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wld427

Scripting Help needed

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roject RACS is looking for some help with scripting. We have a couple vehicles with multiple turrets that we just cannot seem to get working propperly. if anyone is willing to take a look at them and help out please contact me. We have a bunch of stuff held up by this so please join the team today!

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scripting?

you mean config writing right?

why not post about your problems to let other people try to help

without joining your team. smile_o.gif

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I guess what we are hoping to recruit is someone to come on board full time and help out wiht the scripting.

Also looking for anyone who can help out with making RVMATs....

Thanks

Eddie

Project RACS

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RavenDK published his multiple turret example quite a while ago.

Only remaining issue, I noticed in the latest addons (Mateck's M1A1 HA, BW-mod Leo and ViconX Leo), is that the additional gunner leaves the vehicle when all crew members get a waypoint assigned.

May be Raven can give you a helping hand, but his addon is straight forward and should give you the needed infos about multiple turrets on land vehicles.

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i can work for you with scripting, but rvmat, and oxygen 2 is my hate object so its out of the question, althou im a good 3d modeller, i hate to use oxygen, send me a pm or some if u still wanna recruit

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Thought I would bump this as it mentions turrets:

I've been working on the Mirage 2000 D and F14 and Namnam2 from the Lost brothers mod managed to work in a working turret (gunner position to the F14, I then expanded on that and gave the gunner target optics.

It works really well and I'll post the code later, basically it give the gunner, 3 view options, 3rd person, first person and optics for weapons, whilst being able to target and fire weapons.

Southy

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