thehardcorenoobs1234
Member-
Content Count
27 -
Joined
-
Last visited
-
Medals
Everything posted by thehardcorenoobs1234
-
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
@pvt. partzanother question, Planning to do another playthrpugh of the scenario but want the mod to feature more ww2 ambient factions. Any way to edit it in a way so that it allows other factions to appear? For example, I want FOW factions to show up as ambient forces. IK for sure that rydieger's missions allow custom factions to appear as ambient factions including fow -
Really hope there be some good scenarios utilizing the new spearhead ww2 DLC wink wink nudge nudge 🙂
-
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
yeah hours of testing, non ifa3 factions are filtered. And for good reasons probably lol -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Might just pbo the mission this week and load it up into editor with faction mods to see if it will accept those by default. Ofc only for curiousity purposes, not for release -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Wondering if the mission filters out other factiobn from other ww2 mods like csa or east asia war. IK for sure that the system doesn't do any filtering when it comes to loot in buildings and in shops. Was able to buy a mg42 100 rnd mag and collect an m1 garand in 45 acp from the loot in buildings. All those coming from other mods -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Wasn't it alredy mentioned that certain vehicles are not included as part of the missions classnames? For example, the ww2 armored cars mods won't be able to spawn anywhere on the map as its likely not part of the vehicle classnames 4 the mission -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Really hope kingtigers arent in this scenario. Those are a pain to get rid of -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Oh that explains it lol -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Yeah the buy action isnt there but just the intel actions Oh i see. During that time there were enemies on the map but they were fighting far from the town afaik. Could that explain why I couldn't buy anything? -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
@Rydygiernot sure if this is the correct thread to @ you but does the rep system affect when you can trade with available traders? So far cant trade with any civilian traders but still havent earned much rep and still neutral with civies in this mission -
Pilgrimage, Silent---Unseen
thehardcorenoobs1234 replied to pvt. partz's topic in ARMA 3 - USER MISSIONS
Upon starting I can't seem to buy stuff from traders. This related to the rep system? So far i'm neutral with the civies -
Thanks! Also for further questions for your mission can I DM you? or would this thread be fine?
-
Oh Hi pvt. I'm playing your mission right now lmfao I'm guessing the only compatible or mods that will appear are the ones in ifa3 only and not any other third party mods that require ifa3 too? For example armored cars would not appear? https://steamcommunity.com/sharedfiles/filedetails/?id=2811202098
-
Another question, when it comes to modded vehicles (aside from the default supported ones like cup), do they also get added into the vehicle spawn pool or "abandoned vehicle" pool similar to modded weapons? Ex, pilgrimage stazow ww2, will other non ifa3 ww2 vehicles and tanks be part if the vehicle spawn?
-
How does one take down the panzer tanks in the ww2 stazow scenario? I shot 2 AT tank missles towards it and it didn't look damaged at all. Any tips?
-
Are there any other ww2 pilgrimage scenarios aside from pvt's staszów?
-
How about you alky and stiffs missions? How different are they in comparison to rydiers version?
-
Thanks found the dl link in that thread. Also not sure if it was asked b4 but there seems to be a lot of unofficial scenarios covering the same maps (multiple ones for lingor, chern etc). Wanting to just see whivh scenarios for each the maps are worth trying out in terms of offering something new. The ones listed in this thread and in ported, which one would offer a somewhat different exp from official? Aside ww2 and vietnam
-
Any reason why the modified tanoa mission in OP is no longer available via armaholic or gdrive (requires permission to access?)
-
Can you combine LAMBS and vcom ai mods together?
thehardcorenoobs1234 posted a topic in ARMA 3 - GENERAL
Title essentially says it all. I'm planning to play free roam single player games like Pilgrimage and Ravage scenarios and wondering if I could use all of these mods together. Will it cause issues or make the ai too hard etc? Edit: Crossed out asr ai as Lambs makes it clear it isn't compatible with it -
for the ww2 ones, what mods are compatible and not compatible? Ik IFA3 is a must for most of those missions
-
dumb question, how does one rest in this game?
-
Also another question, is it normal for the "return to hideout" feature to be hidden when fighting with enemies or when enemies are nearby?
-
wonder if it works with asr ai
-
btw does tpw add more roaming enemies?