Jump to content
Sign in to follow this  
goliath86

Medevac Module

Recommended Posts

Vengeance, Your MM mission was loose "MM" in your trigger init line like this "null0 = this execVM "MM\starting.sqf"; MM_CALLER = [soldier1, soldier2, soldier3]".

I was moved all MM folder to my own mission then it works on my dedi server.:yay:

Goliath, Can you make V1.01 test mission in one folder? that I can testing on dediserver.

Edited by MonsterXXX

Share this post


Link to post
Share on other sites

Goliath, I was tested your beta2 but it still not working on dedi server.

this is server RPT I cut and paste as follows:

Error in expression < && MM_AVVIONE == 1) then{if (!alive MM_PILOT1) then{

MM_SIX = 1; publicVari>

Error position: <MM_PILOT1) then{MM_SIX = 1; publicVari>

Error Undefined variable in expression: mm_pilot1

File Medevac\Mia\dummy.sqf, line 9

Edited by MonsterXXX

Share this post


Link to post
Share on other sites

Sounds like you are zeroing in on the issue, keep up the good work Goliath. I'll wait to do anymore testing until I hear about error Monster found.

Share this post


Link to post
Share on other sites

Thanks guys!

It's very useful the server's report! Thanks MonsterXXX!!

---------- Post added at 12:00 AM ---------- Previous post was Yesterday at 11:57 PM ----------

@MonsterXXX: Did you have received the Call in medevac action on your test?

Share this post


Link to post
Share on other sites
@MonsterXXX: Did you have received the Call in medevac action on your test?

Negative Sir! There is no Call in medevac action and green medevac arrival area marker on the map.

Share this post


Link to post
Share on other sites

WOOHOO!!!

You did a great job man!!! It 200% supported on dedi server. No more error message in server RPT Thank you Sir!:yay:

Share this post


Link to post
Share on other sites

I found some issue:

1. When heli landing AI medic won't recruit by player.

2. When get in heli then reinsert the AI won't get in heli.

3. When abort reinsert the heli won't RTB.

Setting AI combat skill higher when closing enemy zone , in Combined Ops the heli can fire countermeasure when AA incoming.

Edited by MonsterXXX

Share this post


Link to post
Share on other sites

My Testing: "Call in Medevac" Add Action fixed. However Medevac never came, I aborted but Helo did not respawn or return to base. More testing needed.

Share this post


Link to post
Share on other sites

Ok guys! Thank you for reporting!

I'll try to figure out these bugs!

When finish with this work you MUST give me suggestions on how to add more stuff to MM :D :D

Share this post


Link to post
Share on other sites

Yes I will test it out today. It would help if you could add a Marker to the Medevac so we can see it coming on the map instead of waiting until...:rolleyes: then deciding it failed.

Be nice if it had the same marker as Mandoble uses in his MMA Support Console Green Arrow and 2 letters "MV=>" that way we will have some consistancy when using both, in fact be a good idea to add this function to Mandobles Console when done. ;)

Thanks

Share this post


Link to post
Share on other sites

goliath if you want more then:

make a extra marker where all guys of the medevac are spawning and after calling the needed guys ran to the medevac and fly!

after requestion add a question:

which support is needed?

then you can choose.

-transport: he just comes and takes you to a place of your desire

-heavy support: granades are thrown around some meter before the medevac drops its crew. then some guys place one static machine gun and a medic tent and also some ammo boxes which you should be able to configure

-medic support: medics come to heal every wound your team has

-mechanic support: medevac comes.lands and repairs every vehicle around 10meter or so

gonna test your new version soon^^

Share this post


Link to post
Share on other sites

Sorry bandit, but where have you EVER seen grenades being thrown from helos? Been smoking the wacky baccy?

Share this post


Link to post
Share on other sites

Ok Goliath here is results:

All worked well except, Medic did not join me, it said "Follow 1" but did not JOIN. I did tell it to RTB then got in for ReInsert and all worked well..

Your almost there! Sorry took so long to test.

Share this post


Link to post
Share on other sites

Thank you vengeance1!! Your help is really appreciated!!

Now I'm stuck on this "join" command issue..:S

Share this post


Link to post
Share on other sites

I will try again with different mission just to make sure, I integrated it into my Dom Mission. Let me try a Stand Alone One.

Back in a bit.

Share this post


Link to post
Share on other sites

Yes, I will, I did confirm same results on V4 with standalone mission. Be a few hours before I can give results.

Share this post


Link to post
Share on other sites

Ok was able to get back on my Server sooner than I thought.

Results:

Medic joined fine, BUT, when I told them to RTB the Medic vanished, then reappeared and did not get in Helo, Helo RTB and Medic ran behind on ground.

Share this post


Link to post
Share on other sites

Thank you vengeance!! really appreciated!

Strange behaviour! So the beta 5 is near to be "perfect" :D

Edited by goliath86

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×