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About Farquharson

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  1. Farquharson

    The ACU Project

    I know it's been a while since there's been an update - but the long awaited removal of the dreaded pocket flaps is here! This updates the texture to a darker OCP variant better suited for the modern lighting of arma, removes the pocket flaps, updates the pocket texture to better represent OCP uniforms in US Army hands, a Combat Shirt loosely based on CryeGen's G2&3 combat shirt, and a respectful female variant of both the ACU Jacket & Combat Shirt. These female uniform are best paired with the Task Force Timberwolf female head mod found on the steam workshop (https://steamcommunity.com/sharedfiles/filedetails/?id=2021778690). We're excited to finally release a solid update to the ACU Project and hope you'll all enjoy. Latest Version can be found on Steam Workshop as of today.
  2. Farquharson

    F-16 Fighting Falcon Flight Model Patch

    Hey Steven, really wanted to give your mod a try, but didn't notice any change. Looked at the included PBOs and it seems you uploaded a packed version of your Enhanced Advanced Helicopter Flight model mod, and an unpacked version of the EAHFM mod as well. Found the error both steam AND on armaholic. Posting here as well in hopes to reach you quickly.
  3. Farquharson

    The ACU Project

    To answer your question, refer to the mod license. I've also included a focused copy of it below.
  4. Farquharson

    The ACU Project

    Mod has been updated at its google drive link as well.
  5. Farquharson

    The ACU Project

    Hey everyone, just pushed an update: Jacket is now re-texturable. Added USAF No-rank Enlisted Uniform Added USAF Officer rank Uniforms Updated: Flag on US Army uniforms updated to full color used on real ACU.
  6. Farquharson

    Interiors for CUP buildings

    Hey, quick question for you: While it replaces the buildings with ones 'from the contact DLC', I can't for the life of me remember if the revamped arma 2 buildings were apart of the free platform update or not. Have you tested anyone that doesn't own contact being able to play with the mod enabled? Or a more pointed way - does it require the DLC to work, ye or nay?
  7. Farquharson

    The ACU Project

    New update today: Added: W-5, O-4, O-5, & O-6 paygrades to uniform. Added: Berets for - 173rd Airborne, 2nd Battalion 75th Rangers, Ranger Instructors, 5th Special Forces Group, and Special Operations Air Command (SOAC) [fictional]
  8. Farquharson

    The ACU Project

    Thanks for the detailed bug report! Re: Clan emblem - It pulls automatically from the squad.xml and isn't modifiable through selections. Other selections like, Name, and department were left off the hidden selections list for ease of use, but may be a considered addition to the existing mod in the future.
  9. Farquharson

    The ACU Project

    There are some online tutorials using photoshop or gimp that explain it fairly well, but most of its trial and error when not working backwards from a template.
  10. Farquharson

    The ACU Project

  11. Farquharson

    The ACU Project

    No, no texture templates unfortunately.
  12. Farquharson

    The ACU Project

    To address them in order: 1. The ranks are scaled as they are because of how they're displayed on the uniform in-game. We may look at finely tuning them to match a realistic standard, but that'll come at a much later date. 2. It's not fully intentional. During final adjustments we were playing with the pockets to get them to properly and nicely display patches, however it changed some of how the texture is displayed on the model. We've been aware of it but it's low on the list of things to fix/touch-up in future updates. Appreciate the kind words. Glad to be able to share a version with the wider community as a niche-filling standalone pack.
  13. Farquharson

    The ACU Project

    We have no plans to publish to Armaholic at this time.
  14. Farquharson

    The ACU Project

    We from TFT8 are proud to announce the public release of a joint work commission between ourselves and DustyPeek. The Army Combat Uniform Project. The Public Release Contains the following: Frequently Asked Questions(FAQ): Development Team: DustyPeek - Model Rigging, Initial Textures, Initial Configuration Farquharson - Final Configuration, Final Textures, Consulting SheamusV - Consulting, Tester Special Thanks: Current and Prior American service members in TFT8 for realism consulting. DustyPeek for taking on this ‘immense’ and important commission for our unit. If you’re interested in his other work, or commissioning him for yourself check out Raven Industries on discord. Shaleshock for the awesome promotional in-game photography. Check him out over on Twitter. Download on the Steam Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1872341060 Download via Google Drive: https://drive.google.com/file/d/17s0Ltv5jLysbnJzuV_lGnz9V-GPyVtIb/view?usp=sharing ©2019 by S4@Task Force Tempor 8 Milsim This work is licensed under the ArmA Public License (APL): https://www.bohemia.net/community/licenses/arma-public-license Internal re-textures for private individual and unit use not made for public distribution on platforms such as but not limited to Armaholic, Steam Workshop, etc are permitted. Derivative textures, naming, etc - must give proper, present and clear credit to TFT8. This work is not to be publicly re-uploaded by any entity other than the official Task Force Tempor 8 development team.
  15. Outdoing yourselves again there River, Yax. Can't wait to see this one in action!