PFC Magician 10 Posted August 8, 2011 hi need some info. what dif between dta.retail and dta.76134? can explain features? Share this post Link to post Share on other sites
Defunkt 431 Posted September 18, 2011 Nothing new but have posted repacks with v2 bisign files (better late than never). Key file is unchanged and this revision should be accepted on any server the previous package was (and now also those running v2 signatures only). Weapons Launchers hi need some info.what dif between dta.retail and dta.76134? can explain features? You're referring to files that were never posted here, specifically my variation on the NoBlur mod which removes both motion and radial blur. Not sure how they got on Armaholic but it was never my intention to maintain this publicly and those files are well out of date. Don't use. Share this post Link to post Share on other sites
gnc_lord_mdb 11 Posted February 9, 2012 Is this correct view of the visor is then no more, or you can switch the still? Share this post Link to post Share on other sites
folgore_airborne 1 Posted February 11, 2012 (edited) This mod is very useful, thanks for the nice job! One question, though...why did you increase the magazine capacity that much? It doesn't sound right to have a M249 with a 1500 rounds belt! Would it be possible to have a version without modified magazine capacities? Edited February 11, 2012 by folgore_airborne Share this post Link to post Share on other sites
Defunkt 431 Posted February 11, 2012 Not changed by me and I've not heard of that, maybe some other mod? Share this post Link to post Share on other sites
folgore_airborne 1 Posted February 11, 2012 (edited) Gah, then that's why it wasn't mentioned in the changelog! Well tbh I really have no idea what might be causing it, I have tons of other mods but none of them changes mag capacity. I got those strange settings only with your mod...will have to look deeper into that I guess. EDIT: solved it, it was something related to mod priority. Loading it last makes it work flawlessly. Edited February 15, 2012 by folgore_airborne Share this post Link to post Share on other sites
xxbbcc 6 Posted February 28, 2012 I have version v1.52 of ANZINS weapons - that seems to crash the current OF beta. 1.50 works correctly - is 1.52 an unofficial build? (I think I downloaded that from the ANZINS forums (or maybe Armaholic). Share this post Link to post Share on other sites
Defunkt 431 Posted February 28, 2012 Crash when? I just quickly tried 1.5.3 (Mediafire link in the OP) with the latest beta and didn't experience any crash (placed player with M16/ACOG and previewed). Armaholic I think at one time had posted an additional post-processing mod that I'd never actually released here mainly because I didn't want to have to maintain it and this could well cause a crash given it's long out-of-date for the current \DTA\bin.pbo. I'd delete @ANZINS and recreate it from the 1.5.3 link in the OP. Share this post Link to post Share on other sites
xxbbcc 6 Posted February 29, 2012 Crash when? I just quickly tried 1.5.3 (Mediafire link in the OP) Thank you - I didn't get it from there before because the link says 1.5, not 1.5.3 - I thought it was an old link. I'll try 1.53 and see if it works. Right now I'm getting routine OA crashes (probably unrelated to your addon - my guess is the latest patch.) Share this post Link to post Share on other sites
domokun 515 Posted February 29, 2012 Thank you - I didn't get it from there before because the link says 1.5, not 1.5.3 - I thought it was an old link. I'll try 1.53 and see if it works. Right now I'm getting routine OA crashes (probably unrelated to your addon - my guess is the latest patch.) I'd guess it was your machine because OA runs fine for most of us. Does "patch" mean 1.60 or a beta patch? Share this post Link to post Share on other sites
xxbbcc 6 Posted March 2, 2012 I'd guess it was your machine because OA runs fine for most of us. Does "patch" mean 1.60 or a beta patch? I'm using the latest beta patch and I have the crashes in PMC. It could be a bad combination of addons & PMC, since I have a fair number of other addons. I'm fairly sure that the crashes are not related to ANZINS weapons - the 1.5.3 seems to be working fine. Share this post Link to post Share on other sites
kevaskous 10 Posted July 3, 2012 Anything planned for this mod? It's extremely useful, also can we get this thrown on SIX? Share this post Link to post Share on other sites
Defunkt 431 Posted July 3, 2012 Sadly I've released about as much as I can without receiving permission from BIS to decompile models for the purpose (what's released was available in source form as samples). I did PM Maruk asking permission a year or more ago but didn't receive a reply. Fine by me if Sickboy wants to put it on SU. Share this post Link to post Share on other sites
kevaskous 10 Posted July 3, 2012 Damn shame hope that you get what you need, I'd really like to see this expanded more. Share this post Link to post Share on other sites