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jabeds

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Everything posted by jabeds

  1. When I start up terrain builder it immediately starts to slow my entire PC down, I am assuming it is being extremely CPU intensive. After just a few minutes it will completely freeze my PC and I will have to reboot. This issue was posted on the arma 3 feedback site but that has been down for weeks so I decided to post here. I am running this on an i7 / GTX980 I have tried running as administrator, didn't help...
  2. I was attempting to make a simple mission file script which adds a new scroll action to the driver of a vehicle. When this option is selected i want it to play a sound effect from my description.ext file, so that everyone in the vehicle hears the sound effect coming from the vehicle. I tried a few different things but none of them really worked out, any help?
  3. Omg dude this is perfect, thank you so much. Another quick question, sorry :/ , Is there a way I could then make it so that if it starts the sound the action changes to "Stop Sound" which will turn the sound effect off?
  4. I understand all the circumstances as to them taking it offline and I realize the need to temporarily do this after they had been victim to a hacking attempt. However why is the website down after this long. The website states "We hope to restore the Feedback Tracker systems, or implement suitable replacements, as soon as possible." I thought maybe the website would be down for a couple of days but damn xd.
  5. The last steam update has completely broken my work drive and arma 3 tools. Most importantly I can no longer open ArmA 3 as bulldozer. When starting bulldozer it says "failed to start arma 3 (error code 86)". This error only occurs in terrain builder and not object builder even though they both have to eaxt same bulldozer settings. I have tried re-running mikero's arma3p but it just errors saying "Steam/Mikero tools WILL NOT WORK until you fix this error! [K]?" without saying what the error is. I am getting really annoyed as every time BI releases any sort of update for arma 3 or the tools it completely breaks everything. It takes me hours and hours every time to fix everything and I am having to do this at least once a month. I have verified arma 3 game cache I have verified arma 3 tools game cache Mikero tools ArmA3P: This will alter some content on the P drive. Are you sure? (y/n): y C:\Program Files (x86)\Mikero\DePboTools\bin searching registry for the arma3 path C:\Program Files (x86)\Steam\steamapps\common\Arma 3 (my arma 3 game isn't located at this directory, not sure why it says this) removing folders. Expect this to take some time...... removing a3... extracting the addons folder.... failed Steam/Mikero tools WILL NOT WORK until you fix this error! [K]?
  6. So yesterday I downloaded CUP, I got the full terrain version as it wasn't much bigger and I read somewhere that you actually need it in full. I want to be able to use th arma 2 models on my terrain, however what i have tried so far gets all the mods listed in the library but when you place them in bulldozer they are just invisible. What am I doing wrong, is anyone able to explain full how to get CUP working with terrain builder?
  7. When I left yesterday the map was fine, no problems, but when I logged in to my pc today and loaded everything up I found my map had completely disappeared. I know that terrain builder is a very buggy application but loosing an entire map is a whole new level. I noticed that it has created a new mapframe but i also still see the mapframe for my terrain, however when i try to click on my mapframe it just switches the selection back to this new one. It also wont let my delete this random mapframe. If i go in bulldozer my map now consist of just ocean, but i still see my height maps in the layers, although it appears that it has made a plain black generic heightmap my default terrain. UPDATE: I found a recent backup which I have reverted to.
  8. After applying mass to a recent model, my player is still able to walk through most of the object. Mass has been applied to all components but when walking through the object there seems to be invisible walls in certain areas rather than the whole object having mass.
  9. Is there a problem with geometry and floors, as all of my walls work fine but the raised floor does not work.
  10. I have a convex component with the geo LOD assigned and 9999999999999+ mass but still half of it you can just walk straight through. The places that you do collide with, my character seems to vibrate and the screen shakes.
  11. This new font is not only harder to read and not as good looking but it causes many problems for existing mods and servers. Due to the new font, I would have to redo a lot of scripts on my servers as the fonts change in size means words are all over the place. Also this font was put in as it is supposed to be more easy to read? This font is far harder to read as the letters are squished together, some things are very hard to read, and why move from a font that looks so much more visually attractive. Please, please, please change the font back, usually I wouldn't complain about something so small as text font but this has really screwed over the community, all of the people I have spoke to are annoyed with this right now.
  12. I love that there is a mod to switch to the other font but... this is a community mod. Therefore any server with signature verification (most servers) will not allow users with this mod on. BI needs to add the switching font option to the game itself.
  13. Its been like 15 minutes and I already want to stop playing, this is unreadable, I have to stare into the screen to try and work out what half the stuff says! Looks like they took Chinese font and tried typing in English with it. At least have an option to change between fonts so the 90% of the community can switch back to purista.
  14. jabeds

    New font is jagged.

    Nooooo xd. The new font is the opposite of pleasing to the eye. It hurts my eyes trying to read it. Not to mention how weird it looks in-game, it is like taking the old font and squishing it into a space half the size before making it look slightly more old fashioned.
  15. I have an object which when I try adding mass, the object will either disappear completely in object builder or still be viewable in object builder and bulldozer, but not be visible in game. I test uploaded the models before attempting to add geometry to ensure they all worked fine. Any ideas?
  16. jabeds

    Battle Bus

    Will this mod run with the older AIA Terrain Pack?
  17. I recommend taking a look at other looting based mod for ArmA 3, such as Exile. Although these might not give you exactly what you want with the containers, it will give you the base loot table spawns and scripts upon which it wouldn't be difficult to modify them in order to have all items spawn in various containers like breakingpoint.
  18. jabeds

    Model Viewer Not Working

    http://www.megafileupload.com/ag30/config.bin I am assuming this is what you are missing. This being the config.bin located under ArmA 3 tools / Bin folder.
  19. jabeds

    Arma 3 Tutorial Request Thread

    I have been trying for days to work the geometry on some objects I made. It would help immensely to have a tutorial on how to make a simple cube physical so that you can walk into it rather than go through it. Whenever I try adding geometry it just makes the object disappear in game (even though it still shows up in bulldozer)
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