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Komaros

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Everything posted by Komaros

  1. Hi pSiKO there is one more annoying thing, when someone is his own Helicopter, other "jelaous" people are shooting to its engine / rotor and make damage, a lot of people on my server are complaining, because they must repair it to often. can you make in game logic penalty for shooting from assult rifle to allied vehicle or helicopter only? Lets say if damage to bluefor heli is taken, than gamelogic takes from that player -1 score and -10 ammo
  2. are you able to make that shot from artillery costs you ammo?, maybe Group leader or vehicle owner should pay? because they put npc's there xD
  3. H on our community server we have detected annoying exploit Zamak Artillery is reloading ammo when loaded in and out from garage 😄 other vehicles too. when many people play this, bastards are getting rich, is there possibility to make that firing artillery bullet costs you something? maybe by game logic? Late phase of game looks like everyone puts npc's to atillery spots tagets, bomb city, just enter sector by foot and its blue 😛
  4. update according to the blacklist, all works fine now i have corrupted mission.sqm file. all good 🙂
  5. Hi, Limited Arsenal: enabled I want to Blacklist this tiems below, but when player load their loadouts it still works, is this correct place for blacklist ? addons\LARs\liberationBlacklist.sqf "H_HelmetO_ViperSP_hex_F", "H_HelmetO_ViperSP_ghex_F", "NVGogglesB_blk_F", "NVGogglesB_grn_F", "NVGogglesB_gry_F", "I_Mortar_01_support_F", "B_Mortar_01_support_F", "O_Mortar_01_support_F", "I_E_Mortar_01_support_F", "B_Mortar_01_weapon_F", "O_Mortar_01_weapon_F", "I_Mortar_01_weapon_F", "I_E_Mortar_01_Weapon_F", "I_GMG_01_A_weapon_F", "O_GMG_01_A_weapon_F", "B_GMG_01_A_weapon_F", "O_GMG_01_weapon_F", "I_GMG_01_weapon_F", "B_GMG_01_weapon_F", "B_GMG_01_high_weapon_F", "I_GMG_01_high_weapon_F", "O_GMG_01_high_weapon_F", "I_E_GMG_01_A_Weapon_F", "I_E_GMG_01_Weapon_F", "I_E_GMG_01_high_Weapon_F", People are abusing mortars and GMGs + Arsenal box, and reloading loudouts all the time, captured city looks like after meeting with B52
  6. Hey pSiKO by "noise" i mean that a lot of people are talking on Global and Side channel and there is diffucult to communicate with person you want. im looking for something with TFAR functionality http://www.armaholic.com/page.php?id=32083 - i have used that, muted Global and Side voice cahnnels (typing only), other channels left voice active (Group / Vehicles / Air / Direct) what im looking is a possibility to create custom channels that players who are on this channel dont hear incoming voice from other channels, like frequency set in TFAR, also i want to avoid people from joining to my group. is this possible to write script using this? https://community.bistudio.com/wiki/radioChannelCreate
  7. LOL o.O i wouldnt find that even in 100 years xD do you use on your server Task Force Radio ? I have problem with a lot of noise in vanilla voice chat, when i figure out what exactly we need i will write, maybe you know how to help :S
  8. Hi pSiKO im looking for option to set: but where i can put it to work ?
  9. if you need any help with testing, ballance, suggestions - i will be glad to help. Anyway to the current Liberation RX, on my server people are buying a lot of staff and later cry that somoene destroyed it etc. what do you think about Virtual Garage / Storage for vehicles (like Altis life), it can also increase performance because vehicle can be hidden inside. It could be FOB bulding or an additional one ?
  10. pSiKO, i know that Wasteland is already, but its not the same what i think exactly. i was wondering, is there any possibility to transform Liberation in to PVP mode, with the same economy ? lets say we have 2 factions conquering entire island, which already is under control of 3rd faction ? at start Guerilla is in control of all island and NATO and CSAT are conquering it? That could be neverending war?
  11. maybe you could add status bar like this? (make option to ON / OFF) http://www.armaholic.com/page.php?id=23495
  12. Komaros

    BMR Insurgency

    thanks for reply it sounds good, i just want ban few thermal items which are OP. this edit will ban these items from any kind of arsenal option ? or only whitelisting which i can enable in lobby ?
  13. Komaros

    BMR Insurgency

    Hello, I wanted to remove from arsenal thermal optics: "NVGogglesB_blk_F", "NVGogglesB_grn_F", "NVGogglesB_gry_F", "H_HelmetO_ViperSP_hex_F", "H_HelmetO_ViperSP_ghex_F", is there any config or white / black list file to add this ?
  14. earlier version progress save will be compatible ?
  15. AIR DROP - i forgot to ask, where i can customize this? change prices or drop options ?
  16. hehe yes i know im noob 😄 i like red dots 😄 Beside that red dot i miss only helitaxi 😛 I am trying to implement Helicopter Taxi Script by Jigsor but it doesnt work on your version... maybe you could add paid (ammo) option to call npc controlled helicopter to pick up player and his squad and unload in targetted by player destination ? In script which i used to use, it was spawning randomly, going to player marked "pick location", and after player on board to moved to "drop location" and despawn.
  17. Hi pSIKO great work with Liberation RX! please tell, me how can i make extended map content working to see enemy on map? Currently when player or his squadmates detect something, there is nothing visible on map, difficulty option in eden doesnt work too
  18. Komaros

    Automated medic?

    Hello, i wanted to use this script for every medic in my mission on server - KP LIberation, when someone recruit medic to his squad i would like to make it that every medic works, so: So how can put this to every medic's init ? from what should be written in init.sqf ? dummy = [this, units (group player)] execVM "scripts\automedic.sqf";
  19. Komaros

    RHS Escalation (AFRF and USAF)

    I havent read full covnersation here, just wanted to report: Tanks T14 T80 (and T72 ppl on my server were reporting), are like holograms, not possible to hit by any missile, or other tank. It was on Dedicated server - CTI KP LIberation
  20. Hello, a question about logistics script, are you able to make that, when you set convoy, there will will be phisical trucks driving on map (or possibility to make helicopter convoy). It could be fun where players are forced to escort them. Just for phase: "on the way" ?
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