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koroush47

ScreenShots of all the different graphic settings for ARMA 2 (1920 x 1080, Big Pics)

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Not sure If this has been posted before... I did search.

Here goes:

Very Low:

arma2demo20090827003732.th.jpg

Low:

arma2demo20090827003647.th.jpg

Normal:

arma2demo20090827003556.th.jpg

High:

arma2demo20090827003512.th.jpg

Very High: Fixed

arma2demo20090827112403.th.jpg

System:

ASUS Maximus II formula Motherboard

Core 2 Quad 2.8GHz Stock

4 Gigs Corsair Dominator xms2

ATI 4870x2 2GB

Windows Vista (yuk)

Oh and ARMA 2 players Nightmare:

http://img354.imageshack.us/img354/4254/arma2demo20090827003740.jpg

Edited by koroush47

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Impressive, not only the screens but also your ignorance of our forum rules which you accepted as you joined.

5 pictures with a total filesize of 1056 kb is 10 times more than the allowed filesize of 100kb per picture. You should have been banned for that. :mad:

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Impressive, not only the screens but also your ignorance of our forum rules which you accepted as you joined.

5 pictures with a total filesize of 1056 kb is 10 times more than the allowed filesize of 100kb per picture. You should have been banned for that. :mad:

I picked the wrong links that imageshack gave me. I know the rules, the thread in the sticky even says less than 100kb.

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I'll take the first 2 screens over the higher settings anyday. Bloom in this game (Whatever it is) makes the world look like I've been swimming in pure chlorine for 5 hours.

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I'll take the first 2 screens over the higher settings anyday. Bloom in this game (Whatever it is) makes the world look like I've been swimming in pure chlorine for 5 hours.

Quite the opposite IMO. Without HDR the gfx looks so jagged and the immersion vanishes. But with high HDR setting the image is almost like photorealistic at times. No more jaggies and everything in the scenery blends perfectly.

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There are issues with some of the bloom processing, seeing street signs that are glowing in the middle of the day is one of them... :p

It does feel like you are getting out of a chlorine filled swimming pool...

I would love individual controls for DoF and Bloom and motion blur in a future patch.

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The last screenshot (highest settings) looks terrible because the 3d resolution is set wrong.

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Bulldogs is correct.

Either set the 3D resolution to the same as the resolution or set it above. Never under as it will blur the whole image.

Alex

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Sorry, normally I am not so harsh, but these pictures are likely to ruin for some the correct (!) rumour that AA2 has great graphics for koroush47 posts "highRES" pics without highRES settings - as Bulldogs and Alex72 said.

I would really recommend Koroush47 to *immediately* correct this.

This is more than stupid, if it's left this way.

Many will not read further after they have seen that bad pics as "HighRES"-pics ...

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You forgot to put your glasses when you took the Hires screen you ignorant myope.

:e:

No need to call people ignorant. It's not like you are paying me to do this.

BTW fixed because of a previous request.

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No need to call people ignorant. It's not like you are paying me to do this.

BTW fixed because of a previous request.

Sorry, didn't intented to sound like that. It was a rather bad attempt to ridiculise that full screen effect that makes you unable to spot freaking AIs at 10 feet. Never understood why they would want us to play the game like that.

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Thanx koroush47 !

But I wouldn't like that either ... with this amout of Postprocessing ("Very High") you do completely blurr out much of the nice details showing a picture of quite a big (far!) landscape. BI never said that postprocessing is best on "very high". It's just an option, but nothing to get a better picture. I would really recommend to switch it off or to very low. The graphic is really great than. Just try it. And it would - if you like to post examples - much better show of what great quality the graphics of AAII are.

Again: It's not the best to have a great richness of details and than blurring it all with intense postprocessing.

The way you one it - decreasing postprocessing and quality at the same time - it has a strange effect: The graphics seems better (sharper, more details) on your "low settings" picture than on the later ones!

This - I didn't try it out - may be a result of BIs programing of "high" and "low" settings, i.e. done automatically.

But it's not true that it's better a picture - it's only a bigger load on the cpu - I think.

But thanx nevertheless for the correct resolution data changement.

Edited by Herbal Influence

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Notice the bug with the LOD of the yellow building on the right side of the Very High pic. This building needs to be fixed, looks like it was lifted straight out of OFP :D. It never uses the correct LOD for the distance you are away from it.

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