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Everything posted by devgrubrah
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GEISTA3L - A pack of uniforms and vehicles textures for IFA3 Lite
devgrubrah replied to Catsy's topic in ARMA 3 - ADDONS & MODS: COMPLETE
When will US Paratrooper textures come? -
Yes please
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Uh where did the BI JSOC Addon Page go?
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I cant wait for it, also is there a BI post on the mod? (warn me if I dun goofed by asking just wondering)
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Is that a combat shirt I see?
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RHS Escalation (AFRF and USAF)
devgrubrah replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I hate you- 16577 replies
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MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
devgrubrah replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
I found out how to solve the issue you need to go in game and press escape then go to controls and click configure addons, then go to the drop down menu and select MCC and delete or change the self interaction and interaction key -
MCC Sandbox 3 - Dynamic mission creating tool for ArmA 3
devgrubrah replied to shay_gman's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ive been having problems using ACE3 and MCC for a while now and ive been trying to find a solution for the interaction keys problem. My self interaction works fine but my Interaction with AI breaks, and this only happens in single player. in multiplayer these mods dont conflict for me. And what I mean by "breaks" is that the Interaction menu will open but not close when I release the key so I have to open the self interaction menu for the normal interaction menu to go away, but after that the interaction menu wont open. Any help to fix this issue would be greatly appreciated. -
War Chronicles: The Forgotten War
devgrubrah replied to Rabbit35's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
Forgotten war no so forgotten anymore I discovered this today and will be following it this content is some high quality stuff guys keep it up- 301 replies
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- korean war
- war chronicles
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The Unsung Vietnam War Mod 3.0C - CHARLIE Released !!!
devgrubrah replied to sgt_savage's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Ive been getting these errors when I launch the Maps that come with the pack: a3\vegetataion_f_exp\clutter\tree\t_cyatheaf.p3d and a3\vegetataion_f_exp\clutter\grass\c_grassbunch_hi.p3d Coudl it be a problem with my mods or is it my game itself or could I be the mod? Nobody else has brought this up so I just want some help trouble shooting. this is my parameter lineup @CBA_A3;@ace;@UNSUNG_3.0_Charlie;@mcc_sandbox;@taw_viewdistance;@Black Ops Weapons 80's 90's;@US Military Mod. If someone can help it would be very appreciated I havent been able to see any jungle or tress where it should be since I played the map on 3.0C. by the way the work you guys have done is really good The pack started off looking good and got so much better keep up the work. -
TAW View Distance Script (Addon Version)
devgrubrah replied to tonic-_-'s topic in ARMA 3 - ADDONS & MODS: COMPLETE
Please update this for the new ArmA 3 Update It really helps get the best frames -
RHS Escalation (AFRF and USAF)
devgrubrah replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
what MOS is he because just about every Marine in the Marine Corps uses the New PC (from what ive heard) The only time Ive heard of SPCs being used in the Marines was when my friend whos an 1812 came back from being in the fleet and he used them in SOI and MCT. and that was around january or febuary of 2015 when he went through training- 16577 replies
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RHS Escalation (AFRF and USAF)
devgrubrah replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Is this on the way anytime soon? The SPC was decommissioned a few years ago other than that there arent that many inaccuracies regarding the Marine Corps- 16577 replies
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ARMA 3 Addon Request Thread
devgrubrah replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
i wish it were so but there are bits and pieces of The Things I mentioned in the TRYK Mod and Spec has LBT 6094s those werent in use by CAG In the time frame I referenced and SOCMOD Has FAST/Opscore Maritime Helmets not MICH Helmets. The TRYK mod Doeskin have any Modified BDU Uniforms so I don't see its relevance. -
ARMA 3 Addon Request Thread
devgrubrah replied to max power's topic in ARMA 3 - ADDONS & MODS: DISCUSSION
CAG/ SFOD-D Mod 2003-2006 Why not? I mean who doesnt think that Delta isnt cool and lets be honest Nothing was more operator that doing some much with what we now consider primative like the gear they had back then. I wish I could post more than Three Images just to get some details in but I Know they wore the CIRAS Vest and a alot of other vests (Which I cant name because I dont know what they are)with M81 Tri Color and Uniforms. Uniforms were usually in a Standard BDU Form Like any average soldier had at the time except with maybe a cut sleeve under an added pocket on the sleeves with appropriate Desert or Woodland Colored Velcro on the pockets with of course US Flags. They also used a couple of different Kind of Boots like the Asolo Moran GTX, Merrell Men's Sawtooth Hiking Boot, and the Merrell Men's Crestbound Gore-Tex Mid Hiking Boot. And those are just some of them they wore many more types of boots but they were either Asolo or Merell. The Helmets that I see them wearing are either MICH 2002 Helmets or MICH 2000 Helmets with different Paint jobs NV Mounts and other addons like the Norotos Night Vision Shroud in 1 or 3 hole configs with the INVG, AKA2 or TATM mount. They would also use Mechanix Original, Mechanix IMPACT Gloves(Not IMPACT III Gloves the First Version), Some Different Kinds of Gloves like Regular Nomex Gloves that pilots would use. and maybe beside Military Uniforms maybe some undercover/covert Uniforms? like some Afghan clothing like tribal or some winter jackets with some jeans for some plain BDU Pants/Trousers or some regular normal T Shirts or Jackets. They also use AN PVS 15/9 Goggles. The Vests would have just different kits for different Jobs Like Autorifleman Breacher Assaulter Teamleader ect. and Alot of Ammo for what ever they had like a breacher would carry M1911 and M4 Mags along with some Explosives or shotgun shells from doing research you'll see what im talking about with the kits. Holsters for Pistols would be on the leg mostly or on a Belt again to the era, or it would be on the chest but alot of people use thier Vests for Ammo and or medical stuff. the color of the vests and pouches would be Either Ranger Green Coyote Brown or Khaki. and Btw basically every CAG Operator Used the M1911 so use Those mag Pouches, now I know that limits you who ever makes this mod (hopefully) but it would save you some heart break if you didnt know this fact already. some parts of the Uniform would be tan or ranger green mostly those parts are the Pants. and if I forgot to say it already use PELTOR COMTAC II or I Headsets with the I think AN/PRC 148 Radio and a radio transmit thing I have no idea what their called I just call them clickers, I dont know what specific kinds. also I think they would wear Belleville 775 Boots that are Bloused. Most uniforms were like this: http://i638.photobucket.com/albums/uu109/kilo1120/SFOD-D.jpg Most Covert Uniforms would be Similar to this: https://s-media-cache-ak0.pinimg.com/736x/64/9e/a6/649ea6bb71ef6ac53e20b93a9aa17a03.jpg Example of a full kit: http://i638.photobucket.com/albums/uu109/kilo1120/1SFOD-D.jpg Thank you who ever reads and considers to make this mod, If you wish to contact me you can use my Skype MAR$WAG or my Steam ArmAman3