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Normal Norm

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Everything posted by Normal Norm

  1. Thanks. I added the parameter so I now have the virtual arsenal. I also added a onPlayerRespawn.sqf file to the mission which has taken care of the fatigue issue. Looking forward to the release of 4.0.
  2. I could only actually find the VAS system, i didnt realise Virtual Arsenal could be enabled as i didnt see it? I walked upto the 3 large ammo crates and I could only see VAS option. I have managed to remedy the situation by finding the code under the PO3_CfgLogistics_UnitLoadoutBlacklist heading in the Patrol_Ops_3_Configuration file. However I dont know if I have broken it somehow. I have fatigue disabled in the parameters which works fine when you enter mission, but once you get killed and you respawn, fatigue seems to have enabled itself. I dont know if this problem occurred before i removed the Nightstalker restriction or not. :(
  3. Does anybody know how I can enable the Nightstalker for this mission. If searched throughout the files but cant seem to find what Im looking for. I only play with a couple of guys and we use the nightstalker which at the moment I cannot do :(
  4. Normal Norm

    [MP15] nEXaus's Malden Sandbox

    I liked this mission but a few things would have made it better. The most important being that there were no tasks as such, I knew we had to goto the question marks on the map and clear etc, but it would have been nice to have pop ups or something once a mission was completed. Spent quite a few times searching for enemies that didnt exist as we had killed them all. Sure I could have checked zeus but then it would have spoilt it for me as there positions would have been revealed. Would have been cool if something had come up stating mission was completed. Also there is no parachute when when you para drop, you just go splat after falling from over 2000ft(which is way to high btw in my humble opinion). But we did enjoy it, the difficulty level was just right.
  5. Normal Norm

    BMR Insurgency

    Would love to see this ported over to Malden :)
  6. Normal Norm

    BMR Insurgency

    Looking forward very much to it. This is one of my favourite game modes on Arma
  7. Norms Little Missions So I decided to create a small co-op mission for me and my friends to play and decided after having fun with it to unleash it to the general public if anybody is interested. Set in Zargabad you have 3 simple missions to complete. Destroy 2 ammo cache's, Destroy enemy chopper and my personal favourite, Kill Justin Trousersnake. Its simple in design and there was 3 of us who managed to complete the mission. MODS Needed CBA A3 Cup Terrains Core Cup Terrains Maps Cup Units Cup Weapons Cup Vehicles Features Pokertour's ATM Airdrop script for those like me that can't fly or cant be bothered to drive A video of the mission being played Any feedback will be welcome. Download link http://steamcommunity.com/sharedfiles/filedetails/?id=878423761
  8. Normal Norm

    [CO-OP 1-8] Norm's Little Missions

    Glad you enjoyed it :) I didn't put too many vehicles in as I felt it was a bit overkill.
  9. Normal Norm

    BMR Insurgency

    Cant wait to play this tonight :)
  10. Normal Norm

    [10 VS 10] Sector control mission

    This is a coollittle map which went down well on our server. Kinda reminds me a little bit of that Call of duty 4 map, Killhouse a little bit. The only gripe I would say is the map needs to be disabled if possible. Not knowing where everyone is would add to the suspense.
  11. Normal Norm

    [MP][CTI-COOP] Liberation (beta)

    .
  12. Normal Norm

    [10 VS 10] Sector control mission

    Im gonna try this out tonight on our server.
  13. Well the 11th has arrived. Does anybody know what time to expect the update to be released. Raring to go here :D
  14. Normal Norm

    ETA On Apex Release?

    I dont know how i worked out that UK time but APEX is downloading as I speak 9.4GB
  15. Normal Norm

    ETA On Apex Release?

    Just seen their tweet. 19.00 cest. That's 8pm UK time I think.
  16. Normal Norm

    [COOP 1-11]Norms Tanoa Obs

    Update should be within the week
  17. Norm's Tanoa Obs This mission is based on the Sneak Peak branch of Arma 3 and has 5 objectives. Kill Dave The evil Scientist Rescue Friendly Hostage Destroy The Chopper In Enemy Hands Secure Valuable Intel Take Control of a Vital Sector This is my first ever mission so feedback and critique is much appreciated. It has 11 playable slots though 11 may be a little overkill. Feel free to edit and use in any way you see fit but please give credit where it is due. Contains =BTC= Revive Script by Giallustio =ATM= Airdrop by Pokertour ​Vehicle Rearm Script by Xeno No Kill Zone by SuperChicken Thanks goes to Kylania on these forums for his help and his patience. Requires NO MODS DOWNLOAD LINKS GOOGLE: https://drive.google.com/open?id=0B1if4Q8E7PhFOUh6M1V2SDRlVms STEAM WORKSHOP: http://steamcommunity.com/sharedfiles/filedetails/?id=713329834 MediaFire: https://www.mediafire.com/?rq94ey5f9ednqq6 Armaholic http://www.armaholic.com/page.php?id=31249
  18. Normal Norm

    Co-op Campaign: APEX PROTOCOL

    Dunno what all the whinging and whining is about. Love it. Well done Bi.
  19. Normal Norm

    Co-op Campaign: APEX PROTOCOL

    I'd like to edit these missions slightly but I cannot seem to find them anywhere for the life of me
  20. Normal Norm

    [COOP 1-11]Norms Tanoa Obs

    Cheers! Appreciate any feedback you may have
  21. Normal Norm

    [COOP 1-11]Norms Tanoa Obs

    Its definitely something I plan to add. Will be updating this mission after Apex release on July 11th.
  22. Normal Norm

    Invade & Annex Tanoa: Apex Edition

    Aboyworld have an invade and annex server up on apex.
  23. Normal Norm

    [COOP 1-11]Norms Tanoa Obs

    I have updated the mission slightly to include a clean up script.
  24. Normal Norm

    AI HALO Jump Example Mission

    Does anybody have this working correctly in multiplayer on a server? Would really like to get this to work but atm is still just teleports when hosting on a server. Works fine if player on local
  25. Normal Norm

    [MP][COOP-60] Co-ops

    Hosted this mission today on our server and it went down pretty well. The only thing i would really want to change is the Halo parameters. Sometimes you can Halo in, sometimes you cant because of a chopper, other times because a team leader wasn't present in the AO. That would be the only thing i would tweak.. Nice mission.
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