BeerHunter 0 Posted September 1, 2009 The bullet impact from the so called "high powered" weapons in ArmA2 leaves a lot to be desired. IRL sometimes the targets are literally obliterated from view by the dust and debris kicked up by impacting rounds and water spouts can easily go up 10' or more. In ArmA2 the visual effect is more akin to firing an Air Soft into the ground or water. If BIS can't adjust these visuals , maybe a mod maker might if it's at all possible. Share this post Link to post Share on other sites
dmarkwick 261 Posted September 1, 2009 It's all a matter of opinion :) And as a matter of opinion, I happen to agree with you ;) very probably even as we speak someone somewhere is probably using, or making, such an addon. BIS tend to fall down on the side of smaller particle effects, gaining performance for the rest of the logic I'd guess. Share this post Link to post Share on other sites
Mudkip 0 Posted September 1, 2009 Crysis had awesome dust effects for the machine guns. Share this post Link to post Share on other sites
NoRailgunner 0 Posted September 1, 2009 IRL sometimes the targets are literally obliterated from view by the dust and debris kicked up by impacting rounds and water spouts can easily go up 10' or more.Depends on terrain/ground structure and weather conditions. Business (bugfixes, perfomance improvements etc) before pleasure (eycandy, polishing small details). :) Share this post Link to post Share on other sites
Opticalsnare 12 Posted September 1, 2009 It's all a matter of opinion :)And as a matter of opinion, I happen to agree with you ;) very probably even as we speak someone somewhere is probably using, or making, such an addon. BIS tend to fall down on the side of smaller particle effects, gaining performance for the rest of the logic I'd guess. You be correct, about the "someone" working on such a addon that is :cool: Share this post Link to post Share on other sites
dmarkwick 261 Posted September 1, 2009 You be correct, about the "someone" working on such a addon that is :cool: There you go :) Share this post Link to post Share on other sites
Evil_Echo 11 Posted September 1, 2009 Dust, sparks, water splash are all fine ideas. Just not any gibbing - ugh. Body parts are for Mortal Kombat, not ArmA2 IMO. Share this post Link to post Share on other sites
sic-disaster 311 Posted September 2, 2009 Dust etc could be bigger and stay longer, ofcourse. However that immediately makes me think about something else: viewblocking. It will block your view, but would it also block the AI's view or would they see right through it? @Evil_Echo, i don't think 'gibbing' (gamey term to use in a sim btw :)) is wrong in ArmA 2. It shouldnt happen all the time, it's not a splatterfest, but when you are being shot up by an LAV or something else with a big fucking gun, you can expect that kind of damage. ArmA2 being a sim and all, and ofcourse considering blood is already in, i wouldnt mind seeing this at all. I personally love games that implement a good 'gibbing' system, like Red Orchestra etc. That doesn't make me a pervert, it's just more immersive because it's more believeable. Share this post Link to post Share on other sites
Evil_Echo 11 Posted September 3, 2009 Let a mod do gibbing. That way you can get your jollies and I can avoid it. I saw enough body parts fly IRL long ago and don't need a reminder what that looks like. Hopefully the ratings people notice too. If you want gore you should be over 18. Share this post Link to post Share on other sites
BeerHunter 0 Posted September 3, 2009 Let a mod do gibbing. That way you can get your jollies and I can avoid it. I saw enough body parts fly IRL long ago and don't need a reminder what that looks like. Hopefully the ratings people notice too. If you want gore you should be over 18. Wholeheartedly agree there. No need for dismembered body parts lying around in a video game IMO. Enough of that going on out there in the real world to make your stomach churn. I only wanted more realistic bullet impacts on ground,water etc , not "living" targets. Share this post Link to post Share on other sites
sic-disaster 311 Posted September 3, 2009 I didnt suggest forcing it on people. There are such things as options, just like where free-aiming can be turned off. You can already turn off gore i think, i haven't looked at it that much. Anyways, i dont see a reason why it shouldnt be in if it is an open option to everyone. Don't want to see it, turn it off, simple as that. Even a game like Soldier of Fortune, which is heavily focussed on it's character destruction system, gives you the option to completely turn off any gore effects. Share this post Link to post Share on other sites
koroush47 10 Posted September 4, 2009 Dust, sparks, water splash are all fine ideas. Just not any gibbing - ugh. Body parts are for Mortal Kombat, not ArmA2 IMO. gibs are real... Shooting a 50 cal MG at somebody does gib you know. Share this post Link to post Share on other sites