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JOHNsArT

JOHNS_BUGGYS

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Hey Guys ,

here i made some Buggys for ARMA updated vers.1,1

to hosters nd users

pls.: erase the v1.0 vers. and replace it with this v1.1 vers.

now it runs offroad very well....tnx to RockofSL

not realistic .... but funny

http://rapidshare.com/files/93376216/JOHNS-BUGGYS_v.1.1.rar.html

bug3eg7.th.jpg

its not 100% yet , but i do so when im better in time.

its my first Civilian addon.

If someone like to work with the base mesh + textures , like to modifie ......ask me for the mlod vers.

bugtr2.th.jpg

www.johnsart.de my HOME

IF U LIKE TO HOST THIS ADDON .pls do so and post a link here.

Greets John

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Thank you, JOHNsArT! smile_o.gif

Will test them asap in south and north Sahrani!

Screens on ArmA Info look promising.

Did you also create the Buggys in OFP? Not sure anymore. smile_o.gif

MfG Medicus

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Quote[/b] ]Did you also create the Buggys in OFP? Not sure anymore.

no only for fun 2 years ago , only for some render scenes

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Very awesome. Had a blast riding these. Only thing though... they go VERY VERY slow offroad, which was a kind of buzz-kill. Any chance of speeding them up in an updated version?

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Quote[/b] ]Very awesome. Had a blast riding these. Only thing though... they go VERY VERY slow offroad, which was a kind of buzz-kill. Any chance of speeding them up in an updated version?

im onit....--config hader--

if someone haVE a idea?

PREFER ROADS OK

PREFER WHAT TO DRIVE ON SAND

TNX FOR THE MRR

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Guest RKSL-Rock
Quote[/b] ]Very awesome. Had a blast riding these. Only thing though... they go VERY VERY slow offroad, which was a kind of buzz-kill. Any chance of speeding them up in an updated version?

im onit....--config hader--

if someone haVE a idea?

PREFER ROADS OK

PREFER WHAT TO DRIVE ON SAND

TNX FOR THE MRR

Add this to the config in the CFGvehicles

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">terrainCoef = 2;

This changes the friction coefficient when it travels offroad.

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Great addon really reminded me on PSCs Buggys for OFP smile_o.gif

I also support Mr.Burns struggle for a TH & BS Buggy which would always play Oliver Onions Song - "Dune Buggy" when you drive it ^^

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which would alsways play Oliver Onions Song - "Dune Buggy" when you drive it ^^

Woohah! That would be totally awesome .. im almost peeing myself just thinking of it rofl.gif

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suggestion:

Add a serious version with a 3rd seat for M2/.50 gunner, would be awesome.

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Best offroad experience in ArmA - 1.1 that is wink_o.gif

Only a few drawbacks:

- Missing fire geometry

- No working gauges

- No damage texture

- Driver takes jumping damage as in normal ArmA vehicles (is that even adjustable?)

I'll keep driving it though  notworthy.gif

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Quote[/b] ]Best offroad experience in ArmA - 1.1 that is

Only a few drawbacks:

- Missing fire geometry

- No working gauges

- No damage texture

- Driver takes jumping damage as in normal ArmA vehicles (is that even adjustable?)

next update

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a real beauty  inlove.gif

thx for your work

edit: it seems the buggy turns into "stealthmode" if its driven by an ai and you drive a few meters behind...  wow_o.gif

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Quote[/b] ]Best offroad experience in ArmA - 1.1 that is

Only a few drawbacks:

- Missing fire geometry

- No working gauges

- No damage texture

- Driver takes jumping damage as in normal ArmA vehicles (is that even adjustable?)

next update

Yay!

Furigan, I noticed the same in MP with human driver - only saw the shadow from the buggy.

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Best offroad experience in ArmA - 1.1 that is wink_o.gif

Only a few drawbacks:

- Missing fire geometry

- No working gauges

- No damage texture

- Driver takes jumping damage as in normal ArmA vehicles (is that even adjustable?)

I'll keep driving it though  notworthy.gif

I'm not sure if the Geometry is in cohoots with the Springs/Shocks working, but getting these functions working would make the model look less stiff.

Good stuff though.

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