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BadAss -Mapfact.net-

Mapfact.net releases Editorupgrade

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Thanks for replying galzohar.

Yes..i 've 'google' it a lot to find a solution so far-but i was really

wondering if there is ANY way that allows me to "pack" a 'clever' solution

that allows my non-existing-roads inside my MPxyz.pbo mission ;)

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Again, since they don't have a class name, there probably isn't a way to add them via mission.sqm or a script without first having an addon giving them a class name. I could be wrong here, but I doubt it. There is probably a reason why there are 2 different editor upgrade style addons for Arma 2, with one of them not creating a dependency but adding a lot less objects.

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Hi, are you plan to expan this addon on Arrowhead too?

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Hi, are you plan to expan this addon on Arrowhead too?

Take a look at this one.

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And for that you have to dig out an almost 2 year old thread?

There is no Mapfact anymore, so most probably it will not be ported.

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