Jump to content
Sign in to follow this  
floosy

Ado Islands, upgraded

Recommended Posts

Hi all,

there are the 3 upgrades of our islands.

tatawin1s.jpgPomegrat_2s.jpgisladeljonas3s.jpg

Look at this here:

ADO Forum

Edited by floosy

Share this post


Link to post
Share on other sites

ArmedAssault.info Mirror and News:

3189721.gif

600411.gif

We have also added this release to your personal author profile

If a release or contact information is missing, feel free to drop a PM, it will then be added.

4767045.gif

Share this post


Link to post
Share on other sites

Tatawin 1.3

Upgrade :

- Upgrade of the buildings placement in some area.

- Building configuration, all the ladders are working now.

- Suppression of the large highway

- All roads rebuilded. AI could move correctly.

- Decrease of trees number (gain : 15 FPS).

Isla Del Jonas 1.3

Upgrade :

- Decrease of bushes number (to gain FPS).

Pomegrat 1.1

Upgrade :

- Asphalt road on jetty replaced by a dirt road.

- Some houses, bushes and rocks positions modifications.

- ADO icon added

Share this post


Link to post
Share on other sites

The FRAN.bikey signature can be found in ADO team cellar: http://cave.clan-ado.eu/

Download > Autres/Misc > signature-keys-24.05.09.rar

Share this post


Link to post
Share on other sites

Hi, that jonas island seems to move very smooth and seems to be a great place where use

the Alpha-Studios VDV units and the Jonn's USMC plus the CH-Tanks. Good job, is a very

pimp island. Let's C ya

Share this post


Link to post
Share on other sites

Has anyone else noticed when using the ADO weapons with ACE that the weapons can't kill opfor? I even place a OPFOR 2 feet in front of me with no weapon and I used up all my ammo and he still didn't die. I had to frag him to kill him.

Share this post


Link to post
Share on other sites
Has anyone else noticed when using the ADO weapons with ACE that the weapons can't kill opfor? I even place a OPFOR 2 feet in front of me with no weapon and I used up all my ammo and he still didn't die. I had to frag him to kill him.

which units and under which condition you had the problem because after a test under the editor but not with all units OPFOR it go I do not have a problem.

Share this post


Link to post
Share on other sites

Odd thing I have found with every release of the ADO units and weapons for Arma is that the guns all have that horrid 'line' style rifle tracer, regardless of whether rifle tracers are enabled in the options menu or not. Always wondered why, when the vast majority of weapons mods don't do that.

And apologies for bumping a thread more than a bit stale now.

Edited by All-a-Mort
Apologising for bumping an old thread

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×