avmyg 10 Posted December 29, 2009 since 1.5 when i come in combat and the enemy lies down under fire he falls under the map i can not see him but he can se me somtimes i can see the helmet and only the helmet Share this post Link to post Share on other sites
xyclone 0 Posted December 29, 2009 So the enemy is landsharking you say ? :S Share this post Link to post Share on other sites
Takko 10 Posted December 29, 2009 He means the grass layers. This is on purpose and is thougth as an concealment Share this post Link to post Share on other sites
rübe 127 Posted December 29, 2009 I totally agree with the OP: the grass layer is visually totally confusing. And I hope that soon another approach will prevail that actually looks like grass and not like plain terrain. IMHO this grass layer doesn't work well at all and I tend to be in favor of no grass-layer at all than what we have now. Fixing a problem with a broken solution (which is yet another problem) doesn't seem quite right. Share this post Link to post Share on other sites
Akilez 10 Posted December 31, 2009 I agree it looks a bit odd at range and takes a bit of getting used to but wouldn't frame rates take an unacceptably large hit if the grass was modeled out too far? Particularlay considering all of the other things A2 is keeping track of in near real time. . . . Share this post Link to post Share on other sites
PuFu 4600 Posted December 31, 2009 it was there in arma, it is now in arma2. Rendering grass at distance is not an option performance wise Share this post Link to post Share on other sites
-=seany=- 5 Posted December 31, 2009 I think it is a perfect compromise and works well. Share this post Link to post Share on other sites
shataan 1 Posted January 5, 2010 Imho it looks azz. But if this is the best they can do........ Share this post Link to post Share on other sites
Master gamawa 0 Posted January 5, 2010 if they just added a frayed effect on that layer. A transparency mask that's vaguely shaped like grass to be projected on that layer? It would look better I guess. Share this post Link to post Share on other sites