icebreakr 3159 Posted April 3, 2008 I've noticed this bug immediately after the release of v3.0. You may not have a playable character in any of alien AI squads and it would work fine. Share this post Link to post Share on other sites
Ryan_D 0 Posted April 3, 2008 I'm having a problem with this mod... I'm wanting to include this in some multiplayer action on our dedicated server, but I'm having ammunition problems...I find that whenever I'm commanding AI alien lifeforms just on my clientside, not even in multiplayer, they're always saynig they're out of ammo, even though they have ammo and engage the enemy. When I upload it to the dedicated server, all alien lifeforms truly have no ammunition. I read earlier in this thread that you have to include the "alien_weapons" in the addon portion of the mission.sqm sometimes, but this wasn't the case for me, as "alien_weapons" was already in there. What's the problem here? Ahhh, this bug. I think it's cause the zabrak ammo is based on vehicle ammo. Finally something to do for 4.0. I'll try fix it. Share this post Link to post Share on other sites
Ryan_D 0 Posted April 3, 2008 Easily fixed, shoulda done it before. Here's what's new so far: -All UFOs have movable turrets now. -Mothership editted - better guns and performance. -New plasma grenade. -Fixed "missing addon" bug for Rahmadi Alien Invasion mission. -"Demon" like aliens that attack you without guns. -A few bug fixes. Share this post Link to post Share on other sites
colonel well 0 Posted April 4, 2008 Hi all ! i'm back   I work this days on my cheyenne mountain complex so big work  it's not finish but pics here : Share this post Link to post Share on other sites
colonel well 0 Posted April 4, 2008 Easily fixed, shoulda done it before.Here's what's new so far: -All UFOs have movable turrets now. -Mothership editted - better guns and performance. -New plasma grenade. -Fixed "missing addon" bug for Rahmadi Alien Invasion mission. -"Demon" like aliens that attack you without guns. -A few bug fixes. -"Demon" like aliens that attack you without guns. cool can I see this ? Share this post Link to post Share on other sites
Ryan_D 0 Posted April 4, 2008 Easily fixed, shoulda done it before.Here's what's new so far: -All UFOs have movable turrets now. -Mothership editted - better guns and performance. -New plasma grenade. -Fixed "missing addon" bug for Rahmadi Alien Invasion mission. -"Demon" like aliens that attack you without guns. -A few bug fixes. -"Demon" like aliens that attack you without guns. cool can I see this ? They just attack you like zombies. That mountain complex looks nice, when it's done want to include it in the addon? Share this post Link to post Share on other sites
colonel well 0 Posted April 4, 2008 Easily fixed, shoulda done it before.Here's what's new so far: -All UFOs have movable turrets now. -Mothership editted - better guns and performance. -New plasma grenade. -Fixed "missing addon" bug for Rahmadi Alien Invasion mission. -"Demon" like aliens that attack you without guns. -A few bug fixes. -"Demon" like aliens that attack you without guns. cool can I see  this ? They just attack you like zombies. That mountain complex looks nice, when it's done want to include it in the addon? yes of course but i have a bug whit my addon : why I can walk through the structure ? what can I do to fix this bug ? Share this post Link to post Share on other sites
mr burns 132 Posted April 4, 2008 You´ll need to add geometry & fire LOD to the model to make it 'react' properly to characters and bullets. Share this post Link to post Share on other sites
colonel well 0 Posted April 4, 2008 You´ll need to add geometry & fire LOD to the model to make it 'react' properly to characters and bullets. in O2 and p3d file , is that right ? Share this post Link to post Share on other sites
Ryan_D 0 Posted April 4, 2008 Think so... Anyway, Dave made some seperate alien units with shields. Share this post Link to post Share on other sites
colonel well 0 Posted April 6, 2008 intruder neutralized Share this post Link to post Share on other sites
colonel well 0 Posted April 6, 2008 escape from off world Share this post Link to post Share on other sites
Ryan_D 0 Posted April 17, 2008 Right-o! Started some more work on 4.0. Fixed the "out of ammo" bug, "black texture" bug, and added in more features. Now, a screen. Share this post Link to post Share on other sites
Ryan_D 0 Posted April 20, 2008 Here's a new video, with dancing animations at the end. "Aliens attack the airbase (once again) and are defeated when the humans launch a nuke at the mothership, causing all the UFOs to lose power and die. =D" Share this post Link to post Share on other sites
quiet_man 8 Posted April 20, 2008 Hollywood is missing someone QuietMan Share this post Link to post Share on other sites
Ryan_D 0 Posted April 23, 2008 Well, dunno what else to add now so might aswell release it. Probably the last version. Quote[/b] ]ArmAliens Mod v4.0Download Aliens v4.0 from rapidshare.com Download Aliens v4.0 from savefile.com Download Aliens v4.0 from armaholic.com Download Aliens v4.0 from eprison.de Download Aliens v4.0 from armedassault.info What's new since 3.0: -All UFOs now have working turrets. -The Mothership has been greatly modified to improve performance and ingame experience. -Plama grenades for Alien Infantry. -Missing Addon Bug in some MP missions fixed. -Two additional alien related MP missions, which both don't use this addon (as they were actually created way before this addon was made). -"Demon" Alien Infantry, who attack at close quarters. -Laser weaponary have decreased recoil. -New Shielded and Stealth Aliens. -Additional Game Logics, for greater customisation in Missions. -Many other fixes including the "out of ammo" bug, "black texture" bug and much more. Media (in order newest to oldest): http://au.youtube.com/watch?v=zdXeCESw11Q http://au.youtube.com/watch?v=UXemE_yg3LQ http://au.youtube.com/watch?v=W6Z-bFX3KhQ http://au.youtube.com/watch?v=RltW-KjON3g http://au.youtube.com/watch?v=Mb9m1aVlNcE http://au.youtube.com/watch?v=jaZJpiknjBk http://au.youtube.com/watch?v=mq-BfTLsREc http://au.youtube.com/watch?v=A03yNa5IYuo http://au.youtube.com/watch?v=3T_U-VhHqbg http://au.youtube.com/watch?v=uyGH8h-m-6o Now some pics: http://img232.imageshack.us/my.php?image=pic5gx0.jpg http://img112.imageshack.us/my.php?image=pic7os4.jpg http://img229.imageshack.us/my.php?image=pic8kg3.jpg http://img229.imageshack.us/my.php?image=pic9fc7.jpg http://img229.imageshack.us/my.php?image=pic10wb3.jpg http://img229.imageshack.us/my.php?image=pic11hu0.jpg CREDITS: Ryan_D: Config Work, project leader, conversion from OFP format. Damarus: Creator of the Zabrak AddOn. Sileny Murdock: Creator of the Murdock UFO addon. Black Baron: Creator of the Blackhofen UFO addon. Spad: Creator of the Laser Gun models and the Barracuda and Tigershark UFOs, also created many of the sounds used. Solus: Creator of the Model used for the Alien Lifeforms. IceBreakR: Modified the model made by Solus for use in this Addon. Created some of the Alien Skins. Colonel Well: Created some of the Alien Skins. Linker Split: Provided valuable help in getting turrets working. D@VE: Created the Stealth and Shielded Aliens. Optimised some of the Models for use in ArmA. Completely to blame for the readme. Enjoy. Share this post Link to post Share on other sites
big 0 Posted April 23, 2008 Armaholic mirror updated: - Alien's by Ryan_D (<22MB packed with 7zip, anyways you can also use winrar to extract it) Share this post Link to post Share on other sites
Stavanger 0 Posted April 23, 2008 News + Mirror by ePrison.de Aliens Mod v4.0 by Ryan_D Good work Ryan_D! Regards, Stavanger Share this post Link to post Share on other sites
Ryan_D 0 Posted April 24, 2008 Thx, first post updated. Share this post Link to post Share on other sites
colonel well 0 Posted April 25, 2008 I 'm back   afther a polemic from the stargate mod for arma about permission for reales area52 , I decided to work again on my addon called cheyenne moutain complex , but without area52  so I make a video from cheyenne , and you can see in it area52 , but don't dream when I realese my cheyenne  addon no area52 in it , sorry  cheyenne mountain video http://fr.youtube.com/watch?v=F0-fJqPA_w4 Ryan-d , perhaps I need you help  Share this post Link to post Share on other sites
Lord Mormont 0 Posted April 25, 2008 colonel well, Good Man, BACK!!!!! . Share this post Link to post Share on other sites
cole 0 Posted April 25, 2008 Oh yes, finally a lagfree mothership Great job with the update, Ryan_D! Share this post Link to post Share on other sites
colonel well 0 Posted April 25, 2008 great news from bxbx , see it on cheyenne mountain complex topic http://www.flashpoint1985.com/cgi-bin....6;st=15 Share this post Link to post Share on other sites
quiet_man 8 Posted May 4, 2008 Well, dunno what else to add now so might aswell release it. Probably the last version. ArmAliens Mod v4.0 nice one. I played around with it, maybe you can give me some hints. I tried to make a simple mission with one mothership and some escorts coming from the ocean. Now even when setting flyhigh to 1500 the mothership manages it to crash into the sea. Overall the UFOs seam not happy to follow waypoints, is this intended? QuietMan Share this post Link to post Share on other sites