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colonel well

sg-1 colonel

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Nice model! good times from stargate is returned! pistols.gifpistols.gif

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Yeah would be nice to see Jack in Three Colour Desert camo, and perhaps even Woodland camo aswell sometime in the future.

Otherwise excellent work.

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Yeah would be nice to see Jack in Three Colour Desert camo, and perhaps even Woodland camo aswell sometime in the future.

Otherwise excellent work.

yes of course

it's a free addon you can change textures if you want wink_o.giftounge2.gif

in sg-1 colonel\data\us_soldieracu_co.paa

thumbs-up.gif

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Now iam just missing a Col.Jake O Neil Face for ArmA.

Hope that a face will be released to sometime or does someone have it allready?

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Seems as though the head still uses the default US Soldier RVMAT, this causes the straps from the helmet to cast a shadow on the face texture, but in the case of this soldier there is no helmet/straps but there is still the shadow. To fix it just select the head and change the RVMAT from 'bimodels\bisoldier\data\us_hhl.rvmat' to something such as 'ca\characters\data\civil_1_tshirt_hhl.rvmat'. This still has the correct normal/specular mapping for the face texture, but doesn't have any form of shadows cast by any headgear. If you're really advanced you could always create a custom one for the cap, but in my experience if you've got the cap modelled in the shadow lod it isn't required.

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