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Team SFS

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Everything posted by Team SFS

  1. I start this thread, to keep it by now here, if the admins will make a new forum dedicated to Reforger/Arma4 development, please move it there. We need to figure out if the devs are planning in develop VR support by themselves or we can do it, with this engine, i don´t know if the modders community will need access to the engine core files, at least partially. OR it can be done with the Toolbox "Enfusion Workbench".. But WE NEED VR SUPPORT... Alot of people like myself dreamed of The Arma series with VR support, since the whole VR launch and different headsets releases.. We need to throw ideas on how to implement it, to play along with flat screen players, mechanics, etc... I know there was a mod attempt in ARMA 3, but the guy didn´t have the access to the core files to modify 3d rendering, i hope we can do it this time. PLEASE IF YOU DON´T LIKE VR, or DON´T LIKE ARMA with VR Support, don´t waste time posting here... only possitiveness Here is the link at discussion in STEAM too. https://steamcommunity.com/app/1874880/discussions/0/5019836142104713455/
  2. Team SFS

    Arma Reforger/Arma4 VR Support

    Yes but they render the entire planet with VBS Blue..and i was talking more about the simulation aspect, rather than engine power, well.. WE who own a vr headset need VR support ha!,
  3. Team SFS

    Arma Reforger/Arma4 VR Support

    At today standards, they MUST give us VR support, the engine runs very well, and at this stage is were we need the tools to make it happen, or early support.. to develop further mods. Fps won´t be a problem, we suffer alot with arma3 in that regard, until it was optimized (mostly)... so now we have a more optimized engine, suitable for VR with large scale maps... if the people who have vr headsets wants to play it at 29999 fps, well,,, time to upgrade, simple as that, as always. ARMA SERIES born for VR.. that would be an incredible upgrade for Bohemia... well.. BIS with VBS4 they put VR, ok different engine, but it´s NEEDED. We who support bohemia, buying this tech demo, need answers from the devs about this matter.
  4. Team SFS

    Virtual Reality ARMA - Oculus/HTC Vive

    The best thing at this point... and now with the acquisition by Tencent... it to US to gather game programers and designers to start a Community MIlsim simulator Proyect... like Squad was..
  5. Team SFS

    Virtual Reality ARMA - Oculus/HTC Vive

    The milsim community needs the next generation of simulators with full vr implementation, if not BI, lets hope Microprose comes out with somethis, as Davide Lagete, works with them..
  6. Team SFS

    VR-Support! Please it´s time!

    Totally, and now with Vulkan and Metal apis, the sky is the limit.. it´s 2020 the year of or.. humanity extincts or we get Arma 4 with vr.
  7. ========================================= Squad name: Team SFS Milsim Timezone/location : Latinamerica Gamemode preference (eg coop or pvp): coop and pvp Contact email: registro@teamsfsmilsim.com Website address: www.teamsfsmilsim.com Short description: We are a Milsim 100% serious community, we accept new people, we teach them and let them grow in this hobby. Language: Spanish =========================================
  8. Hello, we are trying the mod version, but it doesnt seem to do anything.. what should we try to test it 100% proof? Edit: Only works singleplayer or from the editor choosing multiplayer, as a test... it wont work serverside... Ace parameters , medical for players and IA, enabled and IA unconsciousness disabled.
  9. Team SFS

    Advanced AI Command

    Yes sure, but we are trying to replicate the waypoints shared across the MPD to the IHASS like the real aircrafts. When i link the modules to IA (for testing) inside an helicopter, i can place waypoints but they dissapear almost instantly..
  10. Team SFS

    Advanced AI Command

    Hello, i would like to use this mod, only to give waypoints to the helicopter pilots under my command BUT.. they are players only, not IA.. i want only them to see the waypoint info.. how to do that? thank you!!
  11. Team SFS

    HAFM NAVY (Ships) - v2.0

    Thank you very much!
  12. Team SFS

    HAFM NAVY (Ships) - v2.0

    Hello, will you be able to land with a chooper on a moving ship? we are using walkable surfaces mod. Thank you for your work
  13. Team SFS

    SCmod v1.42

    Hello, awesome mod, is there a way to make it work in mp? that would be great!
  14. Team SFS

    Oculus Rift & Arma 3?

    i managed to get arma 3 in vr to work with reshade and deep3d plugin but the fov and depth perception , i coudnt get it right... Please release your work so we can test it, that would be awesome.. Thank you in advance
  15. Thank you very much for the fixes and work , do you plan on working in another helicopter?'''''''''''''''''''
  16. Hello, we are having this issue after the Warlords update, at the arma 3 menu screen some menus are white boxes.. tried without the apache and everything goes fine.
  17. Team SFS

    Virtual Reality ARMA - Oculus/HTC Vive

    There MUST be a way o implement native VR in Arma 3, VBS3 now has VR and im sure it's native, they only show it in vehicles, but still... there must be something we can do...
  18. Team SFS

    EricJ Release thread

    Thank you very much EricJ for the Scar pack for the Team SFS Milsim!!
  19. Team SFS

    SCmod v1.40

    Awesome mod, and opens up the playability in a great manner.. Thank you very much!
  20. Hello awesome script, thank you very much, quick question, is there a way to spawn soldiers to guard the HQ? im working on a persistent map, and i need that so they can guard taken posts..
  21. Team SFS

    Bon's Infantry Recruitment Redux

    Hello awesome work! Congrats! Is there a way to recluit units and leave them there in their own group? Im working on a persistence war theather and, i want my unit to take a position, then with a mobile recluit vehicle, spawn a group, and that group to hold the position, until the IA tries to take it back.. THank you very much.
  22. Im working on a persistent battlefield on this beautiful map, do you know when it will be indexed for Alive? Thank you for your work mate.
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