icfhoop 0 Posted March 9, 2008 Hello all, I am in need of some assistance. When I start up bulldozer after importing my sat and mask, it starts up fine, converting all of those png to paa. But about 2 min into the process a window comes up saying Visitor has encountered an error and needs to close. I looked for invalide paths, but I cant find anything, any ideas? Thank you very much for your time. Share this post Link to post Share on other sites
Planck 1 Posted March 9, 2008 Pure guess here, but I think it is failing on the mask import. Is your mask the same size as the sat image? Planck Share this post Link to post Share on other sites
icfhoop 0 Posted March 14, 2008 Nope, both are 10240x10240. Share this post Link to post Share on other sites
Αplion 1122 Posted March 15, 2008 check your mask map number of unique colors Share this post Link to post Share on other sites
icfhoop 0 Posted March 15, 2008 ummm how do I do this? Thanks. Share this post Link to post Share on other sites
Αplion 1122 Posted March 17, 2008 ummm how do I do this? Thanks. Many programs can help on this, one of them is http://www.irfanview.com/ this is free images viewer. Load your image and check on image menu first option (if I remember correct). Share this post Link to post Share on other sites
icfhoop 0 Posted March 23, 2008 Ok the number is 479. Is this wrong or something, Thanks. Share this post Link to post Share on other sites
Auss 208 Posted March 23, 2008 Quote[/b] ]Ok the number is 479 So your saying you have 479 different colours in your Mask_lco? Share this post Link to post Share on other sites
icfhoop 0 Posted March 23, 2008 No only 2 which is yellow and green. That is the # of unique colors. Share this post Link to post Share on other sites
Auss 208 Posted March 23, 2008 You can manually try the convertion once to get it started Download notepad+ ---> used for png to paa renaming in your rvmats then get the BIS tool pal2pace.exe ----> used to convert your png files to paa This may get you up and running Share this post Link to post Share on other sites
icfhoop 0 Posted April 6, 2008 Ok I have tried everything that has been posted here , but all my buldozer does, is crash. Is there any other ideas ? Hoop Share this post Link to post Share on other sites
Auss 208 Posted April 6, 2008 in the layers.cfg file did u change any of the default texture names? I have encountered problems when I did this Share this post Link to post Share on other sites
Linker Split 0 Posted April 6, 2008 hmm, tell me this: when you start up buldozzer, does it crash when you move into it to see the terrain you have created? or did it just crash without even touching it? and if it crashes when you move inside it, did it crash when you move to a particular position, or randomly? Share this post Link to post Share on other sites
icfhoop 0 Posted April 6, 2008 No it crashed before i can even see my terrain. Share this post Link to post Share on other sites
ArmaVidz 0 Posted April 7, 2008 Try downloading the color legend from Allie's tutorial. Though it might be unrelated, I was having the same problem and it was because I had a cafuffled color legend. Not sure how it got that way(might have saved wrong bit depth i.e: 32bit? in Photoshop) but once I replaced it, everything was fine. Another possibility is wrong paths in the rvmats. I found best way to do mapmaking(using Allie's tutorial as a reference) was to work on it directly under P:\ that way you don't get confused with the rvmats. Working with your folder directly under P:\ your paths should to your custom textures should be "MyMapName\data\blahblah.paa". Share this post Link to post Share on other sites
icfhoop 0 Posted April 10, 2008 See ive tried the maplegend thing, this did not change anything, then i reimported the sat and mask, but it still does the same thing above is an image were it crashes Any ideas of hope left or is this one of the things that i am wasting my time on? Share this post Link to post Share on other sites
memphisbelle 99 Posted April 10, 2008 This problem is caused of some mistakes in your layers.cfg. Check the path of each texture. I had this problem as well and was close to become maniac. Then I checked my layers.cfg and voila...there was a mistake in one of the path. Hope that will help you Share this post Link to post Share on other sites
icfhoop 0 Posted April 11, 2008 Ok here is my layers.cfg file. All of my textures are located in the CA Folder under Samawah and then under data here it is: class Layers { class xxpisek { texture = "CA\Samawah\Data\xxpisek_mco.paa"; material="CA\Samawah\Data\xxpisek.rvmat"; }; class xxtravajih { texture = "CA\Samawah\Data\xxtravajih_mco.paa"; material="CA\Samawah\Data\xxtravajih.rvmat"; }; class xxmesto2 { texture = "CA\Samawah\Data\xxmesto2_mco.paa"; material="CA\Samawah\Data\xxmesto2.rvmat"; }; class xxpole1 { texture = "CA\Samawah\Data\xxpole1_mco.paa"; material="CA\Samawah\Data\xxpole1.rvmat"; }; }; class Legend { picture="CA\Samawah\source\mapLegend.png"; class Colors { /// color names should correspond to surface layer names xxpisek[]={{255,255,0}}; xxtravajih[]={{0,255,0}}; xxmesto2[]={{99,55,0}}; xxpole1[]={{0,0,255}}; }; }; I checked and checked over it, did I miss anything? Share this post Link to post Share on other sites
icfhoop 0 Posted April 12, 2008 I do not know if this will help, but here is my path to my textures: P:\CA\Samawah\data Share this post Link to post Share on other sites
Planck 1 Posted April 12, 2008 Try moving everything to the root of P: ... P:\Samawah\data And change the paths accordingly. Planck Share this post Link to post Share on other sites
icfhoop 0 Posted April 12, 2008 Ok I have transfered it to the P: directory itself, but now when I go to import sat and mask i get an error saying "error loading P:\P:\Samawah\source\mapLegend.png" ALSO: I just wanted to thank you all for helping me, I appreciate all thanks. Share this post Link to post Share on other sites
icfhoop 0 Posted April 13, 2008 Any ideas? Because I just checked my paths in my layers.cfg, and the path to the mapLegend was correct but still, the same error comes up? Â Â Â Â Â Â Â Â Â Â Thanks, Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Hoop Share this post Link to post Share on other sites
memphisbelle 99 Posted April 14, 2008 Open each RVMAT file and check its contents. also check layer.cfg and Each file in the data folder.... any questions?...if there still some errors left so just tell me so I will ad an example which can be downloaded to see how I made this... By the way...I made all the same mistakes as you did.. Share this post Link to post Share on other sites
icfhoop 0 Posted April 18, 2008 Ok I got past the mapLegend error but now i am getting the same error I kept recieving before while going onto bulldozer as it was converting all of the layers. I guess could you send me the example ? Thanks Hoop Share this post Link to post Share on other sites