M.Andersson(SWE) 4 Posted April 22, 2008 Is it the meer size of the island or the number of objects on it that causes the lagg?? If i would make an island that is 2times the size of Saharani but theres just 4-5 large towns/citys (50-100 houses) and some smaller villages (5-10 houses)..The rest of the island is just forests and bare land, maby some small farms ..Would that cause any serious lagg? Or If i make an island the size of rahmadi but the entire island is made up by roads and houses... Share this post Link to post Share on other sites
Mr Sarkey 0 Posted April 22, 2008 High density of objects causes serious lag, the size of an island (view distance dependant) has less effect on performance. I would think . . . Share this post Link to post Share on other sites
biggerdave 56 Posted April 22, 2008 As a general rule, it tends to be a combination of size, object density, object optimisation (a small number of poorly optimised objects will slow the game down a lot more than a large group of well optimised objects) and texture quality (I'm not sure how this translates into ArmA, but generally higher-resolution textures will slow down the game more. But, I'm not sure if ArmA supports different resolution textures ingame) The size is probably minor if you've not got that many objects. It really depends a lot on the computer as well. Some things will give some people a lot of slowdown, but give other people none, while other things will do the inverse. Twice the Size of Saharani would be a bit too big for any real use though. It'd have to be largely empty space to work well, and then you've just got a big empty space. Which isn't very interesting really. (After all, you've seen one empty space, you've seen them all) Share this post Link to post Share on other sites
liljb15 0 Posted April 22, 2008 High density of objects causes serious lag, the size of an island (view distance dependant) has less effect on performance.I would think . . . In other words if the entire island looked like parasio we would all be at 2 fps. Share this post Link to post Share on other sites
paragraphic l 2 Posted April 22, 2008 As the engine supports streaming terrain it shouldn't be a factor for any FPS drop, BUT it might cause some longer loading times. But you are better of looking in this forum for more island making stuff ARMA : MAP EDITING (VISITOR) Share this post Link to post Share on other sites