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SyNcRoNiCzZ

C1987 Handgrip Weapons

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Ok the Final Version´s is out now. :D Please read Readme for more Information´s.

M4a1 in to Version 1.00

Download:

ArmAHolic Mirror:

http://www.armaholic.com/page.php?id=7715

Depositfiles Mirror:

http://depositfiles.com/files/xv66xwk1f

Changelog: V1.00

- New: New Ammunition Box.
- New: New Weapon Version´s (SD, Heat-Shield, Acog).
- Fix: Ironsight Fix.

and

M16a4 in to Version 1.01

Download:

ArmAHolic Mirror:

http://www.armaholic.com/page.php?id=7560

Depositfiles Mirror:

http://depositfiles.com/files/bq0stzhzf

Changelog: V1.01

- New: New Ammunition Box

Edited by SyNcRoNiCzZ

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That's where I have mine on my Airsoft M4, except I have the full handgrip as opposed to the RIS one. So yeah, chuck an Aimpoint on the top of the carry handle, and you're good to go. :p

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The New Handgrip Weapon Pack is in Work. :D

The HK G36. See on this Pics.

253001jpg 253012jpg 253023jpg 253034jpg

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I had my AN/PAQ-4C on top of my top rail. For some reason, if it was mounted on the side, we couldn't get it sighted in correctly.

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Hmm good ,but you know the G36 don't have ris rail for that grip? better use G36c it got rail for that ;)

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Hmm good ,but you know the G36 don't have ris rail for that grip? better use G36c it got rail for that ;)

Yes that's true, I'm just about to build a rail for it. :D

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What do you think about this ? The PEQ-2 on the Top Rail.

25262Unbenanntjpg

Very nice this one !!

Are you planning a version with reflex (not eotech) ??

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Like this one !! But also your is nice !!

No Sorry, this is not Plan.

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Hello People

I am still thinking how to create a Real Laser beam. So that is see only by the night vision ???

Maybe one of you an idea how you can build on. I've already tried it with bundles of light sources, which could not be helped.

Or do I have to wait until ARMA2 OA will be published. :D

I know that it is not something easy.

Who do you know a solution, write me. I know nothing more.

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ITL MARS would be a good reflex sight. You might want to talk to waterhiro to see if he will let you use his model from the Tavor model.

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So i Publish today a beta Version of my Projekts "G36 Handgrip Weapons" ;)

253321jpg 253332jpg 253343jpg 253354jpg

The Release only for Testing my Addon (Feeling, Bugs, Suggestions).

In this Beta Version is not the Handgrip on to a RIS Rail. The RIS Rails comes on the Final Version (1.00).

Please Read the Readme befor use my Addon´s.

Futures:

- New: New Animation of Loading lever. (Ladehebel)
- New: Double Magazine Weapons.

Download:

ArmA2Base.de Mirror:

http://arma2base.de/include.php?path=download&contentid=938

ArmAHolic Mirror:

http://www.armaholic.com/page.php?id=7898

DepositFiles Mirror:

http://depositfiles.com/files/8shlmgb1q

Edited by SyNcRoNiCzZ

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same, and i think a couple of variants would be nice, like a G36K one or one for the G36C and it's EoTech SD variant

just suggesting

EDIT: nvm, the G36K is "handgrip 2"

Now all we need is some replacement units. (or new ones, either works)

PS: i think the public would like if the AK74 or the AKM get handgrips, like these:

Romanian Soldier w/ AKM http://en.wikipedia.org/wiki/File:Romanian_AKM_Soldier.JPEG

Iraqi Military training w/ US Infantry, using AKM http://en.wikipedia.org/wiki/File:M16A4_AIM_Iraq.jpg

Edited by Blueteamguy

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It's a very good idea to release a different mod for every weapon!

So everyb. can downl and use the mod he's interested in. :rolleyes:

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looks great, i must say

keep it up w/ all the good stuffs

PS i noticed that that's an M16A2 there, the A4s come with Red Dot sights in game, unless fitted w/ ACOGs. Any chance that will come as a new pack or something?

Edited by Blueteamguy

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looks great, i must say

keep it up w/ all the good stuffs

PS i noticed that that's an M16A2 there, the A4s come with Red Dot sights in game, unless fitted w/ ACOGs. Any chance that will come as a new pack or something?

No that's definitely a modified M16A4 with the Iron sights. It's obvious by the RIS Rails. A2's don't have the RIS Rails or the PEQ boxes. Any chance of this being limited to IR only? I'm not sure if the engine allows it. If they appeared only when the player or another person has NVG's on it would be closer to real life. But I don't think the ArmA2 Engine allows that.

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yeah, me neither

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But I don't think the ArmA2 Engine allows that.

Yes this is my Problem, I do not know how I can even visualize a Texture only for the NVG mode.

Is thus the Laser Beam only in NVG mode see ???

I wait of OA, how to invent BIS this make. :D

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