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thehardcorenoobs1234

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Everything posted by thehardcorenoobs1234

  1. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    @pvt. partzanother question, Planning to do another playthrpugh of the scenario but want the mod to feature more ww2 ambient factions. Any way to edit it in a way so that it allows other factions to appear? For example, I want FOW factions to show up as ambient forces. IK for sure that rydieger's missions allow custom factions to appear as ambient factions including fow
  2. thehardcorenoobs1234

    Pilgrimage - Ported

    Really hope there be some good scenarios utilizing the new spearhead ww2 DLC wink wink nudge nudge 🙂
  3. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    yeah hours of testing, non ifa3 factions are filtered. And for good reasons probably lol
  4. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Might just pbo the mission this week and load it up into editor with faction mods to see if it will accept those by default. Ofc only for curiousity purposes, not for release
  5. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Wondering if the mission filters out other factiobn from other ww2 mods like csa or east asia war. IK for sure that the system doesn't do any filtering when it comes to loot in buildings and in shops. Was able to buy a mg42 100 rnd mag and collect an m1 garand in 45 acp from the loot in buildings. All those coming from other mods
  6. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Wasn't it alredy mentioned that certain vehicles are not included as part of the missions classnames? For example, the ww2 armored cars mods won't be able to spawn anywhere on the map as its likely not part of the vehicle classnames 4 the mission
  7. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Really hope kingtigers arent in this scenario. Those are a pain to get rid of
  8. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Oh that explains it lol
  9. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Yeah the buy action isnt there but just the intel actions Oh i see. During that time there were enemies on the map but they were fighting far from the town afaik. Could that explain why I couldn't buy anything?
  10. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    @Rydygiernot sure if this is the correct thread to @ you but does the rep system affect when you can trade with available traders? So far cant trade with any civilian traders but still havent earned much rep and still neutral with civies in this mission
  11. thehardcorenoobs1234

    Pilgrimage, Silent---Unseen

    Upon starting I can't seem to buy stuff from traders. This related to the rep system? So far i'm neutral with the civies
  12. thehardcorenoobs1234

    Pilgrimage - Ported

    Thanks! Also for further questions for your mission can I DM you? or would this thread be fine?
  13. thehardcorenoobs1234

    [SP] Pilgrimage

    Oh Hi pvt. I'm playing your mission right now lmfao I'm guessing the only compatible or mods that will appear are the ones in ifa3 only and not any other third party mods that require ifa3 too? For example armored cars would not appear? https://steamcommunity.com/sharedfiles/filedetails/?id=2811202098
  14. thehardcorenoobs1234

    [SP] Pilgrimage

    Another question, when it comes to modded vehicles (aside from the default supported ones like cup), do they also get added into the vehicle spawn pool or "abandoned vehicle" pool similar to modded weapons? Ex, pilgrimage stazow ww2, will other non ifa3 ww2 vehicles and tanks be part if the vehicle spawn?
  15. thehardcorenoobs1234

    Pilgrimage - Ported

    How does one take down the panzer tanks in the ww2 stazow scenario? I shot 2 AT tank missles towards it and it didn't look damaged at all. Any tips?
  16. thehardcorenoobs1234

    [SP] Pilgrimage

    Are there any other ww2 pilgrimage scenarios aside from pvt's staszów?
  17. thehardcorenoobs1234

    [SP] Pilgrimage

    How about you alky and stiffs missions? How different are they in comparison to rydiers version?
  18. thehardcorenoobs1234

    [SP] Pilgrimage

    Thanks found the dl link in that thread. Also not sure if it was asked b4 but there seems to be a lot of unofficial scenarios covering the same maps (multiple ones for lingor, chern etc). Wanting to just see whivh scenarios for each the maps are worth trying out in terms of offering something new. The ones listed in this thread and in ported, which one would offer a somewhat different exp from official? Aside ww2 and vietnam
  19. thehardcorenoobs1234

    [SP] Pilgrimage

    Any reason why the modified tanoa mission in OP is no longer available via armaholic or gdrive (requires permission to access?)
  20. Title essentially says it all. I'm planning to play free roam single player games like Pilgrimage and Ravage scenarios and wondering if I could use all of these mods together. Will it cause issues or make the ai too hard etc? Edit: Crossed out asr ai as Lambs makes it clear it isn't compatible with it
  21. thehardcorenoobs1234

    Pilgrimage - Ported

    for the ww2 ones, what mods are compatible and not compatible? Ik IFA3 is a must for most of those missions
  22. thehardcorenoobs1234

    [SP] Pilgrimage

    dumb question, how does one rest in this game?
  23. thehardcorenoobs1234

    [SP] Pilgrimage

    Also another question, is it normal for the "return to hideout" feature to be hidden when fighting with enemies or when enemies are nearby?
  24. thehardcorenoobs1234

    [SP] Pilgrimage

    wonder if it works with asr ai
  25. thehardcorenoobs1234

    [SP] Pilgrimage

    btw does tpw add more roaming enemies?
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