Daniel Gilliland
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Arma 3: Community wishes & ideas- DISCUSSION
Daniel Gilliland replied to Maio's topic in ARMA 3 - GENERAL
Saving up for a jet is not the problem, I just prefer playing with AA and EW systems. Don’t get me wrong, I think the new radar environment is fantastic (so many improvements since flashpoint). I just thought they would build on it more. I would just hate for them to move onto another game type without finalising this one. -
Arma 3: Community wishes & ideas- DISCUSSION
Daniel Gilliland replied to Maio's topic in ARMA 3 - GENERAL
There are no options for high altitude antiair I game. I was hoping some would be added with the Tanks DLC but there are none. Games like KOTH need something like the patriot or BUK missile systems to mitigate the laser bomb snipe from jets. -
Tigiris and Cheatah both need autolocks like RL counterparts
Daniel Gilliland posted a topic in ARMA 3 - GENERAL
All the jets got updated with new bombs and MR missles but AA is still missing its main fetures from RL with the autoaim just like the CIWS system that is already implimented. The vehicles are aldready at a disadvantage in KOTH in that it takes 10 people to drive the things. -
Arma 3: Community wishes & ideas- NO DISCUSSION
Daniel Gilliland replied to Maio's topic in ARMA 3 - GENERAL
Those arn't land based; so three weapon systems are usless for 90% of modded servers that are running. -
Arma 3: Community wishes & ideas- NO DISCUSSION
Daniel Gilliland replied to Maio's topic in ARMA 3 - GENERAL
I mainly play KOTH servers with jets enabled and I notice that with a team stacked with good jet pilots there is no way of getting to the capture area since the current AA is just target practice for jets. Will Bohemia update the Tigiris and its sister with self aiming guns that gets its targeting data from the new radar overhaul? It would be nice to get a range of AA system like the Patriot that only targets jets but with longer range missiles with greater accuracy. other things that would be good to see are the Chaparral and some of these network systems: -FAAR radar system -Rapier system -SARH missle options Automated aiming for the tigiris cannons would be the best start. -
I think there are a fedw tanks in game, maybe need a few more with more toys on them etc, but what I would really like to see is a bigger range of AA capability. Should the tigerish lock-on with its run system? I would have thought so since it wouldn't be hard to do these days
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United States Air Force( 2015)
Daniel Gilliland replied to SGT Fuller's topic in ARMA 3 - ADDONS & MODS: COMPLETE
SEAD?