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spirit

Watkin Mountains, Island

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Looks super nice...

Now we just need some snow camo units and vehicles..!

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You should definetly try that island.

I had the honour to test it a bit and imho it has a great athmosphere. It's definetly something new (mapwise).

Please keep in mind it's a pretty early stage.

Great work Spirit! notworthy.gif

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Any settlements present in alpha?

Nothing... just pure Island without trees, buildings and objects but still fun to play on.

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Looks great - can't wait to try it out when I get home from work! biggrin_o.gif

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I like the island and here is some of my suggestions for possible objects. The general idea is that the island is controlled by a nation that is going through a civil war, and the US is supporting the government forces:

1. I would add 5-6 large size towns/cities that are spread out across the map. Have a couple of towns (near the mountains) in ruins, due to the heavy fighting between the rebels and government forces.

2. I would add one large military base that is ran by the government forces and where the US has setup operations.

3. The rebel forces could have small bases in the mountain regions, which is where the government forces have pushed them back to.

4. With the new SF units by Jonny, you could create some AOB's (advanced operating bases) near the mountain areas, so that mission makers could easily place their SOF units at those bases.

It is just a couple of ideas to thow at you, because I see many maps being created that just seems to have no real setting to them. It would be nice to get a map that is released with preset military bases, ruined cities, and airfields, where the player just adds the units to create the combat scenarios.

Nice work thumbs-up.gif

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I like the island and here is some of my suggestions for possible objects. The general idea is that the island is controlled by a nation that is going through a civil war, and the US is supporting the government forces:

1. I would add 5-6 large size towns/cities that are spread out across the map. Have a couple of towns (near the mountains) in ruins, due to the heavy fighting between the rebels and government forces.

2. I would add one large military base that is ran by the government forces and where the US has setup operations.

3. The rebel forces could have small bases in the mountain regions, which is where the government forces have pushed them back to.

4. With the new SF units by Jonny, you could create some AOB's (advanced operating bases) near the mountain areas, so that mission makers could easily place their SOF units at those bases.

It is just a couple of ideas to thow at you, because I see many maps being created that just seems to have no real setting to them. It would be nice to get a map that is released with preset military bases, ruined cities, and airfields, where the player just adds the units to create the combat scenarios.

Nice work  thumbs-up.gif

I suggest you have a good look at the map.

Its pretty much a 3/4, 1 and 2 will look out of place!

Reminds me of the Old Falklands South Georgia, but in much much better quality and atmosphere.

Well done..

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Thanks for the feedback so far guys. Hope you guys enjoy it cause thats the reason its been alpha released:)

Been fixing some stuff with textures and actualy filled up the lake wink_o.gif (check known issues).

Let the suggestions come cause i need get inspiration:) Although this landscape does not call for lots of object. There will be however lots of rock on it. Ruins and mainly stuff that gives a lonely feeling. The middle should be mostly untouched for natural feeling.

Its my first published map and it was and is a learning project:

- Easy theme considering texture variety

- all the technical difficulties you normaly do have

- Experimental heigh altitude

- rough terrain

- Texture generation instead of google earth

- Learning learning learning smile_o.gif Visitor 3 help.gif

Basicly its a proof of concept project before me and a friend of mine start our intended project. Its hell of fun making it;)

Next couple of weeks i have limited time so estimate on next release is september. (Final release).

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Hello,

Iam from the 72nd BlackHeart Battalion we like to take pictures of all the new mods basically the come out here is our photography sections in the forums if u wanna look at them and yes Watkins Island is in it should be the 2nd Topic.

http://z9.invisionfree.com/72nd_BHB/index.php?showforum=21

You guys love blow things up do ya biggrin_o.gif Drive that tank in there baby, yep 2 meter more smile_o.gif Have fun mate!

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and some new screenshots of the island as well

Awesome pics mate, i contact you before i release anything in the future, so you make me some pics biggrin_o.gif I puttet them in first post if you dont mind? smile_o.gif

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we just had so much fun flying the tanks off the tall moutains it was awesome! and when I tryed to take off in the little bird on the 1700 altitude Mountain it couldn't even take off it was so high!

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This is amazing. It'd be friggen awesome for a customized warfare.. All it would need is a few roads and maybe a village or two and I would be sold.

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This island really got some potential smile_o.gif First time I could play with 10 km viewdistance biggrin_o.gif

And the colour of the water fits perfectly!

Things you should add:

Some streets and towns and what would be very cool: Oil pumps!

This island is crying for a war over oil since usually nobody would be interested at all.

Great work smile_o.gif

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I like the island and here is some of my suggestions for possible objects. The general idea is that the island is controlled by a nation that is going through a civil war, and the US is supporting the government forces:

1. I would add 5-6 large size towns/cities that are spread out across the map. Have a couple of towns (near the mountains) in ruins, due to the heavy fighting between the rebels and government forces.

2. I would add one large military base that is ran by the government forces and where the US has setup operations.

3. The rebel forces could have small bases in the mountain regions, which is where the government forces have pushed them back to.

4. With the new SF units by Jonny, you could create some AOB's (advanced operating bases) near the mountain areas, so that mission makers could easily place their SOF units at those bases.

It is just a couple of ideas to thow at you, because I see many maps being created that just seems to have no real setting to them. It would be nice to get a map that is released with preset military bases, ruined cities, and airfields, where the player just adds the units to create the combat scenarios.

Nice work  thumbs-up.gif

I suggest you have a good look at the map.

Its pretty much a 3/4, 1 and 2 will look out of place!

Reminds me of the Old Falklands South Georgia, but in much much better quality and atmosphere.

Well done..

Well, I thought he said he was going to make some changes to the map and I just made several suggestions.

@Spirit,

I would highly suggest that you have a area where you could place an airfield and a large base. The island is huge, but you do not have enough flatland areas to be able to place tactical objects to be able to move and station troops. I absolutely love the map, but some flat areas (valleys) are very much needed.

Also, how about more dry areas and leave the snow for the higher altitude mountains?

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Hey ppl,

Tx for the feedback, any feedback is a plus then typing nothing biggrin_o.gif

I gave you guys a all empty map to make up your own mind and come up with ur own idea's without influencing it to much.

What has been build already:

About oil, its already in there. There is a huge oilfield in there. There will be more oilfields but the internal part of the island will be untouched. However the interest for war in this area will indeed be oil.

Lighthouses at all major points of the island with some points of interest close to it.

Major points have been connected by tracks (sort of road :P).

Some small (ruined) locations/town have been build.

About removing snow for other area's like dry land. Thats a no, this is based on the artic mountains of greenland. Check google and lookup a nice picture:) Beside that its already passed that station and as claimed before this is my practice project. Where technical complexitiy shall not be the main aim. I now aim to deliver the island as is with interesting locations but it wont be overdone. whistle.gif

Flatland. Yep there will be more flatland. If it was only because i need to even out stuff for my own towns/points etc. what you have there is the rough map. From the rough map all is possible with imagination.

Airfield. Well its not hard to make the landing strip but as this is a practice map for me i sure go build one. The hard part is i believe in the config file(where i have more leftovers to do). Where? Well i aint sure yet. Also been playing with the idea to implement a static aircraft carrier (after permission). Sounds cool but i think technical to complex.

There will be improvments to the textures from the rocks itself. Although some vague medium range will stay for performance reasons.

Rocks. There will be lots of shattered rocks for natural cover.

Over and out. Tx for your time and reading ppl.

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Nice island. I wouldn't recommend to place there any big towns, oil pumps or military bases. Only make it more AI friendly put some trails, roads and few flat areas where mission designers can place bigger objects.

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I have a Bombardier (Canadair) CF-23 Snow Crawler that would go great with this. I've got the p3d set up for ArmA already, but the config is proving to be a bit of a challenge. . .

Canadair CF-23

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This island is great, loving it.............

@Sigma: That would be cool with this map.................

notworthy.gif

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I have a Bombardier (Canadair) CF-23 Snow Crawler that would go great with this. I've got the p3d set up for ArmA already, but the config is proving to be a bit of a challenge. . .

Canadair CF-23

That is cool stuff mate, with your permission i go use a few of them as scenery stuff. Would be nice to put a few parked at the oilfields to keep the roads clear:)

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looks nice, and, i'm with you on the point of leaving it rough.

but, is it possible to make caves or a mine? not sure if it's possible, but it would give somthing both for the atmosphere, and a lot of sceniarios wink_o.gif

and, again, it looks very nice, i'll be watching this

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