minimalaco 30 Posted February 8, 2011 Footage namalsk, lingor, falluajah and 29 palms 3h6O8RXqJV0 Share this post Link to post Share on other sites
Litos 10 Posted February 8, 2011 Litos, I also think I already saw this Vid somewhere. You sure you didn´t do a Teaser or something like that with this footage? Not at all! I really have no clue what you're talking about. Maybe someone made a video with some similar shots. Share this post Link to post Share on other sites
FUNKSTAR 10 Posted February 8, 2011 (edited) Not at all! I really have no clue what you're talking about. Maybe someone made a video with some similar shots. I think there on about the bit at the start which is "Through their eye's" Plus here's another vid Iv done. DONT WATCH IF FLASHY LIGHTS MESS YOU UP! :) zz9kMeScVQ8 Edited February 9, 2011 by FUNKSTAR Share this post Link to post Share on other sites
Von_Lipwig 10 Posted February 9, 2011 Some footage from a game yesterday night. :) Stealthy firefights Mission is to HALO near Nur at night, move in and destroy some power generators. aGI8IwHGPSw It's a rather quick edit to stay within 15 minutes, so a lot of loitering and talking has been cut. Enjoy :) Share this post Link to post Share on other sites
Tonci87 163 Posted February 9, 2011 Not at all! I really have no clue what you're talking about. Maybe someone made a video with some similar shots. Hmm maybe someone had the same Idea as you. I definately remember scenes where soldiers die, planes go up in flames and all that stuff and then everything is reverted. Share this post Link to post Share on other sites
Macadam Cow 1 Posted February 9, 2011 Yeah me too, maybe a flashforward :D Share this post Link to post Share on other sites
Litos 10 Posted February 9, 2011 I think I might know what you guys mean now - I had a very similar shot in Through Their Eyes, where the soldier is waving his arm with a battle on the background. This video was made before Through Their Eyes and for some reason I really love that shot haha, so I decided to use it again and make it better too (considering that I didn't release this anyway). Share this post Link to post Share on other sites
Tonci87 163 Posted February 9, 2011 No no I don´t mean through their eyes, there was another video. Maybe you uploaded it to your old channel? Share this post Link to post Share on other sites
Von_Lipwig 10 Posted February 9, 2011 Another video, this time from a Friday game: Friday game - Motorised Patrol We have to move south in a truck to patrol an area and engage any opfor we encounter near the village there. Armour has been spotted in the area. qfTg_tP6L7o There you go :) It may not have processed fully yet, for 720p you may need to give it some time. There's a lot more gameplay footage in my Fraps folder, just need to find time to put it all together. :) Share this post Link to post Share on other sites
SteveJA 12 Posted February 9, 2011 (edited) Well it looks like people actualy use this (Yey!) Something i created after enjoying some of the other Great Arma 2 community machinimas. Q-NDnQc1qP8 Can someone shout if this isnt working please. Edited February 10, 2011 by SteveJA360 Share this post Link to post Share on other sites
Von_Lipwig 10 Posted February 9, 2011 (edited) The shortcut isn't working, remember that you need to only put the bit of the URL that comes behind the 'v=' between the Youtube tags. In your case, for instance, that would be Q-NDnQc1qP8. Your embedded video would then look like this Q-NDnQc1qP8 ;) EDIT: It's a damned good video by the way :D Edited February 10, 2011 by Von_Lipwig Share this post Link to post Share on other sites
Funkman 10 Posted February 10, 2011 That was really neat. If that was your first machinima then you have done very well indeed. Share this post Link to post Share on other sites
Litos 10 Posted February 10, 2011 Thats was pretty cool! Good job! Share this post Link to post Share on other sites
Von_Lipwig 10 Posted February 10, 2011 Footage from a casual helicopter training session: Chopper Practice Doing some 'follow-the-leader' and ending with a short dogfight ;) i_A9X4TQ5oM Enjoy :) Share this post Link to post Share on other sites
SPC.Spets 21 Posted February 10, 2011 Well it looks like people actualy use this (Yey!) Something i created after enjoying some of the other Great Arma 2 community machinimas. Can someone shout if this isnt working please. Very nice! dramatic, nice song! Share this post Link to post Share on other sites
SteveJA 12 Posted February 10, 2011 The shortcut isn't working, remember that you need to only put the bit of the URL that comes behind the 'v=' between the Youtube tags.In your case, for instance, that would be Q-NDnQc1qP8. Your embedded video would then look like this ;) EDIT: It's a damned good video by the way :D Thanks, have to wait till i get home tonight to muck about with it, cheers for help. Thanks for the positive posts! i didnt really expect it, there are a few dodgy scenes, but il improve it for the next one. Quick question, is there any way to make the Camera accelerate away from an object?(start slow for the close shot then moves faster away) as you might tell the scenes where the camera moves away are set at a certain speed which makes it less impressive. Share this post Link to post Share on other sites
Sith 0 Posted February 10, 2011 Thanks, have to wait till i get home tonight to muck about with it, cheers for help. Thanks for the positive posts! i didnt really expect it, there are a few dodgy scenes, but il improve it for the next one. Some scenes may need a bit of work, but there's still a lot of great shots in there. And the narrative proved very effective :) 1) In the opening scenes you seemed to struggle trying to get a good horizontal framing of the guy on the ground. Either you'd be showing a lot of boring ground, or the guy was barely visible somewhere in the bottom of the frame. Try not to force such shots if the subject clearly doesn't align well. After one or two horizontal establishing shots, you can safely take subsequent shots of the guy on the ground using a top down or angled perspective. If someone walks over to help him, briefly establish their proximity and then focus your framing on the kneeling dude. Don't try and continue to force the other guy into the picture, we know he's still there and you can always cut back to his top down shot. 2) Keep tabs on how long each shot is. Don't be afraid to use 3 shots instead of 1. A long shot (4+ seconds) determines the pacing of what you see in the scene ... not how much content you see in the scene. You had several shots of 10+ seconds in a row at times (e.g. rotating shot around wounded guy, stop, close-up, zoom out), mixed with some shorter ones, which disupted the sense of flow. It's great to use those long shots to open or close a scene, but when there's more stuff to be shown, use short and varying shots. Take a "chunk size" to base your cuts on (e.g. 2 seconds and multitudes thereof) for a sense of rhythm. 3) Match the direction of movement and position of your subject onscreen to tie one shot to the next. You're jumping from left-right to right-left and back a few times when trying to show events that are supposedly related. Positioning and moving them in a way that flows from the last shot makes it easier for my mind to see the continuity without having to stop and think about it. The last scene worked well in terms of camera movement. Having consistent shots from one side of the soldier would've made it perfect. I loved the salute/uniform shot. A perfect example of 4 seconds saying more than any 20-second shot flying through bootcamp Quick question, is there any way to make the Camera accelerate away from an object?(start slow for the close shot then moves faster away) as you might tell the scenes where the camera moves away are set at a certain speed which makes it less impressive. _camera camCommand "inertia on" Share this post Link to post Share on other sites
RozekPoland 591 Posted February 10, 2011 It's very nice video you've made SteveJA360! I really like it :) Share this post Link to post Share on other sites
Kenwort 0 Posted February 10, 2011 Thought I'd create a type of mini series where I play through BI campaigns and some of the best community made ones. I know some people like watching others play through games (I know I do.. ) So if your interested you can subscribe and follow the series :) CkdRyktw2LY Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted February 10, 2011 Question for you guys that make these great cinematic type vids, what program do you use to make a video, all i have is fraps. My problem i can only run my game on all low settings or any vid i record turns into a slide show. Any tips? Share this post Link to post Share on other sites
Litos 10 Posted February 10, 2011 I use fraps. Recording is naturally problematic because it really cuts down your FPS. Either have a good rig, or get a dedicated capture card (which are like $200). Share this post Link to post Share on other sites
Funkman 10 Posted February 10, 2011 You can set the time to half or even a quarter, record then speed it up. To do this put in a unit's init field this setAccTime 0.5 (for half) or 0.25 (for quarter) Only problem is then you have to speed up the sound to match and some sounds dont play at the lesser speed meaning things go out of synch. Good way to get smooth frames though. Share this post Link to post Share on other sites
Gunter Severloh 4054 Posted February 10, 2011 thanks for your feedback, what about editing existing vids maybe thats what I meant to ask, I mean I can record vids ok but what are good programs to maintain the quality of what you recorded and also do other things? heres the latest vids I have put together in the past few days: Heres all the vids I recorded so far: A2WarMod Infantry test http://www.youtube.com/watch?v=bAta4CnH0nw This is the A2WarMod RunNGun part 1 vid I was talking about that I had to split the whole vid into two parts, A2WarMod RunNGun Fun Part 1 http://www.youtube.com/watch?v=ltDOsunyHIY heres part 2 finally! A2WarMod RunNGun Fun part 2 http://www.youtube.com/watch?v=6hx7IQaT5j0 Here is a vid i uploaded last night that I actually forgot to upload, lol I was so busy with the other vid: A2WarMod Explosions Compilation http://www.youtube.com/watch?v=JTVDhpBYcRk as you can see the quality versus ingame changes alot once its edited which i use (windows movie maker), and then uploaded. Share this post Link to post Share on other sites
SteveJA 12 Posted February 11, 2011 Some scenes may need a bit of work, but there's still a lot of great shots in there. And the narrative proved very effective :)1) In the opening scenes you seemed to struggle trying to get a good horizontal framing of the guy on the ground. Either you'd be showing a lot of boring ground, or the guy was barely visible somewhere in the bottom of the frame. Try not to force such shots if the subject clearly doesn't align well. After one or two horizontal establishing shots, you can safely take subsequent shots of the guy on the ground using a top down or angled perspective. If someone walks over to help him, briefly establish their proximity and then focus your framing on the kneeling dude. Don't try and continue to force the other guy into the picture, we know he's still there and you can always cut back to his top down shot. 2) Keep tabs on how long each shot is. Don't be afraid to use 3 shots instead of 1. A long shot (4+ seconds) determines the pacing of what you see in the scene ... not how much content you see in the scene. You had several shots of 10+ seconds in a row at times (e.g. rotating shot around wounded guy, stop, close-up, zoom out), mixed with some shorter ones, which disupted the sense of flow. It's great to use those long shots to open or close a scene, but when there's more stuff to be shown, use short and varying shots. Take a "chunk size" to base your cuts on (e.g. 2 seconds and multitudes thereof) for a sense of rhythm. 3) Match the direction of movement and position of your subject onscreen to tie one shot to the next. You're jumping from left-right to right-left and back a few times when trying to show events that are supposedly related. Positioning and moving them in a way that flows from the last shot makes it easier for my mind to see the continuity without having to stop and think about it. The last scene worked well in terms of camera movement. Having consistent shots from one side of the soldier would've made it perfect. I loved the salute/uniform shot. A perfect example of 4 seconds saying more than any 20-second shot flying through bootcamp _camera camCommand "inertia on" Wow thats an Essay! Thankyou very much on the advice (i need it :D) I surpose i better get making another one then! Thanks for replys!! Share this post Link to post Share on other sites