Shinji 10 Posted January 19, 2010 is it possible to pause the game in a coop ... If it is show me how please ... No save/ load just put the match on hold without quitting the game. Share this post Link to post Share on other sites
zulu1 145 Posted January 19, 2010 Sorry, in MP the are no saves, loads or pauses. You could export a MP mission to the SP mission folder and play in SP mode, then saves, loads and pauses would be available. Share this post Link to post Share on other sites
Shinji 10 Posted January 19, 2010 (edited) yeah but there will be no re-spawn ... which makes the mission impossible and then The Mision is CTI and I think there is no way I could load a saved game with that , because of the number of variables. Or can I ? So if I may ask ... is there a way to freeze the AI , so only human players can move. I play with my Brother and We can put the AI on hold and then revive it when we came back. Edited January 19, 2010 by Shinji Share this post Link to post Share on other sites
reyhard 2082 Posted January 19, 2010 you can use fwatch to save variables on HD and the load them whenever you want... but well, it's a lot of scripting anyway. Share this post Link to post Share on other sites
Shinji 10 Posted January 19, 2010 can you please ... Tell me more about it. is it like An external saving thing. Can you help please? Share this post Link to post Share on other sites
ww2weasel 10 Posted January 20, 2010 you could put in an addaction or radio call to slow game - down although it's not pause - maybe it's enuff time - to say go get a beer or run to the bathroom. Obviously you would need to "hide" your player in safe place when you step away from pc. Otherwise a very slow moving bullet can still kill your unit. Share this post Link to post Share on other sites
sanctuary 19 Posted January 20, 2010 Unfortunately according to the BIS wiki, it seems that setacctime does not work in MP. Or it would have been easy to make a radio alpha trigger with setaccTime 0 to pause everything and a radio bravo one with setaccTime 1 to get get the action back at normal speed, as this works perfectly in SP. Share this post Link to post Share on other sites
ww2weasel 10 Posted January 20, 2010 Hmmm - perhaps then an experiement for me to find out later. Will try to make work in mp. Will try when my projects in WH40K Mod make me take a break. Share this post Link to post Share on other sites
Shinji 10 Posted January 20, 2010 Ok ... well would be really good to be able to Pause ... only the LAN coops. You know between friends. You all can take a lil brake .. Share this post Link to post Share on other sites