Snake Man 407 Posted August 10, 2009 (edited) PMC 51km Desert v0.3 for ArmA. This is 51km x 51km desert terrain with war torn cities and villages. There is also few modern (intact) cities, three airbases, six oilfields, five harbors, dirt road network and two lane highway. New features are city 39m finished, tweaked vegetation placement, new satellite texture / mask and ground clutter. Read online manual: PMC Addons/Mods Online Manuals: PMC 51km Desert. Official release topic: PMC Tactical Forums. Required Addons: AGS industrial and AGS port. Download PMC_51km_Desert_v0.3.rar - 51mb. Mirror 1: Armaholic.com Mirror 2: Armedassault.info All mirrors are very much appreciated, thank you. Edited July 19, 2012 by Snake Man Share this post Link to post Share on other sites
massi 772 Posted August 10, 2009 It's really fantastic!!!!!!!! Good job ...absolutely good! I tryed it on a low spec pc without a big FPS drop...just running slower in the city 39M... I'll enjoy it a lot thanks guys!!!!!! Share this post Link to post Share on other sites
karensman08 10 Posted August 11, 2009 Snake Man, This map looks really awesome. I cannot wait to try it out! Share this post Link to post Share on other sites
Stewy 1 Posted August 13, 2009 Thanks Snake Man! Would you perhaps ever consider a version that's not addon dependant? The cities look cool - but how are framerates? Perhaps, if you're considering different versions - would you please consider 51 km of bare desert? Just ideas mate, it does look very cool! Stew Share this post Link to post Share on other sites
massi 772 Posted August 13, 2009 I Agree with Stewy... Should be nice to have a Low Populated Desert island to build up great battle... maybe just some small middle east style velleges...just an idea thanks again for the great island Share this post Link to post Share on other sites
Sgt.Spoetnik 10 Posted August 15, 2009 Looking good snake-man, nice job, Stewy- there is a older version off this island with no addons needed,just a barren desert with some tree's and rocks and some villages and ruins. Share this post Link to post Share on other sites
Stewy 1 Posted August 17, 2009 Thanks Sgt Spoetnik - found it! :) Share this post Link to post Share on other sites
Snake Man 407 Posted October 24, 2009 v0.2 has been released, first post updated. Enjoy. Share this post Link to post Share on other sites
Roe-31stMEU- 10 Posted October 25, 2009 (edited) Nevermind my issue.... my dumbass didn't realize this is for ArmA 1.... lmao Edited October 25, 2009 by Roe[31stMEU] Share this post Link to post Share on other sites
lao fei mao 21 Posted February 20, 2010 The map looks like VBS2's,amazing.Why donn't port it into ARMA2? Share this post Link to post Share on other sites
Snake Man 407 Posted February 23, 2010 For example not yet actively editing for ArmA 2 or more exactly still finishing my ArmA projects and don't have ArmA 2 tools installed. Also PMC has gotten little to no feedback on our releases so our motivation is close to zero at this point. Share this post Link to post Share on other sites
blazer01 0 Posted February 24, 2010 well i all ways did like this map and seein a port over of it will be good but as it is you still have your arma 1 work so get on with that snake man and whan you have finished it do a port over of the map i think you will find a lot of us will love this for amra 2 tanks v tanks + jets mmm will be good fun ;) Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted February 24, 2010 For example not yet actively editing for ArmA 2 or more exactly still finishing my ArmA projects and don't have ArmA 2 tools installed.Also PMC has gotten little to no feedback on our releases so our motivation is close to zero at this point. I love the work PMC as done. Not only addon/island/mod wise, but the tutorials etc. and the standard you guys set for addon releases. The community for ArmA 1 has largely moved over to ArmA 2, so don't be discouraged if not many people comment on your work. A bunch of us still have ArmA 1 and would love to see an updated Somalia, etc. Maybe with some missions and put up on a server. I'm sure it would be populated in no time. Share this post Link to post Share on other sites
An Fiach 10 Posted February 26, 2010 Looks nice Snake Man, I never owned ArmA, I'm gonna test this with CAA1 and see if she runs. ---------- Post added at 02:07 AM ---------- Previous post was at 12:51 AM ---------- No luck. Share this post Link to post Share on other sites
lao fei mao 21 Posted February 26, 2010 Looks nice Snake Man, I never owned ArmA, I'm gonna test this with CAA1 and see if she runs.---------- Post added at 02:07 AM ---------- Previous post was at 12:51 AM ---------- No luck. There is no need to try it in CAA1,I have already tried the map and the Somalio,both are not available in CAA1, however after I revised the requireversion and some plants path, I can enter both map, then another problem appeared, all the lands are white, like snow land, but house, trees,roads are all Ok, I tried many ways to solve the problem,but failed,:(. ---------- Post added at 08:00 AM ---------- Previous post was at 07:51 AM ---------- Also PMC has gotten little to no feedback on our releases so our motivation is close to zero at this point. -------I think the main reason is the map and the Somali was released a little bit later,you know, ArmA2 has come out then. Snake, you are so talented, although you did excellent work in ArmA1,but after all ArmA1 times has gone away,so if you pay much energy on ArmA2, then I'm sure you will get much more feedback and care.:D Share this post Link to post Share on other sites
Snake Man 407 Posted February 26, 2010 Well thanks guys for the feedback, even if its bit (too) late, I appreciate it :) I'm experienced enough to not make promises as I've had so bad ... experiences of making them and then situation/world changes and I have to respect those promises, so I wont be making any now... However I can just vaguely say that I am interested of developing this terrain further and I am going to play around it in ArmA 2. Thanks guys once again for the nice comments :) Oh BTW, I'm going to release new version of this terrain for ArmA (ie arma 1) because there is now the save game bug because the terrain class name and WRP file name is different. What happens is if you load a save game in this terrain, all your units start in middle of the ocean (I believe its 0,0,0 coordinates but I'm not sure). This save game fix would be required also on all other PMC terrains which there are few. So if anyone knows any other bugs in this terrain, please let me know so I could fix them before the new release. Share this post Link to post Share on other sites