-DirTyDeeDs--Ziggy- 0 Posted October 15, 2009 (edited) Sadly the secret cow project had to be dumped because the animal walked through everything. :( you don't have to crap it, just use terrain as obstacles instead of objects I can help a little bit with the testing, i think. :rolleyes: I dunno how 'proper' it is, but I run the dedi exe off my rig when I host missions, and I have the server cfg, arma2 cfg, and arma2profiles files all set. The only thing it lacks from a regular dedicated server is bandwidth. I can host 6 ppl, thats good enough to test a DM ;) Edited October 15, 2009 by [DirTyDeeDs]-Ziggy- Share this post Link to post Share on other sites
celery 8 Posted October 15, 2009 -Ziggy-;1463625']I can host 6 ppl' date=' thats good enough to test a DM ;)[/quote']Awesome, PM me! Share this post Link to post Share on other sites
celery 8 Posted October 23, 2009 CoD4 newbs recognize this. :p WIP, results may vary. Share this post Link to post Share on other sites
kr@tos 10 Posted November 8, 2009 Hi, i have been waitting for the release of your DM map pack. Any work in progress report :cool: ? Share this post Link to post Share on other sites
celery 8 Posted November 8, 2009 Hi, i have been waitting for the release of your DM map pack.Any work in progress report :cool: ? The template is almost working fine and only a few features remain to be added and tested, the first proper deathmatches will go beta this month. A pack will take longer but I'll be able to make missions super fast thanks to the template. Share this post Link to post Share on other sites
celery 8 Posted November 21, 2009 As soon as I get some things tested out, I'll release a beta mission. :) Screenshot of a thing I hope to get working properly: If I can implement this in a smart way, it will see the light of day in an aircraft DM I'm planning to make. At the moment the gunner ejects if the aircraft banks more than 90° or goes upside down. Share this post Link to post Share on other sites
celery 8 Posted November 25, 2009 TEQUILA SUNSHINE v0.86c (beta) Download The deathmatch features an improved object layout with more cover and less killzones for respawning players. It still lacks an anti-camp system (other than anti-prone) and player statistics but that will change in later versions. All critique is welcome. Screenshots (pardon the visual quality) Share this post Link to post Share on other sites
Drew 10 Posted November 25, 2009 :rolleyes:ashame that Zombie already released a version of Tequila:rolleyes: Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 26, 2009 ahem... good work. :icon_eek: now that we have gotten that practice out of the way, how about using your unique skills on something original. :notworthy: Share this post Link to post Share on other sites
Zipper5 74 Posted November 26, 2009 Zombie didn't even make the original Tequila, so technically he's not being original either. Cut him some slack, guys. My personal preference is this Tequila, rather than Zombie's. Not to say Zombie's work is bad, of course. Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 26, 2009 zipper, clearly you are entitled to your opinion. however, its my right to have one as well. cut him some slack? nah... :icon_twisted: Share this post Link to post Share on other sites
76 0 Posted November 26, 2009 How about some more objective based PvP missions?Example, a USMC squad of 5 players must attack and destroy a radio tower being guarded by at least two times the amount of Spetsnaz. I've always wondered what CoD would be like if people actually patrolled an area carefully. They're more like AAD (Attack and Defend) and I reckon Celery could do them well but for the meantime let the master of DM give the community their DM fix :) I vote for 'Vodka' to be the next convert ;) Anyway welcome back Celery, you've been missed... hope this means you have some new bits for ya PC :) Share this post Link to post Share on other sites
celery 8 Posted November 27, 2009 Next up is Ranch; I can release it as soon as it passes an online test with clean papers. Vodka needs some time and scripting before it's ready to face the world. Anyway welcome back Celery, you've been missed... hope this means you have some new bits for ya PC :) Thanks! :) As you can see from the screenshots and my sig, my PC hasn't been upgraded. Share this post Link to post Share on other sites
celery 8 Posted November 27, 2009 It didn't get a final test but what the hell, if there is a bug it's just an undefined var that doesn't matter clientside. RANCH III v0.86c (beta) Download My first OFP deathmatch ever is once again ready for maximum carnage. The map is very small, although slightly bigger than the previous versions, so it's perfect for a quick fix of PK or RPG mayhem with unlimited ammo. Please don't be cruel to the animals (grant them a swift death instead)! ;) Screenshot Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 28, 2009 its a shame I missed out playing the OFP version :( thanks for your work! Share this post Link to post Share on other sites
76 0 Posted November 28, 2009 It didn't get a final test but what the hell, if there is a bug it's just an undefined var that doesn't matter clientside.RANCH III v0.86c (beta) Download This is great news... These maps will get a good workout when our servers are housed in their new home :) As you can see from the screenshots and my sig, my PC hasn't been upgraded. :( We need to start a Celery PC Fund ... we need your missions to keep coming :) Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted November 28, 2009 We need to start a Celery PC Fund ... we need your missions to keep coming :) I offered him cpu, his board isnt compatible....intel v amd. Share this post Link to post Share on other sites
dob 0 Posted November 30, 2009 Thank Celery!! Added to FrenchDynamite server Share this post Link to post Share on other sites
celery 8 Posted December 6, 2009 (edited) I'm proud to present... DM UAV Rage v0.84 (beta) What was planned to be a poor man's substitute for Camel Rage quickly formed its own identity with the potential to become even greater than its ancestor. You fly the Russian Pchela-1T UAV in Chernogorsk's industrial district gunning down your enemies and refilling your ammunition and armor by flying under any structure you can manage to fly under! You can recognize easy prey and dangerous aces just by looking at the colors of their wingtip smoke. You can select your smoke colors by changing your slot in the setup screen. The aerial deathmatch has 16 player slots and uses the EasyFly script to make controlling the UAV possible for humanoid lifeforms. No addons needed! >>Download<< Screenshots (it looks better on your screen, I promise) Big thanks to my lead tester Zipper5 for allowing me to finish the mission so quickly! :icon_hug: Edited December 6, 2009 by Celery Share this post Link to post Share on other sites
horrgakx 1 Posted December 8, 2009 UAV Rage - it doesn't actually say, so I'll ask - is this playable in single player mode? Share this post Link to post Share on other sites
-DirTyDeeDs--Ziggy- 0 Posted December 8, 2009 well yeah, but its purpose is Deathmatch. no ai were killed in the making of this mission. ;) Share this post Link to post Share on other sites
celery 8 Posted December 8, 2009 UAV Rage - it doesn't actually say, so I'll ask - is this playable in single player mode? It doesn't support AI so you won't have any opposition in SP. Share this post Link to post Share on other sites
Frantic 0 Posted December 10, 2009 hui...looking forward to play some of your missions Celery! :D Share this post Link to post Share on other sites
whisper 0 Posted December 10, 2009 MCY back on ArmA2? Share this post Link to post Share on other sites
Frantic 0 Posted December 10, 2009 MCY back on ArmA2? Hi whisper, yeah, im trying to get some MCY guys together for some nice ArmAII action! ;) and maybe im starting to make some CTF missions too...time will tell :p Share this post Link to post Share on other sites