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spetsnazcu

reload on the move!

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Read for 30 mins and haven't found anyone mention this...

Allowing a player to reload on the move, not be nailed to the ground as the animation takes place.

Thanks in advanced.

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confirmed like 1000x times.. whistle.gif

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you will be able to walk and reload... (shift + forward I think)

you will be able to jog and reload... (forward)

you will not be able to run/sprint and reload (double tap forward)

Its in the GC08 videos - 1st or 2nd one i think.#

edit: added what I think are the default keys.. my definitions may not match others for what movement states are called.

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I hadn't known that, sounds good to me thumbs-up.gif but, can someone tell me why I can't seem to config my buttons to the following:

forward=walk

forward x2 =jog; this seems to turn out as sprinting for some reason!

shift+forward=sprint

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'evasive forward' is another one of the keys that is probably also bound to 2x forward, which triggers a sprint like shift-forward does.

Also confirmed in videos is that reloading while walking or jogging is slower than reloading when stationary. smile_o.gif

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Will you be able to run, reload, (and while you reload) stop?

I doubt it, unless they've change the animation sistem.

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Is there a 50% chance of dropping your magazine and spilling the contents of your ammo pouches when reloading whilst running?

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