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Ddave_73

Enemy AI invincible ?

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I have been told to search these unbelievably cluttered forums before and I have tried and found nothing.

I am trying the benny warfare lite (latest version I believe) and just oustide the towns I am trying to capture there are fixed machine gun things, like a bunker with an AI soldier on the fixed machine gun.

I have literally shot these soldiers in the face about a zillion times and its obvious that I am either tripping on acid or the enemy AI while in these fixed machine gun bunker things are invincible.

Surely this is a bug ?

Or am I doing something wrong ?

And please for the love of god someone just tell me instead of telling me to go search a hundred billion google results or a forum thread with hundreds of pages.

I am having no luck finding stuff on my own and I apologise for my noobishness in advance as I am sure this is posted in the wrong forum or whatever, now can someone speak in plain english assuming that (A) I am not familiar with army acronyms or anything like that and (B) this is my first taste of Arma so I am basically like a blind man walking around Europe`s largest shopping centre, or at least that's how I feel lol.

I also cant launch the ace mod because it says my Utes file or something is not there and has been deleted for some reason and I have posted this in the relevant forum thread only for it to be ignored and buried within hours.

I have Combined Operations from steam if that matters.

I really hope someone can help me without pointing me to a 356 page small font guide in the assumption I actually know what the hell I am doing lol

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Yes, it's a bug. They are dead. Stop shooting them and go on with your day.

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You have to be very careful, and know what their field of view/field of fire is.

There's a guy from the 6th Sense group - Briggs - who posts vids of their missions. (Spoiler alert: he often dies at the end of the vids.) ;) He's just recently posted a mission where they had to take out several bunkers like you describe. The trick is that approaching from the front is almost certain death.

Here's the vid where he is able to take out several, by carefully (more or less) plotting out the path between them.

TeJ4PMl2qlk

From about the 5:30 mark he is able to get into position to take out the bunkers.

And really, anyone interested in seeing some solid tactics against AI should watch all of his vids. Those guys do a good job.

Edit:

Oops, just read kylania's post. I haven't heard of such a bug, but there may be one! Sorry!

Edited by TRexian
I might be wrong! :)

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Yes, it's a bug. They are dead. Stop shooting them and go on with your day.

Yeah, but .... sometimes they shoot back! Had this happen the other day.

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Lol yeah, there is alot of 'stuff' in this forum to get through.

The AI in a machine gun nest can be killed from the front but its really hard as there is only a narrow gap to get him in the head. Its best to approach from the side or even behind to get him easily. When he's dead he should appear as a body behind the bunker. (I haven't experienced a bug sofar)

Sorry, can't help with the ACE mod as I don't use it or know how Steam version works.

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many thanks

I will check out those video`s and try again.

---------- Post added at 09:00 PM ---------- Previous post was at 08:48 PM ----------

well I just tried it again, made my way to the back of the bunker, put about 15 bullets in the enemies head and a whole bunch in random parts of the body for good measure, walked around to the front of the bunker and bam, shot dead by the superman of the AI world lol

its really spoiling it for me :(

One thing I know though is that the best games are often the most buggy and this is no exception, so am I just waiting on an updated version of warfare BE or the game itself ?

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Both standard and Benny's warfare work fine for me it must be something you are doing wrong.

Maybe you could post a video?

Edited by Cossack8559

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Hmmm, this sounds like it may be some sort of mod conflict, as various combinations of mods running at the same time seem to occasionally result in unpredictable strange gliches like this. What mods are you using? Have you tried to see if this happens if you turn off everything except ArmA 2 and OA in the "Expansions" screen?

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I don't have any mods running.

When I go to the expansions screen all I have is Arma 2 and Arma 2 operation arrowhead listed.

I will try and get a quick video sorted if that helps but trust me when I say I am shooting the guy bang on, blood splats and all but I will make a video anyway.

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Guest

Gunners on MG's not dying is a bug I remember time and time again. Especially in Domi modes on Arma 2.

It's a bug me and my entire squad have seen many times. So I can vouch for the guy, this is not a problem on his end. ^^

Richie.

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I have no idea what I am doing with fraps, but the file is huge and it will take me forever to upload.

No matter how many times I shoot him he survives.

I will try and work fraps out and get a video uploaded for tomorrow but I am pretty sure I am not doing anything wrong.

Thanks for the input guys, positive it is a bug of some kind and I just hope it can and will be fixed, as I say its really ruining my enjoyment of warfare BE and its a shame because apart from this glitch I am loving the whole Arma thing and doubt I will play another shooter/war game.

---------- Post added at 10:29 PM ---------- Previous post was at 10:28 PM ----------

I have windows 7 x64 if that matters at all.

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Use a simple video program like windows movie maker to convert the file... it will make it much smaller in size.

anyway i believe you... i just never experienced this problem yet.

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Never had a problem in ArmA II with bunkers. When I manage to sneak up behind the gunner in the bunker he is dead meat. A frontal approach is suicide you gotta get behind him. In any case it has never happened to me when sneaking up from behind that I was unable to kill him.

Kind regards

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It could be a couple of problems. I've only experienced the "dead but still standing' soldiers during multiplayer games. I thought is was something to do with dsync, but I guess it could also be a bug in the mission. But, when you use smaller caliber weapons at long ranges sometimes it takes MANY bullets to get a kill (even head shots). The SPR is a good example. There's been a couple times when I've shot at a static target from 400-600+m (usually an MG nest or artillery) and hit them with 8-10 shots until they finally die. I think it's a bug in the ballistics model where after a certain distance bullets lethality significantly drops. Realistic to a point (i.e. body armor); but still...getting hit in the face with something moving several hundred feet per second would still incapacitate/kill

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The gunner animation bug is a, well, animation bug. :) But the gunner should be completely dead when it kicks in. No gunners affected by the bug would shoot back - he wouldn't be so dead then :p

I've had this variant happen a few times. You can hit them over and over but they just don't fall (and they're obviously still alive). When you are close, it's usually not a problem taking them out. But from afar, it seems like they are getting some kind of armor bonus or added hitpoint from the static they are in, or something.

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4V9psXFs8Ag



Apologies for the poor quality and frame rate, fraps halved my frame rate down to 30fps it seams lol

As you can see I hit the guy from a short distance over and over and over, if I got more ammo and done that 5 times over it would be the same result.

I also added a little clip of video at the start showing my expansions or should I say lack of them lol

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Whapt happens if you satchel charge it?

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I have not tired that however if I go their in a stryker and blast where the gun is with fire after a little while it does break the gun ( I think because I get some cash for it) and the AI is laying dead at the back of the bunker where I think he is meant to be.

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Weird... i've never had this bug. so i take it you can kill them if you place one down in the editor? its just warfare?

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I am really new to arma so I am still finding my way around the editor and what not but I will try and test that shortly.

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I have the exact same experiense with the Warfare_BE scenario? Your video clip shows exactly what happens to me as well. If I smash the MG nest with a MAAWS the soldier inside will come out in the open and I am able to shoot him down.

I have also tried to set up a MG nest in the editor. In that case there is no problem at all to sneak up behind the nest and shoot the soldier with a rifle when he is inside.

Maybe this problem is related to the Warfare_BE scenario?

I have filed a bug report there so lets see what happens.

Edited by ReiLar
New info

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last night I deleted all the arma 2 stuff from my computer and re downloaded it last night on steam and I am going to try it completely free of anything other than the game files with no mods or anything.

Not sure if this will help but worth a shot perhaps.

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Guys, i dont know if this is the same case, but it is known bugt that if the A2 in game wound system (ISIS) is ON, AI in statics and vehicles are invincible until they get out.

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