Neutrality 10 Posted January 3, 2010 I am hoping this is the right sub-forum but would it be possible with shaders to make realistic scopes for all the weapons like thisrather than blacking out the screen around it and only zooming on the lens of the scope and not like in cod4 where the entire view zooms in either? This isnt a request btw... Share this post Link to post Share on other sites
TimRiceSE 10 Posted January 3, 2010 no its not possible. it requires render to texture, which the arma2 engine is not capable of. Share this post Link to post Share on other sites
Neutrality 10 Posted January 3, 2010 ah thanks anyway. :) Share this post Link to post Share on other sites
jasonnoguchi 11 Posted January 3, 2010 not possible, its an ArmA engine thing that has been requested for since OFP... Share this post Link to post Share on other sites
Neutrality 10 Posted January 3, 2010 render to texture was in quake three in dont see why BI dont implement it :( if it was in games 12 years ago i dont think it would be that complicated? Share this post Link to post Share on other sites
max power 21 Posted January 3, 2010 render to texture was in quake three in dont see why BI dont implement it :( if it was in games 12 years ago i dont think it would be that complicated? :icon_rolleyes: How many ArmA 2 scenes do you think your computer can render at once? Share this post Link to post Share on other sites
Neutrality 10 Posted January 3, 2010 Yeah true even on my i7 when in combat it doesnt run flawlessly. :( Share this post Link to post Share on other sites
cptharrisaus 10 Posted January 3, 2010 Not a bad thing to ask for because if any of us has actually used a scoped rifle in real life- ( or if not go to your local scope etc dealer, ask nicely to look at one an try looking through it ), because your eye is not actually pressed to the rear of the scope thus blocking out the world--- your eye rests a couple of inches back.... and so you do see around the scope. :D anyways good point to bring up- especially as it does help target 'location'. Share this post Link to post Share on other sites
Defunkt 431 Posted January 3, 2010 anyways good point to bring up- It might be if it hadn't been brought every two months like clockwork for the past however many years. Share this post Link to post Share on other sites
IbastI 10 Posted January 3, 2010 isn 't it possible? think about the screen in screen moment in Eagle Wings campaign? maybe with scripting? i'm a noob but i guess someone should try it Share this post Link to post Share on other sites
evilfury 0 Posted January 3, 2010 I think I see this in insurgency mod for HL2. Valve engine. Share this post Link to post Share on other sites
b00ce 160 Posted January 3, 2010 I think I see this in insurgency mod for HL2. Valve engine. You do, and I would also love to see this feature implemented into ArmA. And in light of the picture in picture deal, I wouldn't write it off as an engine limitation just yet. Maybe BIS did more to ArmA than they said they did. Share this post Link to post Share on other sites
Hurby 0 Posted January 3, 2010 think about the screen in screen moment in Eagle Wings campaign? Nah, Gaia just made it look like real. Every frame was a .paa picture he took earlier and then he just made them "play" in the corner of the screen. Share this post Link to post Share on other sites