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About gogsworld

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    Lance Corporal
  1. Enhanced Movement

    heavens sake....I'm talking about at macro level with hundreds/thousands of players not, just a few community members of one server community. To your point "There is tons of people who do not play Exile ...", I agree there are tons but, about half the player base on Arma 3 are playing exile as you can see here: https://arma3.swec.se/game/statistics I'm just trying to help like I do for the exile mod giving up my free time to help others. I wasn't intending to get a whole bunch of hate thrown at me. Just forget it....
  2. Enhanced Movement

    ok fine but, that's you versus every new player that uses it for exile which is the most played mod on arma. Don't want to cause problems, just saying that even experienced players get caught out on this and have to ask around because they don't look in the readme in the mod or even know it exists. exile actually uses 1-3 inclusive so, maybe 4 onwards? I'm not talking about just for my benefit on this or for my servers. I'm talking as someone on the exile mod support team who gets hit very frequently with player questions where they're stuck
  3. Enhanced Movement

    hi @bad benson Thanks for this terrific mod. We've been using it for a while now on our exile servers. Couple of things I wanted to ask... The fact that it binds by default to custom control 1 & 2 clashes with some custom controls exile already uses which just makes for a bit of explaining with some players. So, I was wondering if there would be the possibility in a future update for the defaults to start at custom control 10? Also, is there any way to disable the enhanced interaction part of the mod server side? We only want to use Enhanced Movement. Thanks again
  4. NIArms Release Thread

    any news on the update for the all in one pack on the Steam Workshop? Thanks
  5. NIArms Release Thread

    @toadie2k hey man, any update on this error above? Hit 50k lines in the client report within a few minutes... EDIT: Client report hit 1.9m rows in 3 hours between my restart cycle. 140mb
  6. JSRS SOUNDMOD 6.18.0820

    Great work and you too @LordJarhead
  7. Server FPS limit testing

    No windows server version? All I can see on the link is client and linux server...
  8. Server FPS limit testing

    OK. The latest perf build is based on the 1.76 hotfix anyway if I read Dwarden's note on the perf build properly. So, all good. Thanks
  9. Server FPS limit testing

    @dedmen Are you planning to make a version for the new 1.76 hotifx version that's just come out?
  10. JSRS SOUNDMOD 6.18.0820

    10972. 11:33:56 Sound: Error: File: jsrs_soundmod_p_environmensounds\sfx\wrack_2.ogg not found !!! 10973. 11:33:56 Sound: Error: File: jsrs_soundmod_p_environmensounds\sfx\wrack_2.ogg not found !!! Couple more client.rpt errors
  11. JSRS SOUNDMOD 6.18.0820

    hope you're ok now? please don't overdo it and get all rest necessary. Don't worry about us...the mod is great! :)
  12. JSRS SOUNDMOD 6.18.0820

    Hey @LordJarhead as always, love your work man. Just thought I'd point out that even after the last udpate getting these in the client.rpt Just thought I'd let you know. :)
  13. Look at the original ones... Basically, rename the originals to append 'backup' at the end or, just delete them as verify will bring them back, and copy the original name to the new perf exe.
  14. Many thanks for confirming. That's what I thought but, just wanted to check as it's not included in the later version folders on dropbox.