oldbear 390 Posted May 23, 2010 (edited) We, at Clan ADO are working on some items to be placed on the [ADO]Tropica Map. Our leader, The_Killer, is working on a enhanced prison. At the moment, he is stopped by a door panel issue : " I have creates a door, animation is working fine but ... When the door is closed it's not possible to go through the panels but when the panels are opened, you can go through as shown on pic" If you have some hints about that issue it will help a lot. Thanks :cool: Edited May 23, 2010 by Old Bear Whoops this must be posted in "ArmA 2 : CONFIGS AND SCRIPTING (addons)" or in O²thread but not here ... sorry. Share this post Link to post Share on other sites
Aqu 0 Posted May 23, 2010 Obviously the doors in the GEO lod are not animated properly. They should also stay convex when opened. Share this post Link to post Share on other sites
csj 0 Posted May 24, 2010 The geo lod in this case should look very simular to the res lods. The named selections will be the same and the door panels should be separate blocks to the doorframe. Share this post Link to post Share on other sites
rksl-rock 1301 Posted May 24, 2010 (edited) Sadly i think you'll find its not uncommon. The other possible way is to use a plane in the roadway lod. This way the models dont seem to sink so far before the collison detection kicks in. Edited May 27, 2010 by RKSL-Rock Share this post Link to post Share on other sites
[aps]gnat 28 Posted May 24, 2010 copy the GEO lod doors into the Resolution lod to DOUBLE CHECK they are moving correctly. if the doors are part of a larger bit of wall etc, it may be TOO BIG and the GEOMETRY lod is breaking. Maybe try a smaller stand-alone model that ONLY has the doors, or even 1 door per model. Share this post Link to post Share on other sites