RaZoR X 1 Posted March 18, 2009 (edited) Edited May 6, 2009 by RaZoR X Share this post Link to post Share on other sites
RaZoR X 1 Posted March 18, 2009 oops the last landmate pic was from Ghost in the shell, it looks cool but i have to make the real East Landmate first... Ive tried to contact the Maker of the Wanzers to help with the Mech Addons hopefully he can give these Mechs a proper treatment. Share this post Link to post Share on other sites
RaZoR X 1 Posted March 19, 2009 hows this look? EAST LANDMATE!! for those who have tried out my Addons I have to apologize for the low quality im new at this and as i get better i will improve my addons   Share this post Link to post Share on other sites
RaZoR X 1 Posted March 20, 2009 UPDATE!! thanks to the Zenith Wanzer I have been able to study its construction and am in the process of repairing the West and East Landmates! after repairs are complete i will release them. Share this post Link to post Share on other sites
RaZoR X 1 Posted March 20, 2009 NEW AND IMPROVED LANDMATES!!! sorry they still dont walk but everything else works fine. theres still room for improvement but i think these will make a fine Version 1.0 Download here... http://www.box.net/shared/7rgtbjc8b9 NjOi Share this post Link to post Share on other sites
snowballrules 0 Posted March 21, 2009 hey nice looking mod so far you are really fast in the stuff youmake imimpressed betetr then what i can do lol thought bout making one of the land matea a man type to make it walk? Share this post Link to post Share on other sites
RaZoR X 1 Posted March 22, 2009 yea im going to study the Zenith Wanzer and try to make the landmates walk. it might take me a while but ill keep trying. hopefully the 2.0 Landmates will be better.:) Share this post Link to post Share on other sites
RaZoR X 1 Posted March 22, 2009 NEW Prometheus/Tarterus Building 1.0 to add to your City!! (pic shown with some other addons added.) Share this post Link to post Share on other sites
RaZoR X 1 Posted March 31, 2009 all updates will be posted on MODS COMPLETE forum here... http://www.flashpoint1985.com/cgi-bin....t=77832 Share this post Link to post Share on other sites
RaZoR X 1 Posted April 1, 2009 HEY GUYS! im working on the Eswat Transport and i need to know is it possible to Transport Vehicles? I would like to be able to load Landmates and Men what do i need to add to the config? Share this post Link to post Share on other sites
snowballrules 0 Posted April 1, 2009 hummm dunno what i can say for this but cheack out mods like our 40k thunderhawk transports or stuff along thouse lines or find a guy called sanctuary hes the guy to ask Share this post Link to post Share on other sites
snowballrules 0 Posted April 1, 2009 hummm dunno what i can say for this but cheack out mods like our 40k thunderhawk transports or stuff along thouse lines or find a guy called sanctuary hes the guy to ask Share this post Link to post Share on other sites
RaZoR X 1 Posted April 1, 2009 looks like the most effective way to Load Landmates would be to make a "Landmate man" (sort of like the Tau Battle suits) at this time that's way beyond my skill level but i will try to experiment and create an "ESWAT Landmate man" for Special Ops ESWAT Transport insertion. Share this post Link to post Share on other sites
RaZoR X 1 Posted April 12, 2009 DANG sorry guys looks like I would need Animations to create a Landmate/ Man. :( I have no idea how this is done , does anyone have the time and ability to help us out? please PM me if you would like to help. Share this post Link to post Share on other sites
RaZoR X 1 Posted April 18, 2009 let me know if there is anything else i should add to this Appleseed world. :) Share this post Link to post Share on other sites
RaZoR X 1 Posted May 3, 2009 well ...i started on a "Ghost in the Shell" Expansion pack :) as soon as i finish her sidekick Batou ill post up a link to download. :bounce3: Share this post Link to post Share on other sites
SengirVampireWW2EC 0 Posted May 4, 2009 Hey man, i like what you have done so far, keep it up. Even i dont know much about the Appleseed universe, it looks and plays great. Thumbs up Share this post Link to post Share on other sites
meX0r 0 Posted May 9, 2009 keep up the good work razor looks great 41510 Share this post Link to post Share on other sites
RaZoR X 1 Posted May 12, 2009 Thanks meX0r and everyone for the kind words and pms it really means a lot to me. ill do my best to come up with more new crazy addons. ( Downloads can be found here... http://forums.bistudio.com/showthread.php?t=71811 ) Share this post Link to post Share on other sites
Mc Speedfreak 10 Posted May 15, 2009 great work on the Tachikoma. will you make em walk or use them as vehicles? Share this post Link to post Share on other sites
RaZoR X 1 Posted May 15, 2009 Mc Speedfreak;1284767']great work on the Tachikoma.will you make em walk or use them as vehicles? sorry i don't have the skill to make them walk but yes you can use them as vehicles. :) Share this post Link to post Share on other sites
DespairsRay 0 Posted May 24, 2009 Good Job Razor Interested in seeing what other universes you cover! Still hoping you make a really bad ass Wolf Brigade Soldier! :) Share this post Link to post Share on other sites
BronzeEagle 2 Posted June 11, 2009 theres is a face in flashpoint named francesco F. and he looks just like solid snake. Share this post Link to post Share on other sites
DunnoDunKe 10 Posted July 13, 2009 (edited) i know this quite late, but are still working on this mod? i am a fan of appleseed too...big one...i can model the the custom soldier, the landmate or whatever in modelling (as along as you gimme enough reference)..it is just i cannot handle the texturing...lol..se my work on @dante's forum, thyria: land of resistance.. Edited July 13, 2009 by DunnoDunKe Share this post Link to post Share on other sites