LuckyArma
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I want to create an invisible sniper based on conditions
LuckyArma replied to LuckyArma's topic in ARMA 3 - MISSION EDITING & SCRIPTING
I'll give it a try; thanks. -
I want to create an invisible sniper based on conditions
LuckyArma replied to LuckyArma's topic in ARMA 3 - MISSION EDITING & SCRIPTING
It'll need a few more conditions to be realistic. Thanks -
I want to create an invisible sniper based on conditions
LuckyArma posted a topic in ARMA 3 - MISSION EDITING & SCRIPTING
I don't know if anyone has ever done this or if it's possible. I can't find any info on how to do it. Anyway, I want to make a sniper go invisible(to AI and other players) IF he's wearing a ghillie suit, and he's prone, and he's not moving. All 3 conditions must be true at the same time, also it would be great if I could cause AI to have a harder time spotting him if he's in a ghillie suit, even harder if he's prone, and impossible to see if he's in a ghillie, prone, and not moving. The logic seems simple enough, I just don't know the actual variable to change to make him invisible once the conditions are met. Is there a setting that will make a player invisible when true or false? -
AH-64D Apache Longbow for ArmA3 by Nodunit and Franze
LuckyArma replied to franze's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I can fire AGMs at ground vehicles using "T" to lock targets and the missiles hit their targets, but there's no target indicator box only the text message when I press "T", and of course the vehicle explodes when the missile hits it. Is this a bug or am I not setting up the avionics correctly? Update: I got the target indicator working, now the missiles all land about 100 meters past the targets. ? -
In Arma 3 helicopters, there's this flight path indicator, the little ball that moves around to indicate which direction you're flying or drifting towards. Not many helicopters actually have that capability, so in the interest of keeping my fly time as realistic as possible; is there a way to disable the flight path indicator, or just make it invisible?
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I'm looking for the total experience, realistic graphics for aircraft and terrain and buildings, and a realistic flight model as well. I mean, if company A can do one, and company B can do the other; why isn't there a company C that does both?
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I have DCS World, but the terrain just doesn't compare to Arma 3 It would awesome being able to fly the helicopters from Arma 3 in Google Earth with ground view terrain like Arma 3 has. Maybe in another life, or a parallel universe.
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Altis is the largest map in all of Arma 3, sure it's fine for helicopters and ground troops, but get in a fixed winged aircraft(even a small Cessna) and Altis gets small really fast. I long for the day when someone combines Arma 3 with Google Earth. Arma 3 graphics with Google Earth full world terrain. Yes, that's what I want.
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BAD FPS with gtx1080Ti and i7 7800X
LuckyArma replied to SRDEPAZ's topic in ARMA 3 - QUESTIONS & ANSWERS
Turn off VSync -
Is there a key binding for collision lights
LuckyArma replied to dezkit's topic in ARMA 3 - QUESTIONS & ANSWERS
There's no keybinding for it; however, you can use the scroll menu that opens with the mouse wheel, and select "Turn Collision Lights On". -
This happens while I'm flying. Every 2 to 5 seconds the screen sort of freezes for a split second, then continues. Needless to say, this is very annoying. There's something writing to disk causing this. My questions are; what is writing to disk, and how do I stop it?
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I created a simple mission/map in the editor, place a few helicopters in there at Altis so I can get in heli and just fly. I loaded the map, then opened MCC and spawned in 4 friendly AI's some distance away, so I could fly out there and see if they would get in my helicopter. So I fly out there to where the friendlies are, but when I'm on approach to land they open fire on me; wtf?! Why are friendlies firing on a friendly helicopter???
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You've played too much Arma III when you decide to take helicopter lessons, get your PPL, and buy a helicopter. I play too much GTA V also. I think about stealing cars all the time.
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I didn't know the snipers were that well hidden from thermals. Nice.
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I've probably asked this question before, if so it hasn't been answered, and no one reads posts that a year old anyway, so I'm asking again in hopes that someone has gotten it right. I've tried a couple of Bell 47 (UH-13) mods, but they don't work in Advanced Flight Model, they'll start up, but no matter how much collective you add they won't get off the ground. Is anyone using a Bell 47 mod that works in advanced flight model. Or even a R22 mod would be nice to see. How about a Safari 400? Please?