dachevs 1 Posted April 26, 2008 yea that is what I was thinking. I think for the first version there will be no markers. I will see how that goes, then if it's not working, I will add in markers. Fair enough? Share this post Link to post Share on other sites
KorpeN 0 Posted April 26, 2008 yea that is what I was thinking.I think for the first version there will be no markers. I will see how that goes, then if it's not working, I will add in markers. Fair enough? ok fair enough.another idea is to make a poll. Share this post Link to post Share on other sites
lebson506th 0 Posted April 26, 2008 Unless it is set up so there are a LOT more cops than civs, the cops are never going to find anyone. And plus, you would still have to do searches in woods or whatever, its just in cities you would be able to see where they are. Share this post Link to post Share on other sites
dachevs 1 Posted April 26, 2008 hmmm...maybe, its just I don't really know how to have them disabled in certain areas. a poll? like on this post? I dont know how. Share this post Link to post Share on other sites
dachevs 1 Posted April 27, 2008 okay added markers that update every 10 seconds. Share this post Link to post Share on other sites
bluevein 0 Posted May 7, 2008 Yes, i say all markers are shown for every one when you are 100 mtrs from someone. Or a game logic in towns that has say a marker show distance of around 500 mtrs? Lets be honest, Sarhani is a big world! I'll be dammed i'f i'm going to look for someone unless i know where he is & if he has committed a crime! New players wont know what is what and civs could do all sorts of nasty things all day, which leads me onto another idea of having a wanted board, each time a civ commits a crime, their wanted level increases? (I know, its allot of scripting - dialogs as well ) But for future plans the public (Players) in my opinion have some of the best ideas as they play it inside out, makers merely script and place objects with ideas. Any way, hope you like the new web page and look forward to seeing you all register there for some good feedback when he launches this. I will be there Share this post Link to post Share on other sites
bluevein 0 Posted May 9, 2008 His addon pack is ready now, there are a couple of addons in there that have been made for the mission and this is the 1st time they have been released. This mission is under BETA testing now in the CAF server Share this post Link to post Share on other sites
bluevein 0 Posted May 11, 2008 Police xars and units only available in this mission. Share this post Link to post Share on other sites
maza94 0 Posted May 11, 2008 obrazekPolice xars and units only available in this mission. You mean "cars" and units in mission. Anyway i can't wait to play that mission! And suggestion maybe arresting animation from QG is good for arresting civilans? Share this post Link to post Share on other sites
bluevein 0 Posted May 11, 2008 Yes I ment CARS lol thanks for spelling lesson. There are still a few bugs to fix, but it plays well. Tonight should be a good blast when he bashes them out Share this post Link to post Share on other sites
bluevein 0 Posted July 4, 2008 Mission Now playing on the -CAF- RPG SERVER and the RECON SERVER To get the addon pack please visit CITY LIFE WEBPAGE Version 1.15 is playing now for a week. The major bugs have been fixed and suggestions have been added. Please feel free to join and add your ideas and suggestions to the forums. All are considered and 80% of peoples ideas have been implemented. Enjoy Share this post Link to post Share on other sites
sparks50 0 Posted July 4, 2008 I'm glad you have added the major bugs On a serious note, Ive sent some PMs asking for the addon link but not gotten any answers, I am used to bugreporting and not there just to get a preview Share this post Link to post Share on other sites