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Hello! The Hearts and Minds mission 1.25.0 MAJOR update is here! H&M requires CBA and ACE3. Changelog : Param.hpp changed. Mission.sqm not changed. Add: Compatibility with Restrict Markers (@mrschick). Add: Side Mission Improvements (@mrschick). Add: Reputation bonus when player put civilian killed by player in grave near religious building (@Vdauphin). Add: Dead body direct processing, without bodybag (@Vdauphin). Add: Massacre side mission (@Vdauphin). Add: Setting to toggle chemical side mission (@TomDraal). Add: Setting to change chemical weapon cache probability (@TomDraal). Add: ACE3 Flags support since 3.19 update (@Vdauphin). FIX: Missing > in stringtable (@Vdauphin). Enjoy!!!
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Hello, We are here, again in November, for some news about the H&M major release from the past 2024 release and next 2025. Tag extension: Now civilian will tag your abandoned vehicle. Reputation extension: Malus when killing surrendered or captive military. Reputation bonus when player put civilian killed by player in grave near a religious building. More respawn option: Respawn interaction is available outside the base and can have a timeout upon player connection. New side mission: Side mission massacre inspired by Bucha massacre (Ukraine). You are required to retrieve all deceased civilians and transport them to a cemetery adjacent to a church. Under the hood: Manually define cities where hideout will spawn in mission.sqf is now possible. Explosive will persist upon restart. As always, this provides backward database compatibility with 1.24 Join the Discussions here: https://github.com/Vdauphin/HeartsAndMinds/discussions I hope you will enjoy!
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Hello! The Hearts and Minds mission 1.24.4 hotfix is here! H&M requires CBA and ACE3. Changelog : Mission.sqm/Param.hpp not changed. FIX: Side mission repair errors since ACE 3.18.0 (@Vdauphin). FIX: Side mission kill broken since ACE 3.18.0 (@Vdauphin). FIX: IED overlap sometimes (@Vdauphin). FIX: Typo (@Vdauphin). FIX: Autosave after all players disconnect does not always work (@Vdauphin). Enjoy!!!
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Hello, It is here https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L716 Cheers
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Hello! The Hearts and Minds mission 1.24.2 hotfix is here! H&M requires CBA and ACE3. Changelog : Param.hpp changed. Mission.sqm not changed. FIX: Use ACE Progressbar for Interactions (@mrschick). FIX: Update faction list and add Colombian mods (@Vdauphin). FIX: Backpacks with integrated Wirecutter can Break Doors (@mrschick). FIX: Stringtable typo (@Vdauphin). FIX: Suicide/Drone bomber compatibility with KJW_Imposters (@mrschick). FIX: "Cached" typo and improve time/weather interaction conditions (@mrschick). Enjoy!!!
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Hello, Please check example: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/define_mod.sqf#L3 Looks like you define twice the radius Cheers
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Hello, No idea, you should try with only CBA and ACE3 Cheers
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Hello, There is no other way Here is the command to execute: https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/civ/evacuate.sqf#L16 Cheers
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Hello! The Hearts and Minds mission 1.24.1 MAJOR update is here! H&M requires CBA and ACE3. Changelog : Param.hpp changed. Mission.sqm not changed. Add: Persistent explosive (@Vdauphin). Add: Special variable for food (@Vdauphin). Add: EMP affect more electronic (@Vdauphin). Add: Tag on abandoned vehicles (@Vdauphin). Add: Penalty when killing surrendered or captive military (@Vdauphin). Add: btc_hideout_cityID in mission.sqf to manually define cities where hideout will spawn (@Vdauphin). Add: Update faction list (@Vdauphin). FIX: Dynamic Groups Init creating players without groups (@mrschick). FIX: Don't propagate chem on object declare has string (@Vdauphin). FIX: Damage after dropping an object while running (@Vdauphin). FIX: Bombers follow enemies (@Vdauphin). FIX: Ream not available when ACE rearm is set unlimited (@Vdauphin). Enjoy!!!
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Hello, You can create more marker like this: http://vdauphin.github.io/HeartsAndMinds/Prevent-AI-from-spawning-near-the-base Or you can create a blacklist of city https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/def/mission.sqf#L142 Cheers
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Hello, You can change the randomness here - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L199 - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L244 - https://github.com/Vdauphin/HeartsAndMinds/blob/master/%3DBTC%3Dco%4030_Hearts_and_Minds.Altis/core/fnc/city/activate.sqf#L219 Cheers
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Hello! The Hearts and Minds mission 1.23.7 hotfix is here! Now H&M requires CBA and ACE3 only. Changelog : Mission.sqm/Param.hpp not changed. FIX: Server Freeze on cache destruction (@Vdauphin). FIX: Updating french translation (@Omega974). Have fun!!!
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Hello, Looks like you wrongly setup your server or mission May be join the A3 Official discord, they may have some clue Cheers
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Hello, Actually I did try some stuff this weekend, see https://github.com/Vdauphin/HeartsAndMinds/pull/1583 Cheers
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Hello! The Hearts and Minds mission 1.23.6 hotfix is here! Now H&M requires CBA and ACE3 only. Changelog : Mission.sqm/Param.hpp not changed. FIX: Custom locations without side mission (@Vdauphin). FIX: Remove comment about turn off option for auto restart (@Vdauphin). Have fun!!!