eggbeast 3684 Posted March 13, 2010 (edited) Following a request, I have just made a GITS Evolution for Isla Duala - an African island. Mission for CO http://www.gitsarma.gamingdeluxe.net/missions/Evolution_missionpack1.rar Island Duala 1.95 http://www.armaholic.com/page.php?id=9150 CBA for CO http://www.armaholic.com/page.php?id=6231 strongly recommended: RUG_DSAI - dynamic sound for AI http://www.armaholic.com/page.php?id=6092 the mission is initialised so the enemies shout in arabic and you can hear them talking to each other - reduces their surprise factor and really intimidates your team note: it comes with these files: RUG_DSAIRUS.pbo RUG_DSAISPA.pbo RUG_DSAIArab.pbo RUG_DSAIGen.pbo RUG_DSAIENG.pbo RUG_DSAI.pbo but only use these to make the arabic enemy: RUG_DSAIArab.pbo RUG_DSAIGen.pbo RUG_DSAIENG.pbo RUG_DSAI.pbo needs to be clientside. enjoy! 22 players full artillery and logistics AC130 ladders to scale buildings HALO insertion massive urban combat - BAF vs mehdi RELEASED GITS EVOLUTION DUALA (Somalia) mod v2 Features - RH weapons - RKSL typhoons - Su24/Mig21/Mig15/Saab Viggen and Gripen/ gazelle/ armed squirrel - GLT: JDAM GPS bombing/ laser FFARs and MOABs - Leopold Tank and Molatian armour - 4 types of Apache loadout - 3 types of AV8 - 3 types of A10 including JSOW, JDAM - Arabic speaking enemies - spy class - PMC and KSK units with the added GDT helicopter fix, you can scan the streets from above in the apaches, cobras, hinds and wildcats using nightvision and thermal gun camera from the pilot seat With JDAMs you can lock bombs onto GPS/map targets specified by your FAC. required Arma2 Combined Ops mission file http://www.gitsarma.gamingdeluxe.net/missions/Evolution_modmissionpack2.rar Island - Duala Full 1.95 with units http://www.armedassault.info/index.php?game=1&cat=islands&id=101 CBA http://www.armaholic.com/page.php?id=6231 remember just the @CBA folder = delete the @CBA_OA or @CBA_A2 variants - these are for people without combined ops installed Weapons RH_HK_416 http://www.armaholic.com/page.php?id=11789 RH_M14 http://www.armaholic.com/page.php?id=11374 RH_M4/M16 rearmed http://www.armaholic.com/page.php?id=8056 RH_MGs http://www.armaholic.com/page.php?id=13095 RH_Mk18 http://www.armaholic.com/page.php?id=10540 RH_PDW http://www.armaholic.com/page.php?id=12214 RH_Pistolpack http://www.armaholic.com/page.php?id=12800 RH_SMG http://www.armaholic.com/page.php?id=13788 RH_aks http://www.armaholic.com/page.php?id=9029 Aircraft Mig 15 http://www.armaholic.com/page.php?id=12278 Typhoon GR4: http://www.armaholic.com/page.php?id=11186 This addon is required by all RKSL aircraft. It currently provides a new Chaff and Flare simulation for RKSL aircraft. http://www.armaholic.com/page.php?id=6857 rksl-airweapons.pbo http://www.armaholic.com/page.php?id=11187 rksl-system.pbo http://www.armaholic.com/page.php?id=6856 GLT Missilebox 3.4 inc hotfix (YOU NEED THE LATEST OR SERVER CRASH) http://www.armaholic.com/page.php?id=6071 JAS39 Gripen fighter http://www.armaholic.com/page.php?id=13547 recommended Typhoon sound (optional) http://www.armaholic.com/page.php?id=12661 RUG_DSAI dynamic sound for AI - so you can hear them talking to each other - reduces their surprise factor http://www.armaholic.com/page.php?id=6092 note: it comes with these files: RUG_DSAIRUS.pbo RUG_DSAISPA.pbo RUG_DSAIArab.pbo RUG_DSAIGen.pbo RUG_DSAIENG.pbo RUG_DSAI.pbo I only use these as the mission is initialised so they shout in arabic: RUG_DSAIArab.pbo RUG_DSAIGen.pbo RUG_DSAIENG.pbo RUG_DSAI.pbo GITS mixed fix pack Blazes weapons & fixes is our pack of other peoples' mods which make life more interesting - we have edited some of them to update them to OA etc: http://www.gitsarma.gamingdeluxe.net/mods/@Blazes_update.rar UPDATED 26 APRIL 2011 CONTAINS: --Blazes' weapons mod (laser lock javelin, 2 rnd M136, 5 round mags of grenades for the UGL/ M79, Egg's much tougher MP5SD, etc) --realistic and terrifying tracer mod --GDT hellfire/TOW/ chopper mods - working hellfires in pilot seat that follow your eye-laser --Satchels that can be attached to vehicles or thrown -- fix that stops your character doing weird evasion moves or stops his gun sticking in doorways when you're trying to get into cover --Nightvision fix - gives much better all-round vision for playing at night --samaritans high visibility waypoint - helps to avoid friendly fire incidents --GDT Mi24 mod - allows the hind to see and lock enemy much further away --zgb vapourtrails - makes the planes look cool this is how we play it, and it's pretty damn good RACS duala evo here http://www.gitsarma.gamingdeluxe.net/missions/Evolution_RACS.rar Edited August 9, 2011 by eggbeast Share this post Link to post Share on other sites
eggbeast 3684 Posted March 13, 2010 ok there was a slight problem - the airport vehicle service sensor was out by 90 degrees - should be fixed now - the MHQ ambulance was respawning without the marker so you couldn't teleport to it - should also be fixed the water patrol and assassinate general missions need work too Share this post Link to post Share on other sites
kremator 1065 Posted March 13, 2010 Good work mate .... keep going ! Share this post Link to post Share on other sites
vengeance1 50 Posted March 13, 2010 Well done, my domination Duala is getting a little old this is a nice change. Share this post Link to post Share on other sites
eggbeast 3684 Posted March 14, 2010 wow the usual aircraft patrols are a nightmare when squeezed into this small island - we were trying to attack the first city yesterday and a Mi8 kept buzzing us with its 3 machine gunners giving us what for. eventually we shot it down but then a gang of 3 hind's caught the scent and they must have radioed it in cos soon after we had gone to ground in a building BOOOM! a wing of Frogfoots came in andflattened the whole compound with S8's... all this and we hadn't even gotten near to the city... Share this post Link to post Share on other sites
eggbeast 3684 Posted March 15, 2010 some bugs to fix: farp delta shape expand to cover airstrip LHD farp - expand to cover carrier flight deck move all FARP LOCATION markers 10 m north so they can be read easier Offroads don't respawn Assassination mission - move int hotel sniper spot to kirabo hotel roof/ fix elevators reduce respawn times for enemy aircraft Share this post Link to post Share on other sites
eggbeast 3684 Posted March 15, 2010 all above fixes now implemented. tweaked most of the side missions to function correctly too - just testing now Share this post Link to post Share on other sites
kremator 1065 Posted March 15, 2010 Cool ! Thanks for working on this mate ..... we do appreciate it ! Share this post Link to post Share on other sites
eggbeast 3684 Posted March 15, 2010 has anyone else noticed this is their RPT file? Error: sample vops_s_environmental\light_sea.wss with unsupported sample frequency: 48000 seems to be a bug relating to Isla Duala and VOPS sound mod? I've got thousands and thousands of them in rpt file, which builds up to an out of memory error Share this post Link to post Share on other sites
eggbeast 3684 Posted March 16, 2010 ADDED ability to turn on and off the GITS 5 round GL ammo mod (assuming you have downloaded it from the link where the mission is stored) ADDED ability to toggle mandohitch on and off (default off) - to make it ACE compatible FIXED a slight bug with the number of players and the green player markers FIXED moved ambulance spawn a little to the north FIXED spetsnaz assault spawn and target locations - look out! ---------- Post added at 02:25 PM ---------- Previous post was at 12:34 PM ---------- ooh some hidden bush in Duala Share this post Link to post Share on other sites
eggbeast 3684 Posted March 17, 2010 working today on: sorting out the location spawns for the side missions done and working: massg done but not tested: csar, csarb, mapat, mlpat, mdefn to do: redesign placement for: mwpat put in remote villages/ bases: csarc, mdst put on mainland roads: mass, massa put on remote islands/mountains: mdst2, csard Share this post Link to post Share on other sites
icebreakr 3159 Posted March 17, 2010 Thanks for your effort. Usually I'm not a big fan of Domination, but this one is cool. I'll surely test it out with my team. Share this post Link to post Share on other sites
eggbeast 3684 Posted March 17, 2010 take a stinger! the air traffic is intense. once i have the side missions all working in the next few days - try just calling them in and serving each mission as a team - leave the city conquest alone... it makes for an intense and variableteam based game, with all of the role-based functions coming into their own let us know how you get on Share this post Link to post Share on other sites
eggbeast 3684 Posted March 18, 2010 updated to v4 in the zip file at the link above now has fully working set of side-missions fixed spetsnaz assault fixed city reinforcements Share this post Link to post Share on other sites
kremator 1065 Posted March 18, 2010 Downloaded ... testing now. Cheers mate ! Going to concentrate on side missions :) Share this post Link to post Share on other sites
eggbeast 3684 Posted March 19, 2010 yeah theyre a lot less buggy now we just played them for a few hours solid with only one no-spawn Share this post Link to post Share on other sites
eggbeast 3684 Posted March 20, 2010 ok ive just updated the file - see first post for link. v4 has all the side missions fixed as far as I can see. All the FARP's and scripts are functioning and we have so far made it to Bolabongo, about halfway through the mission. The reinforcements were all attacking the wrong cities before and I've fixed this now as well as the spetsnaz assaulting the airfield. I moved their target down to the hospital, to reduce spawnraping. Share this post Link to post Share on other sites
HyperU2 11 Posted March 20, 2010 Love your work, even though it's too heavy for me to utilize with my playing style, awesome stuff. Share this post Link to post Share on other sites
eggbeast 3684 Posted March 21, 2010 lol u need a team. come play with us one night filter for GITS password GITS Share this post Link to post Share on other sites
eggbeast 3684 Posted March 30, 2010 mods added to Evolution Duala now - as a separate version some pics: http://i162.photobucket.com/albums/t247/eggbeast/mod6.jpg http://i162.photobucket.com/albums/t247/eggbeast/mod5.jpg includes: F16s F4s Lynx Loads of types of weapons brit landrovers strikers Bradleys paladin dune buggies etc for a full list ofthe mods etc go here http://www.gitsclan.co.uk/forum/viewtopic.php?f=12&p=54534&sid=4a462b222d288a91efdb602838dc884d#p54534 orfindem yourself - the list is: "ibr_isladuala", "RE_landrover", "RE_landrover6x6", "rksl_lynx_ah", "ukf_landrovers", "ffaa_armas", "RH_aks_cfg", "RH_hk416_cfg", "RHmgswp", "RH_m4_cfg", "ukf_ukweps", "caweapons_ammoboxes", "rktsu33", "Mi28_RUS_C_CMA", "RKTF4", "glt_falcon", "Chenowth", "vilas_us_veh_forces", "sti_stryker", for the mission file get the v2 duala modded here: http://91.192.210.5/gits/Arma/GITSEvoMissionpack.zip it rocks Share this post Link to post Share on other sites
Chaostika7-17th 10 Posted March 31, 2010 (edited) Following a request, I have just made a GITS Evolution for Isla Duala - an African island. nice and very good job soldier, thx 4 taking notice of my request and porting gits evo to duala!! i can tell with all this stuff now that i see, that you like the island after having a look at it muahaaa! i didnt have any time in the last 2-3 weeks for arma, but will test'n play a lot of arma again this easter...lets roll. thx for your effort, work, sweat and enthusiasm for the comm and keep up the good work soldier and the same of course goes to icebreaker for this fantastic island duala! ps: @ vengeance1, thx 4 the side missions u sent me a few weeks ago for my domi, forgot to thank you, so thx again m8 to all 3 of you guyz Edited March 31, 2010 by Chaostika7-17th Share this post Link to post Share on other sites
eggbeast 3684 Posted March 31, 2010 aw i'm blushing. well let me know if you wantto getthemodded version working - i can post a link for all the mods if its too hard to work out Share this post Link to post Share on other sites
Chaostika7-17th 10 Posted March 31, 2010 heheee yes 4 shore m8. i'll be testn the normal version these days, but i also would love to play the modded version, so if u can make it easier and quicker to dl, guess everybody would be more than thankfull. or maybe add all the mods into one gits_evo_duala_mod.rar/zip file. that would be schaaschweet Share this post Link to post Share on other sites
eggbeast 3684 Posted March 31, 2010 (edited) ok here goes - for GITS Evolution Isla Duala modded you need the following files: ***********Main files**************** The mission http://91.192.210.5/gits/Arma/GITSEvoMissionpack.zip put the GITSEvolutionDuala_modv2.isladuala.pbo in your mpmissions folder Community base addons and extended event handlers - http://www.armaholic.com/page.php?id=6231 ISLAND - isla duala http://www.armaholic.com/page.php?id=9150 ***********Weapon mods**************** UK Weapons pack http://www.armaholic.com/page.php?id=7718 M4/M16 (and core for the AK and HK packs below) http://www.armaholic.com/page.php?id=8056 RH russian weapons AK pack http://www.armaholic.com/page.php?id=9029 RH MG's pack http://www.armaholic.com/page.php?id=9500 RH Heckler & Koch pack http://www.armaholic.com/page.php?id=8573 Spanish army weapons http://www.armaholic.com/page.php?id=6748 ***********Vehicle mods**************** UK landrovers (2 packs) http://www.armaholic.com/page.php?id=8051 http://www.armaholic.com/page.php?id=7861 NB: this requires the UK_shared addon http://www.armaholic.com/brazil/addons/misc/ukf_shared.rar andthe UK_misc addon http://www.armaholic.com/brazil/addons/misc/ukf_misc.rar Mi28 Havoc http://www.armaholic.com/page.php?id=6595 UK lynx heli http://www.armedassault.info/index.php?game=1&cat=addons&id=1203 RKT F16 Falcon http://www.armaholic.com/page.php?id=5900 + needed:RKT weapons http://www.armaholic.com/page.php?id=9611 F4E phantom http://www.armaholic.com/page.php?id=9471 Su33 Flanker http://www.armaholic.com/page.php?id=9610 Chenowth armed dune buggy http://www.armaholic.com/page.php?id=9929 Vilas bradley and other armoured US vehicles http://www.armaholic.com/page.php?id=8580 STI Stryker pack http://www.armaholic.com/page.php?id=8386 ***********Also recommended**************** Nightvision fix http://www.armaholic.com/page.php?id=6123 GMJ Sight adjustment for scopes - so you can set the range they zero on - vital for long range sniping http://www.armaholic.com/page.php?id=6494 BEWARE - this mod comes with a file called dta/GMJ_SA.hpp which must be placed in your arma2/dta folder while the pbo fgoes in arma2/yourmodname/AddOns/ gravel road speed fix http://www.armaholic.com/page.php?id=7542 Apache cannon burst tweak http://www.armaholic.com/page.php?id=9096 Edited March 31, 2010 by eggbeast Share this post Link to post Share on other sites