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binkster

ArmAII-Mark

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Im gonna format my hdd and leave the game standard without the english patch and see if theres any performance increase ill report back later and let you no.

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Other tip maybe ... my pagefile (if Arma use it) is on an other HD separated to my OS HD

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Cpu - intel i7 920 @ 4.2ghz

Ram - 6GB DDR3 Tri-channel

GPU - 2x ATi Radeon HD 4890 1Gb in crossfire

OS - Windows 7 x64

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- High

Resolution: 1920x1200x32

Results:

Test 1: 49.9572

Test 2: 52.2482

Test 3: 50.2819

Test 4: 53.2483

Test 5: 19.9307

Score: 4521.13

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Cpu - intel i7 920 @ 4.2ghz

Ram - 6GB DDR3 Tri-channel

GPU - 2x ATi Radeon HD 4890 1Gb in crossfire

OS - Windows 7 x64

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- High

Resolution: 1920x1200x32

Results:

Test 1: 49.9572

Test 2: 52.2482

Test 3: 50.2819

Test 4: 53.2483

Test 5: 19.9307

Score: 4521.13

Update, just managed to force Vsync off using ATi Tray Tools (as I noticed alot of the time during arma2 mark I was locked to 60fps)

Test 1: 73.0344

Test 2: 87.6625

Test 3: 55.5379

Test 4: 71.3861

Test 5: 24.5284

Score: 6242.99

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Found something else that may have helped I put -cpuCount=4 in the target line in the shortcut and now I can get around 4000. Going to do more testing but I thought ArmA automatically used all cores?

Can anyone else confirm better FPS/Score with putting -cpuCount=4 in the target line?

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binkster,

I dont know if its just randomess in the test or what but I went up to 5497 from 4942..

by using -cpuCount=4 in the cmd line

Oops forgot I disabled vsync so I suspect it is that which has increased my fps.

Edited by Basil Brush

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Hi,

Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Resolution: 1680 x 1050

Results:

Test 1: 32.6782

Test 2: 50.3589

Test 3: 42.8799

Test 4: 47.0773

Test 5: 28.6989

Score: 4033.86

Sytem Specs are......

Cpu - Intel Core 2 Quad Q6600, @ 3.2 GHz

Ram - 4 GB DDR2-800 DDR2 SDRAM

GPU - ATI Radeon HD 4870 Series (512 MB)

OS - Windows XP Service Pack 3 32 Bit

Regards,

DS.

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Just reinstalled but cant find the missions folder to put arma mark in any ideas.

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Just reinstalled but cant find the missions folder to put arma mark in any ideas.

Patch the game?

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I actually have doubts that this "missions" is still representative.

AMD PhenomII X4 955 (4x3.2GHz)

4GB OCZ Platinum PC3-16000 (DDR3) @1600MHz (only 3,25GB adressed because I'm running XP)

Sapphire HD4890 (1024MB OC version)

First result with recommended settings:

armaiimark01.th.jpg

Second result with recommended settings (mission restarted/preloaded):

armaiimark02.th.jpg

Third result with my settings:

armaiimark03.th.jpg

The diffrences between the results aren't that high and I'm really wondering about some of the other results here. Some systems aren't much or even better then mine and put out marks over 3000? I mean maybe XP is a bottleneck and maybe ArmAII really runs better on an i7 but I guess some machines have to be overclocked to the max or some results are simply hoax. ;)

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I just had a huge performance increase by using xp rather than Vista. I was scoring around 3200 in vista and I have a dual boot and I edited the registry and got arma2 working with xp. Scored a 5200 first shot.

Everything on normal

1680 x 1050

q9650 oc 3.6ghz

gtx 285

2gig ddr2 1066

Win Vista

Scored 3200

Win Xp

Scored 5200

Three things I can think of that caused this. 1. Xp uses less ram? Not by much maybe 300mb difference.... 2. Vista/ArmA2 are on the same drive compared to XP. 3. Just the fact that im running ArmA2 in XP.?

Im not sure but im going to play arma in xp for now on.

<a  href=arma2mark.th.jpg' alt='arma2mark.th.jpg'

Edited by binkster
adding pic

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I just put some settings to higher and got better score !

This shows somethings wrong with the game or arma mark.

Arma mark 1614

Fillrate - 100%

Texture Detail - Normal

Gfx memory - Normal

Anisotropic Filtering - High

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Very high

PostProcess Effects - Very high

Resolution: 1280 x 1024

Yesterdays settings & score

Armamark score 1599,97

Resolution: 1280x1024

Fillrate: 100%

Texture Detail - Normal

GFX memory: Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects - High

Specs in my sig.

Edited by Potatomasher

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Big diffrence binkster,

Does anyone also have W7 that can test all 3 OS?

I 've setup win7 for test.

My previous scrores with XP was 3100.

With a fresh 7 install : 3450

But i suscect that my XP install was rotten, (I guess).

I have no time now to try with a fresh XP install, but regarding my rig :

C2D E6750@ 3.2

4 Gig DDR2 (Gskill 4.4.4.12)

HD4890 1 G

(Latest DX9 , Catalyst 9.5)

I'am under rated.

Anyway this benchmark does not seem to be representativ, since you can run it multiple times with really differents scores.

And the main concern for me now is the overall performances of the game :

Moving around Chernogorsk drop fps cosideralbly, does not matter if i am in SP or MP, Low settings or High settings, the FPS drop is there and in few other places arround the map.

I'll be waiting for further patch and will do new benchmarks

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I've made few more tests :

This time My C2D 6750 @ 3.6 (stock is 2.66)

I played with the "Video Memory" setting, remember i've got 1 G video ram.

I first ran the test with video memory on very high, i've hit 3550.

I've rerun the test with the same settings, the obkects was already loaded :

Very High:

4020

High

4040

Normal

4060

This Video memory setting drive me crazy :).

One thig to notice here :

The higher is my cpu freq, the higher is the score (as intended).

See that + 400 MHZ give me + 500 pts in the bench.

(Now i Have to care about my temps !!! )

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Update, just managed to force Vsync off using ATi Tray Tools (as I noticed alot of the time during arma2 mark I was locked to 60fps)

where I could off Vsync using ati tray tools?

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@Comader Depends on what card you have but if you have nvidia its in the control panel under nvidia control panel.

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Cpu - AMD Athlon 64 X2 6400+, 3.2GHz

Ram - Kingston ValueR. DDR2 PC5300 4096MB CL5,

GPU - XFX GeForce GTX 260 896MB PhysX CUDA

OS - Windows 7 Build 7127 x64

HDD - Spinpoint F1 750 gb

Resolution - 1680 x 1050

SUCKS. I blaim the windows 7!

Score - 2007.49!

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@Comader Depends on what card you have but if you have nvidia its in the control panel under nvidia control panel.

Ati hd 4850

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SUCKS. I blaim the windows 7!

I doubt Windows 7 are to blame. I ran the benchmark on both Win 7 and Win XP (neither are clean installs) and I actually get better results in Windows 7. I get pretty much the same FPS in all the tests except the test four which for some reason runs quite faster on Windows 7.

Still, seeing the results some of you guys are getting worries me somewhat. I was thinking about upgrading my x1950pro with an HD4870 but it seems I still won't be able to run the game anywhere near as well as I was hoping. Think I'm going to wait a while before upgrading as the game will hopefully run better with future patches and by the time that happens better cards will be available and will cost less too.

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Cpu - AMD Athlon 64 X2 6400+, 3.2GHz

Ram - Kingston ValueR. DDR2 PC5300 4096MB CL5,

GPU - XFX GeForce GTX 260 896MB PhysX CUDA

OS - Windows 7 Build 7127 x64

HDD - Spinpoint F1 750 gb

Resolution - 1680 x 1050

SUCKS. I blaim the windows 7!

Score - 2007.49!

I blame your cpu mate mines rubbish to the best score ive had is 28000 and ive tried xp and vista.

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Texture Detail - Normal

Anisotropic Filtering - Normal

Terrain Detail - Normal

Objects Detail - Normal

Shadow Detail - Normal

PostProcess Effects- Low

Cpu -AMD Phenom x4 920 2.8ghz

Ram - Kingston 4gb

GPU - ATI radeon hd4850 1gb

OS - Windows 7 x64

Resolution - 1024 x 768

first time 3227.1

second time 4350.99

Which results guys you show us? first or further?

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The answer to the performance improvement with Windows XP in comparison to Vista is no doubt due to the fact that you have 2GB of RAM.

Vista is way more resource hungry than XP, leaving little for your Q9650 to flex its muscles with ArmA II.

I've done quite a bit of testing now and can maybe shed some light on the results:

- perform multiple benchmark runs so that as many objects and textures are loaded into RAM as possible. I recommend five runs, then discard highest and lowest and report the median (middle) result.

This will eliminate the effect your HDD has on the test and return much more consistent results.

- use the -maxmem= parameter on your ArmA II shortcut

By far the majority have 4GB of RAM or more, set -maxmem=1536 with Vista or -maxmem=2048 with Windows XP (Vista pig needs more memory just to run the system).

-maxmem= settings over 2048 probably won't return much more as it's diminishing returns, but test different settings, especially if you have lots of RAM. This will eliminate a lot of HDD seeks once objects/textures are loaded. [Protegimus - note than in another thread it is stated that 2048 is the -maxmem limit]

- use the -cpucount=4 parameter on your ArmA II shortcut if you have a quad core CPU, scores consistently improved with this parameter set(?)

-cpucount=8 for core i7 for 4 physical and 8 hyperthreaded logical cores worth a test

For my own results with binkster's reference settings:

4634.98 50.2847 52.1637 39.6602 56.7913 32.8491

System spec's:

Q6600 @ 3.03GHz

4GB OCZ RAM

MSI n280 GTX OC 1GB nvidia driver version 186.08 beta

Windows XP Pro SP2

resolution 1600x1200 (I'll put the LCD display on instead of my 19" monitor and test at 1680x1050x32 as this is the most common resolution reported)

For those with nvidia graphics hardware, don't forget to bump your fan speed (unless it automatically ramps on your board) otherwise the temperature regulator may be artificially capping your results.

AMD users, it will be interesting to see the results from multiple runs with -maxmem= parameter configured to cache objects/textures, as this will remove HDD, SATA controller and South Bridge (and link) from the equation.

Can you check your BIOS and ensure TLB is enabled - wasn't this a problem that affected Barcelona family processors, but is now resolved (maybe the setting is disabled in BIOS to ensure reliability for old CPU's).

ArmA II patch v1.01 final improved my score consistently, but by a small margin of ~50 points.

Finally, I updated the spreadsheet with everyone's results, can I upload it somewhere so that anyone that's interested can review it?

Protegimus

I just had a huge performance increase by using xp rather than Vista. I was scoring around 3200 in vista and I have a dual boot and I edited the registry and got arma2 working with xp. Scored a 5200 first shot.

Everything on normal

1680 x 1050

q9650 oc 3.6ghz

gtx 285

2gig ddr2 1066

Win Vista

Scored 3200

Win Xp

Scored 5200

Three things I can think of that caused this. 1. Xp uses less ram? Not by much maybe 300mb difference.... 2. Vista/ArmA2 are on the same drive compared to XP. 3. Just the fact that im running ArmA2 in XP.?

Im not sure but im going to play arma in xp for now on.

[iM][iG]http://img34.imageshack.us/img34/1672/arma2mark.th.jpg[/img][/img]

Edited by Placebo
Added -maxmem= limit note

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where I could off Vsync using ati tray tools?

In the Catalyst Control Center it's the option "Wait for vertical refresh" that has to be turned to off.

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