der.hannes 10 Posted June 8, 2009 is it possible to disable grass in multiplayer (lan)? or at least in the editor for selfmade mp-missions? Share this post Link to post Share on other sites
.kju 3245 Posted June 8, 2009 setTerraingrid 50; should disable it Share this post Link to post Share on other sites
NoBF2boy 10 Posted June 8, 2009 What a shame, that you can turn it off, its a great gameplay feature! Share this post Link to post Share on other sites
SASrecon 0 Posted June 8, 2009 What a shame, that you can turn it off, its a great gameplay feature! a gameplay feature which causes great lag for many :( Share this post Link to post Share on other sites
Dr.Pulp 0 Posted June 10, 2009 in multiplayer it is controlled by the server/mission. Share this post Link to post Share on other sites
Zipper5 74 Posted June 10, 2009 Yes, as Dr.Pulp stated, it is controlled by the author of the mission as well as the settings that the server is on. Some maps for ArmA had scripts inbuilt that would let you set your own local terrain detail when playing MP. Perhaps those scripts will make their way into Arma 2. The server/mission also controls the view distance that everyone has, but again, there were some missions that had scripts to modify these values locally. The main reasons that these values are controlled are 1) to make sure one player does not have an advantage over the other, especially in PvP games & 2) to control the client-side performance of the people who play on the server. I think the logic towards this method has greater reasoning than it would if it were removed, in my opinion. Share this post Link to post Share on other sites
VISION1776 10 Posted September 23, 2011 setTerraingrid 50; should disable it where exactly does this code go? I tried putting it in an Init.sqf doesnt do anything. Does ACE override these things? Cause I been trying to turn off grass and put back the weapon 3rd person cursor. 2 things I have loooked for hours and cant find answers to. Just dead end threads. Share this post Link to post Share on other sites
.kju 3245 Posted September 23, 2011 init.sqf is fine yep. Unless another script from the mission or addons/mods is changing it again. As for ACE you best ask them in their thread. Share this post Link to post Share on other sites
galzohar 31 Posted September 25, 2011 As far as I'm aware ACE does not mess with those. Share this post Link to post Share on other sites
VISION1776 10 Posted September 25, 2011 I only have the mission file in there. I tried creating a init.sqf and it didnt do it. Im talking about local LAN missions, so there is no dedicated server either. I think it is ACE Share this post Link to post Share on other sites
xeno 234 Posted September 25, 2011 I think it is ACE ACE does not change any terraingrid settings. Xeno Share this post Link to post Share on other sites