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Hey guys, I ve seen a Clip with the unsung mod. Someone create an epic battlebus and I want to do this on my own. The Normal way is to merge objects with the attachto command in the eden editor. But I think it will take much time to get the right position of the objects. Now my question. Can i merge all the objects i need in the o2 together? My truck should have some static mgs a flak or something else and sandbags on the Plattform. I want that the vehicle is a single unit what i can place again and again in my missons. I am sorry but i am a greenhorn in modelling. I will learn it to bring myself to the next level of creating cool stuff for arma 3. So thanks for your help :)
corporal_lib[br] posted a topic in ARMA 3 - USER MISSIONSMAD MAX Fury Road for A3 (road combat in Australia map) [sP/COOP/PVP] up to 32 players WHAT A DAY! WHAT A LOVELY DAY! Imperator Furiosa managed to smugle out all Immortan JoeÂ´s wives (We are not objects no more!) and with the help of brave road warrior Max Rockatansky (aka MAD MAX), is trying to lead them to the promissed land, a land of the free, full of shoppings, polls and glamour restaurants: Perth! You can play as either Furiosa, Max, Immortan fighting wives or the War Kids (AFF soldiers), on SP or MP(PvPvE)/COOP(PvE), there is room for 32 players on all sides! (on SP, just hit the U key and you can switch between all the playable units) Playing as Furiosa: order everyone to board the vehicles, get as driver on the Battlebus and drive all the way South, following the waypoints till downtown Perth (safezone on the Perths PD) Download links: Steamworkshop - http://steamcommunity.com/sharedfiles/filedetails/?id=619600691 Dropbox - https://dl.dropboxusercontent.com/u/6382845/MADMAX_ArmA3.rar Armaholic - MAD MAX Fury Road PvP-32 (@) Disclaimer: it needs a helluva amount of mods, but mostly on steam, so just subscribe to them and dl the external when marked! As AI is terrible at driving, this mission plays better on MP, but you may enjoy it on SP as well (plenty of bots to shoot at or drive over lol) Dependancies: Australia 4.04 map by Aussie(map)/Mattaust(custom buildings) - http://www.armaholic.com/page.php?id=28882&highlight=AUSTRALIA Mad Max mod by in005 - http://www.armaholic.com/page.php?id=32034 Zee Identity Packs (aka Femal3) by Zeealex - http://www.armaholic.com/page.php?id=26170&highlight=IDENTIZEE CBA_A3 - http://www.armaholic.com/page.php?id=18767 CUP terrains core - http://www.armaholic.com/page.php?id=30044&highlight=CUP%2BTERRAINS%2BCORE Battlebus by HCpookie - http://www.armaholic.com/page.php?id=30281&highlight=BATTLEBUS at last but not least: Sandstorm script by Austin_Medic (http://www.armaholic.com/page.php?id=27610 but you donÂ´t need to download it, it´s a script, it is included on this mission) Media: Acknowledgements (Thanks to/Inspired by): George Miller masterpiece movie franchise Zee for her outstanding Femal3 units HCpookie for the amazing Battlebus (or else this mission wouldnÂ´t happen) in005 for the Mad Max mod and all we could... WITNESSSSS!!!!! Austin_Medic for the sandstorm script and at last but not least: Aussie (map creator) and Mattaust (custom buildings) for the uncanny Australia map (other must have for this Fury Road recreation) so.... spray metallic ink over your mounth and: WITNESS!!!! (and have your post-apocaliptic fun ;)
The MAGIC BUS! Sing it together now... "too much, the magic bus!" LOL Download here: https://onedrive.live.com/?id=5B54FC51A7917265!27049&cid=5B54FC51A7917265 THIS ADDON REQUIRES CUP! THIS ADDON REQUIRES CUP! THIS ADDON REQUIRES CUP! Version : 1.2 Release Date: 1/29/2016 ====================== DESCRIPTION : ====================== This addon provides the BATTLE BUS! Drive your way through the apocalypse in style. Complete with front battle ram capable of ramming many roadblocks and medium-sized vehicles, trees, and other squishy things. Armor-plating over wheels, 13 fire-from-vehicle cargo positions, and front-mounted PKM. Walkable roof with barbed wire fencing. Random MP-synched colors on init, consisting of red, blue, green, yellow, and purple. Versions: CUP-factions: - BLUFOR: CDF: pook_battlebus_BLUFOR - OPFOR: Chdkz: pook_battlebus - Independent: NAPA: pook_battlebus_IND ============== CHANGELOG: ============== v1.2: 1/29/2016 - Improved armor. v1.1: 1/28/2016 - Addition of rear PKM turret - Skulls... animate hide - normally "unhidden". To HIDE the skulls: this animate ["skulls", 1]; v1.0: 1/27/2016 - Initial release ====================== INSTALLATION : ====================== Contents: \@POOK\POOK_v2.bikey \@POOK\pook_battlebus_readme.txt \@POOK\Addons\pook_battlebus.pbo \@POOK\Addons\pook_battlebus.pbo.POOK_v2.bisign Installation: Extract the @POOK folder into your Arma2 folder. The PBO and Sign files are in the archive. Edit your startup shortcut to include: "-mod=@POOK;" ============================ DISCLAIMER / RESTRICTIONS : ============================ - New models based on Arma1/Arma2 sample models; therefore you are bound by the sample model EULA restrictions. - This mod is ONLY for use with BIS games! - You are free to enjoy it in its original form in accordance with the BIS EULA! - No one may charge for, or receive financial compensation for use of, or access to, any part of this addon in any way or form, including â€œperkâ€-based access, and especially no use is permitted on "life" servers. Use must be free for all! This includes the use of the MLOD's to create additional content. - Requests for commercial / military use, please contact me via email: HCPOOKIE@HOTMAIL.COM THIS ADDON REQUIRES CUP! THIS ADDON REQUIRES CUP! THIS ADDON REQUIRES CUP! I will not be making versions for other factions! So the answer is "NO" :D