cervantes 330 Posted February 12, 2008 hi all i have reworked a nemesis zombies and delete a lag script i have add one debuging script for debug a value when she return objnull now a zombies d'ont lost a target i have create one incrédible arcade systéme on this zombies and very gore effect ecp blood has include on a zombies pbo and ofp y2k3 dismembers script has wel done on arma the beta has finiched and downloadable in next time on arma.info nemesis please join a farmland team for works with we contact D@ve its a farmland team coordinator and in farmland team one mission has include with addons in for see a posibility of this mod and she playable in multiplayer game a hel its my home Share this post Link to post Share on other sites
NeMeSiS 11 Posted February 12, 2008 nemesis please join a farmland team for works with we contact D@ve its a farmland team coordinator and   in farmland team I what? You could have just PMed me.. I dont know which version you edited but did you ask Charonos for permission? He did more or less everything on the standard version (Now 0.61c, he also made most of the previous versions, IIRC), and i think the sounds are from him. Share this post Link to post Share on other sites
cervantes 330 Posted February 12, 2008 i have works on a first verion of a zombies i d'ont ask charonos for a permission because i d'ont known this participation on this project and i have d'ont see a name on script file. but a zombies has Copyright © 2007 Bohemia Interactive. All rights reserved no? its just a script file . sory for no ask this permission but when this beta has on arma info please download this and test this im sure you like this version because its a best zombies mod actually a farmland team have programed a first zombie mod on ofp and a first idea on a zombies mod we need one reconstruction of the team and all members of crapy zombie mod has welcome on this team Share this post Link to post Share on other sites
NeMeSiS 11 Posted February 12, 2008 i have works on a first verion of a zombies i d'ont ask charonos for a permission because i d'ont known this participation on this project and i have d'ont see a name on script file. but a zombies has Copyright © 2007 Bohemia Interactive. All rights reserved no? its just a script file . sory for no ask this permission but when this beta has on arma info please download this and test this im sure you like this version because its a best zombies mod actually Well usually im not an ass about stuff like this(Ive seen something where my zombie addon was used as a base and i just let it go, i personally didnt put alot of time in it anyway), but it would have been nice to at least inform the original creator(Who can be found in the readme). Quote[/b] ]but a zombies has Copyright © 2007 Bohemia Interactive. All rights reserved no? Only the models, which arent in the pbo anyway. Share this post Link to post Share on other sites
cervantes 330 Posted February 12, 2008 i understand i have juste read a permission topic and you have donts ask permission at farmland team for create one zombie mod on arma. but its not one probléme man we have a parent project and its great you have create one corect script for a zombies only one dirty bug i have corect this and add a very enhanced gore effect and debug a zombiemanage script i have add one combo breaker for realistic zombies attack and do not get a damage if a player has > distance 3 i propose to you at works in team and create a best zombie mod on arma i have write on mission stuff this zombies has created by you and i have just reworked this its you zombies its sure but an idea on a zombies mod has protected by farmland and has a farmland a first at works one zombie mod. but we d'ont want a war with others créators its a good situation for a two team for works hand in the hand Share this post Link to post Share on other sites
NeMeSiS 11 Posted February 12, 2008 i understand i have juste read a permission topic and you have donts ask permission at farmland team for create one zombie mod on arma.but its not one probléme man we have a parent project and its great you have create one corect script for a zombies only one dirty bug i have corect this and add a very enhanced gore effect and debug a zombiemanage script i have add one combo breaker for realistic zombies attack and do not get a damage if a player has > distance 3 i propose to you at works in team and create a best zombie mod on arma i have write on mission stuff this zombies has created by you and i have just reworked this its you zombies its sure but an idea on a zombies mod has protected by farmland and has a farmland a first at works one zombie mod. but we d'ont want a war with others créators its a good situation for a two team for works hand in the hand First of all, Both Charonos and i stopped working on it, I havent seen Charonos here in a while and i am not interested. (Honestly, i dont even like modding) Look its not that hard, click on the Charonos link in my first post, send him a PM and inform him about what you are doing. If he doesnt object, then everything is fine. (If he doesn't answer at all its also fine) Share this post Link to post Share on other sites
cervantes 330 Posted February 12, 2008 ok no probléme thanks for you intervention for help me at contact a Charonos man and enjoy and fun Share this post Link to post Share on other sites
malick 0 Posted February 12, 2008 Good news ! I love zombies. That might even convince my girlfriend to actually try ArmA She loves zombies too, she's almost as weird as me. Anyway, I'd really to see how things are going and if the lag is gone. I once modified Charonos zombies for my personal use, but can't find them anymore... Bah By the way, which country are you from ? Just curious, because of the accents and ', etc.. Keep us informed Malick Share this post Link to post Share on other sites
cervantes 330 Posted February 12, 2008 im french its for this i have a bad english Share this post Link to post Share on other sites
malick 0 Posted February 12, 2008 Hehe, it's ok, I'm french too Well, once you have the agreement from Charonos, I hope to see a release and try it. How does ArmA handle all the scripts you added : Quote[/b] ]and very gore effect ecp blood has include on a zombies pboand ofp y2k3 dismembers script has wel done on arma I would advise to make everything as modular as possible, by setting variables in config.cpp (like ECP Blood, which could interfere with 6th Sense Blood). Malick Share this post Link to post Share on other sites
cervantes 330 Posted February 12, 2008 i have not tested a 6h sens mod and d'ont known this blood effet i download this for test it ^^ the ecp blood has include in zombies pbo for not aditional blood adons itest now withs 6h sens mod for see a compatibility Share this post Link to post Share on other sites
W0lle 1050 Posted February 12, 2008 I'm closing this for now as there is no download link provided and the possibe problem with the missing permission. CERVANTES If your work is ready for download and if you got the permission to edit the original work PM me or any other mod and we open the thread again. Share this post Link to post Share on other sites
cervantes 330 Posted February 28, 2008 hi all now i have a permission the beta has ready on arma.info you get a download on this arma.info http://www.armedassault.info/index.php?cat=addons&id=361 my server when i create one game has cervantes farmland server all player has welcome for kill a zombies with me and other players enjoy and fun Share this post Link to post Share on other sites
Guest Posted February 28, 2008 Frontpaged at the Armaholic.com homepage. The Armaholic.com download page can be found here: http://www.armaholic.com/page.php?id=2833 Share this post Link to post Share on other sites
cervantes 330 Posted February 28, 2008 thanks you El nino armaholic has one icredible addons source Share this post Link to post Share on other sites
Stavanger 0 Posted February 28, 2008 Mirror by ePrison.de Farmland Zombie Mod BETA by Cervantes Regards, Stavanger Share this post Link to post Share on other sites
Guest Posted February 28, 2008 thanks you El nino  armaholic has one icredible addons source  But thats only thanks to the people who make them, without them there wouldn't be an armaholic Maybe than I would have made a porn site Share this post Link to post Share on other sites
cervantes 330 Posted February 28, 2008 yes its true its a people chose a best site and speak this with others players thanks to you Stavanger a german people has an incredible zombie fan for a next mission i want recreate with my scénarisation all chapter of george romero movie but i need one animator for animate a slowing zombies ^^ if one animator want works this im very hapy to test this works and add this on this mod. Share this post Link to post Share on other sites
hedcrusha 0 Posted March 2, 2008 And how about a lil credit for the flashlight?? Share this post Link to post Share on other sites
cervantes 330 Posted March 2, 2008 because on ofp in last its one impossible project to add one flashlight on men now its possible on very easy config cpp. for all unit in game . Share this post Link to post Share on other sites
Master gamawa 0 Posted March 2, 2008 ok WHO HAD THE "COMBOW BREAKERRR" AND "HEADSHAWT" IDEA? Seriously. This **** has got to go. It kills the immersion and cheapens the experience. Is there a way to remove those silly sounds? If I wanted "combo breakers" and "headshots" I would play something else that is NOT Armed Assault. PLEASE do something about this. Those zombies are perfect but the whole experience sucks because of those sounds. ps: I am not sure if this is your mod or not because a friend downloaded this and I don't know which version it is. I apologize in advance if it's not yours but I saw your intro talking about arcade elements so I presumed it is yours. Share this post Link to post Share on other sites
cervantes 330 Posted March 2, 2008 yes its me a mission maker its one arcade game style zombies and my sound has arcade style game if you d'ont like download original nemesis zombies and play with this i d'ont remove my sound i like this me. the original zombies by nemesis d'ont play a sound  i have one idea more player d'ont like a arcade sound in next relesad i add by comande if arcade has true or false. if arcade has false d'ont sound and if arcade has true a arcade sound has playing Share this post Link to post Share on other sites
hedcrusha 0 Posted March 2, 2008 Quote[/b] ]because on ofp in last its one impossible project to add one flashlight on men now its possible on very easy config cpp.for all unit in game http://www.armaholic.com/page.php?id=1764 Check the dates. Share this post Link to post Share on other sites
cervantes 330 Posted March 2, 2008 huhhhh i have d'ont see this version im no only addons maker have this idea my first flashlight has on fml nbc soldiers i works on this at my begin works for farmland Share this post Link to post Share on other sites
Halochief89 0 Posted March 3, 2008 definetly the combo breaker and headshot parts annoying when I try to have a large fight it says headshot for everyone so, all I hear is: hehehehehehhhhhhhhhhhhhheadhhhhhhhheheheadshotttt. Which is partically annoying plus all the good zombie moans are gone all I hear is a growl like a female cat is angry and about hit bat at you. Share this post Link to post Share on other sites