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NutzMcKracken

Cluster Bomb pack Beta Release 1.0

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Mando yes some classnames will be changing. Some are going away temporarily (till the next update), but there's also some new ones.

I'll modify the first post with the info when its ready. I'll also repost screenshots as well.

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Mando yes some classnames will be changing.

:eek:

Ok, might you post previous class name and new class name for these that change?

Note that this might generate lots of problems for addons using them as well as for existing missions considering them in scripts.

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:eek:

Ok, might you post previous class name and new class name for these that change?

Note that this might generate lots of problems for addons using them as well as for existing missions considering them in scripts.

Well don't be quick to change class names until release as these may break things if you are using the Beta still.

These are what I'm planning to release with, First thread has NOT been updated and won't be updated till release.

* = Changed as noted

+ = New!

class sa_CBU 


class CfgVehicleClasses 

class Air_CBEU 
"Air - CBEU"


class CfgFactionClasses 

class USAF_CBEU 
"USAF - Cluster Bomb Enabled Units"

class USMC_CBEU 
"USMC - Cluster Bomb Enabled Units"


class CfgAmmo 

AT_MK118
BLU97
AT_CBU_Mine 
AT_M118_Mine
BLU90 
MK20 
CBU87
+      CBU103     // CBU-103 WCMD CEM is new!
MK20F35
CBU87F35
+	CBU103F35
+	MK20AV8B
+	CBU87AV8B
+	CBU103AV8B


class CfgMagazines

MK20_2
MK20_4
MK20_6
MK20_12
CBU87_2
CBU87_4
CBU87_6
CBU87_10
CBU87_12
+	CBU103_2
+	CBU103_4
+	CBU103_6
+	CBU103_10
+	CBU103_12
MK20F35_4
CBU87F35_3
+	CBU103F35_3
CBU103F35_4
+	MK20AV8B_6
+	CBU87AV8B_6
+	CBU103AV8B_6


class CfgWeapons 

+	MK20Pod  // * MK20 & CBU's had "Pod" for each Magazine, Consolidated
+	CBU87Pod
+	CBU103Pod 
MK20F35Pod
CBU87F35Pod
+	CBU103F35Pod

class CfgVehicles 

AV8B_MK20	
AV8B_CBU87
AV8B_CBU103
F35_CBU103
F35_MK20
A10_MK20
A10_CBU
A10_CAS
A10_CBUGO	
A10_STRK
A10_TAC

As you can see the CBU-89 GATOR versions have been taken out as they are not planned for this release and have become a pain in multiplayer usage I've heard from a few people.

In order to go with a smooth release and incorporate advanced systems later I'll plan for that in a future update. Ideas of how to move forward have come into play and yes it will be used just released in a future version.

Edited by NutzMcKracken

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May sound a stupid question, how to use this? im taking its by script? anyone mind telling me how? im not exactly perfect at scritping, lol. Thanks

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May sound a stupid question, how to use this? im taking its by script? anyone mind telling me how? im not exactly perfect at scritping, lol. Thanks

I'm pretty sure you just load up the weapon on the aircraft (or use one of the aircraft that already have it loaded) and drop the bomb from > 100m. The mod does the rest.

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