[aps]gnat 28 Posted April 10, 2010 Seems the message hasn't reached all ArmAII addon makers. DO NOT USE Kegetys's Photoshop plugin Why, because too many "hidden" problems pop up and people are not realising. PLENTY of occurance in these forums, shadows not working, malformed textures, errors, crashes etc etc You may think its working fine, but it isn't. Just save your textures as TGA (uncompressed), map those to your models and let O2 and Buldozer convert them automaticily for you. It will even do it automaticily when you update / save / fresh the TGA If you must manually convert a texture to PAA, ONLY use (ARMAII Tools) TexView2 (No disrespect to Kegetys, his tools have always been awesome, but this ones not updated properly for ArmAII) Share this post Link to post Share on other sites
Yac 10 Posted April 11, 2010 I use it only to open paa, Best Textview2 or conversion is tga in Oxygen. You can only ask Kegetys a new plugin to A2 :) Share this post Link to post Share on other sites
soul_assassin 1750 Posted April 11, 2010 You can also let buldozer do all the conversion. Just apply the tga's on the model in O2 and preview in Buldozer. Share this post Link to post Share on other sites
icewindo 29 Posted April 11, 2010 (edited) You can also let buldozer do all the conversion. Just apply the tga's on the model in O2 and preview in Buldozer. Yep, that's how BIS seems to be doing it, too. Edited April 11, 2010 by Icewindo Share this post Link to post Share on other sites
itax 0 Posted August 15, 2010 Yeah kegetys .paa plugin isn't very good. After saving texture in .paa format alpha channel gets filled with all kinds of dots and other trash. Share this post Link to post Share on other sites
Dead3yez 0 Posted August 16, 2010 I do recall having problems in ArmA 2 with Kegety's PS plugin. I just use Pal2Pac now. Share this post Link to post Share on other sites
deltaGhost 10 Posted August 16, 2010 i had to reinstall my windows cuz of it xd, i think im not sure if that was the problem , but the i fucked up the RVMATS saving a texture on photoshop Share this post Link to post Share on other sites
DaveP 66 Posted October 23, 2010 I couldn't even run it on 64 bit photoshop anyway Shame really, it's a great idea in concept Share this post Link to post Share on other sites
landdon 0 Posted November 15, 2010 Thanks Gnat! I didn't know anything about that problem. I hope he or someone else can develop a fix. I can't use TexView2, for some reason when I try to open a file is a different directory it just crashes to desktop. I don't know why, does anyone else have an Idea? Are they any other viable GUI programs? Share this post Link to post Share on other sites
soul_assassin 1750 Posted November 15, 2010 Thanks Gnat! I didn't know anything about that problem. I hope he or someone else can develop a fix. I can't use TexView2, for some reason when I try to open a file is a different directory it just crashes to desktop. I don't know why, does anyone else have an Idea? Are they any other viable GUI programs? try dragging and dropping the file into the texview window, and saving in the same directory. Share this post Link to post Share on other sites
landdon 0 Posted November 18, 2010 Thanks Soul, I will try that approach. I currently put the file in my documents to it is in the starting directory of the program. Share this post Link to post Share on other sites
CameronMcDonald 146 Posted April 29, 2011 I never save to .PAA from PS, I go from texview. Share this post Link to post Share on other sites
falconx1 13 Posted June 9, 2011 hey thanks for this info i just came here to see why it that tool isn't converting to .paa properly. Share this post Link to post Share on other sites