JOHNsArT 0 Posted November 9, 2008 hey guyz , an update is in the work , thats why i released this alhpa ...that ppl can help - and ppl help , working on configs -sounds .the defines in O2....etc. also stay tuned the next update will be great ...heavy and slow.thats what a kingtiger also is. cheers mates Share this post Link to post Share on other sites
colligpip 0 Posted November 9, 2008 Hello John I was wondering how you learned to make such good addons.. i would love to be able to start making stuff like this and some sort of beginning would be good. :-) Share this post Link to post Share on other sites
JOHNsArT 0 Posted November 9, 2008 i even think about it ....ja ok ...the m18 can be a tut , ore how to do an tank, by the way ....i learned all by my self..tutorials etc..many screens many time spended , trial and error Share this post Link to post Share on other sites
archsceptic 21 Posted November 9, 2008 JOHN, how about an M-36 instead? with an M-36 the hull could be used for other AFV like the Sherman, Priest, M-10 and Achilles??? Just a thought. ... And the M-36 looks sexier! Share this post Link to post Share on other sites
orson 0 Posted November 10, 2008 Either the 90mm or the 17pdr to make dents in that . Sexy tank John , very sexy Share this post Link to post Share on other sites
Xorron33 0 Posted November 13, 2008 Hey John! Very cool! It's my numer one! Does the Tiger I, Panther and Jagdtiger/panther belong maybe also to your future projects? Share this post Link to post Share on other sites
JOHNsArT 0 Posted December 28, 2008 ONCE MORE ---UPDATE--- GUYS GO TO FIRST PAGE Â http://www.flashpoint1985.com/cgi-bin....1300890 Share this post Link to post Share on other sites
MarkJ112 0 Posted December 28, 2008 Great work downloading!! ##EDIT## News on frontpage at Armed Assault.info Link to mirror:Johns Kingtiger v1.5 Beta Share this post Link to post Share on other sites
Stavanger 0 Posted December 28, 2008 Mirror updated by ePrison.de KINGTIGER v1.5 BETA by JOHNsArT Regards, Stavanger Share this post Link to post Share on other sites
big 0 Posted December 29, 2008 Armaholic mirror updated and news: - Kingtiger Beta 1.5 Share this post Link to post Share on other sites
Tiger205 0 Posted December 29, 2008 Quick bug report: - the Tiger uses some unknown crew, which cause CTD, when placing a tank with crew - MG34's aren't working at all; they show such thing: http://img139.imageshack.us/my.php?image=arma2008122914432054jw5.jpg - wheels are still solid - shadow bug on the turret is still there Apart from that it's great. Speed has been increased I guess and turret rotation too, which is a good thing. Keep it up! Share this post Link to post Share on other sites
JOHNsArT 0 Posted December 29, 2008 uups sry , forget to say : need normandy mod ore villas ww2 infantrie....to run my Tiger2 pack! CHEERS Share this post Link to post Share on other sites
Tiger205 0 Posted December 29, 2008 IMO it would be better to have the SLA crews instead and make your own MG34, so the pack would be easier to use. However that's only my 5 cents. Share this post Link to post Share on other sites
JOHNsArT 0 Posted December 29, 2008 Quote[/b] ]IMO it would be better to have the SLA crews instead and make your own MG34, so the pack would be easier to use. However that's only my 5 cents. YES right , i use only his infantrie ....also config thats it !!!!!!! next update i hope to have a really cool crew... Share this post Link to post Share on other sites
.kju 3245 Posted December 30, 2008 looking good mate! however you seem to use ofp packing tools. thats no good! use one of these ofp tools to unpack the pbo: http://community.bistudio.com/wiki/OFP:_Community_Tools#PBO_Editing like PBO Decryptor 1.5 and use arma tools to pack it http://community.bistudio.com/wiki/ArmA:_Community_Tools like cpbo --- you use wav sounds. not good for the engine use OFP_Sound_Lab_1.1.zip to convert to wss czech guide here: http://help.bigames.info/index.p....nverzia pictures itself help enough --- you need a model.cfg for each pbo. put cfgmodels and cfgskeleton in there. --- binarize your addon to improve its FPS use. get binpbo from bi here is Sy's guide for a proper build setup: http://community.bistudio.com/wiki/ArmA_Build_Environment_Setup --- read this link Model data to judge ingame performance, What data is useful in ArmA? and the 2-3 links in there to understand how to reduce section count and why. --- sorry to say, yet your config is a mess. changing standard base classes like class tank and using files like textures from other pbos. you should really make your addon standalone. Share this post Link to post Share on other sites
Totala 0 Posted January 3, 2009 Gave it a try, however always get a CTD with a "Invalid crew VIL_solidereBSTGss22" error message Share this post Link to post Share on other sites
Grishnack66 0 Posted January 4, 2009 got exact spesifications of the tank if someone is interested: Lenght: 7,23 m, Width: 3,73 m, Height: 3,07 m, Weight: 69400 Kg, Crew: 5, Engine: Maybach V12 water cooled (petrol) 23095 cc, 700bhp at 3000 rpm, Armament: one 88 mm L/71 gun; two 7,92 machine guns, Armour: 40-185mm, Speed: 35 km/hr (21 mph), Range: 170km (105 miles) Maker: Henschel & Sohn GmbH, Kassel Share this post Link to post Share on other sites
_BARNS_ 0 Posted January 24, 2009 any new release planed? Share this post Link to post Share on other sites
manzilla 1 Posted January 24, 2009 Check the end of his last post. Â Share this post Link to post Share on other sites
bigstone 48 Posted April 11, 2009 unpack JOHNS_KINGTIGER2(BETA) into ARMA/ADDONS watch in the editor under opfor JOHNS_KÖNIGsTIGER -BETA-<-----Yes I looked and it is not listed??? Is it actually under a different name? Share this post Link to post Share on other sites