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floosy

[SAAF] Project

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Hi all,

our team is working on multi addons developpement.

- units

- island

- buildings

- vehicules.

For this first topic, you will see some parts of our island:

avancement7lg7.jpg

p><p><a  href=http://img139.imageshack.us/img139....MG]

http://img139.imageshack.us/img139....MG]

http://img139.imageshack.us/img139....MG]

http://img139.imageshack.us/img139....MG]

I have some problems with the modification of "sat" and "mask" now, my visitor make me an error to loading p: http://forums.bistudio.com/oldsmileys/banghead.gif' alt='banghead.gif'>

But i continue the work wink_o.gif

(if someone have a solution for my bug....)

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Airbase?

Yes there is one, but i think i ll make a second one the island is little big lol.

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Ok there is now no problems, all the error are dead Muahahaha pistols.gif

The work is progressing, now 60% of the map is ok and the team doing the first beta test.

see you guys. xmas_o.gif

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More informations:

surface: 128km*128km;; (with sea)

1 big island and 4 medium ones.

23 city and villages but more to come.

2 airports.

see you

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More informations:

surface: 128km*128km;; (with sea)

1 big island and 4 medium ones.

23 city and villages but more to come.

2 airports.

see you

Sounding very good!

Keep the screenies coming! xmas_o.gif

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Thanks for the picks. That's one mighty fine looking island. I love the island layout, and from what I see in the picks it looks great in game.

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Nice screens! smile_o.gif

Perhaps add some more bushes and vegetation. The city looks a bit sterile/clean, like a golf course.

Keep it up!

MfG, Medicus

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For the final version, i ll modify textures of the field.

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Looking at some of the pics of the large city you need to run the road smoothing tool to remove those bumps from the roads smile_o.gif

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Ok thankk you Aussie i am running the script now, it will be good for the roads.

Snake man, i don't want to tell you wrong information, i m searching for correspondance for ?pixels=KM on visitor project.

wink_o.gif

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So i coming back, i read on the BI forum that 1 pixel = 1 meter in game (true?).

So for my map:

- The project is: 12800pix X 12800pix, so i confirm your question snake man, my project is 12.8Km X 12.8km .

-Sahrani is 20.4Km X 20.4Km;

The terrain :12.3km lenght and 9Km width the rest is the sea.

See you

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Aussie do you know all the scripts using in Visitor? I can't find information on that.... crazy_o.gif

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PM me with your email address and I'll send the smoothroads script to you smile_o.gif

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