Kristian 47 Posted November 19, 2007 looks cool! keep it going! I want to see Deutche reich going down! (again XD) Share this post Link to post Share on other sites
AtStWalker 0 Posted November 21, 2007 thanks kristian i maked more sections of the panzermauer.. At Share this post Link to post Share on other sites
belgerot 33 Posted November 21, 2007 Nice job! The sections will allow for customization then? Share this post Link to post Share on other sites
AtStWalker 0 Posted December 24, 2007 i'm sorry for that late reply, i was busy w RL Sure, the sections are legos ! and i make a new toy.. a ringstand 58c: ..and praticing arma cpp-ing.. i played w ofp importing my new toys to test textures, mass and fx (plz listen to the M19 Maschinengranatenwerfer, Abwerflammenwerfer 42 and Schweres Wurfgerät 41 sounds ) Share this post Link to post Share on other sites
belgerot 33 Posted December 25, 2007 2:19 of complete hell being unleashed.. I like! The one piece I've been following recently has been the Schweres Wurfgerät 41 you've been working on. I definitely see the improvements there, especially the range capability as well as seeing those rockets coming in from above. I personally think it is a great thing to have when it comes to such defensive weapons. Mines are somewhat easy to emulate, but the type of items you're progressing with are something not too many games have concentrated on. Especially that Abwehrflammenwerfer, that is one device I would not want to stumble across. PS- Is there a chance to see a video of each individual weapon/device being used? It would be easier in judging the sounds for each one, though I cannot say I heard anything bad. Share this post Link to post Share on other sites
AtStWalker 0 Posted December 25, 2007 tysm 1) i'm uploading more clips about the flame-mine and sWG41 from ofp to youtube and 2) i'm setting the panzermauer to play ingame (i mean Arma this time). 30 mins to go ^_^ Share this post Link to post Share on other sites
AtStWalker 0 Posted December 25, 2007 I uploaded the first one Quote[/b] ]Source Technical data - weapon Weight: 220 Kg Calibre: 50 mm Ammunition: Same as the 900G. LeGrW36 werfer. V/o: 44-83 M/sec. Range: 50-750 Meters Rate of fire (manual) max 60 Grenades pr minute Rate of fire (electrical) 30-120 grenades pr minute (adjustable on the weapon) Power consumption: 5KVA Technical data - platform Traverse: 360 degrees (11 degrees pr. second) weapon Elevation: +48 / +87 degrees Platform elevation: 50 CM Technical data - Copular 424p1 Height: 3,4 M Weight: 39000 Kg Inside diam.: 1,7-2 M Armour: 250 mm Examples of places where M19 was used 3 x R-633 Placed at MKB11/504 (Coastal battery with the "B-turret" from Gneisenau), Norway 1 x SK placed at the Submarinebunker belonging to 6th & 7th U-Flotille in St-Nazaire,France. 2 x R-633 in the harbour of Oostende, Belgium. 1 x R-633 in "Infanterie-stützpunkt Agger-Dorf" Denmark. 2 x R-633 in "Festung Oder warthe Bogen", Poland. I'm finding an arma-based config cpp to add a static maching gun ingame Share this post Link to post Share on other sites
belgerot 33 Posted December 26, 2007 So far, it looks very good! This one is awesome. I like the sounds, the smooth execution, absolutely brilliant! Share this post Link to post Share on other sites
AtStWalker 0 Posted December 29, 2007 Ty Belgerot Finnally i can broadcast some screens taken ingame about the tobruk pit and the panzermauer I'm fixing the texture making that a little bit more darkest AT Share this post Link to post Share on other sites
belgerot 33 Posted December 29, 2007 Those screens look very good, the textures have a good feel to them that looks perfect in game. Share this post Link to post Share on other sites
wex-q 0 Posted December 29, 2007 Looking very good, WWII theme is always nice Keep up the good work and hopefully you'll get the members you need Share this post Link to post Share on other sites
leehunt27 1 Posted January 2, 2008 very cool. i would love to add some this addon work to a WWII mission i'm working on myself (http://www.ofpec.com/index.php?option=com_smf&Itemid=36&topic=30736.0). I've used Vilas's addons so far (on www.armedassault.info) for German & Russian soldiers but don't have any tank or other vehicle addons yet. Share this post Link to post Share on other sites
AtStWalker 0 Posted January 7, 2008 hi leehunt27 i'm glad to broadcast a videoclip about the tobruk taken ingame: - Youtube (low quality): - Good quality (29,2mb): http://www.armamod.org/listing/addons_arma/clips/ww2/arma_tobruk.avi I'm sorry about the ladder anim, i used the default one from ArmA At Share this post Link to post Share on other sites
-AIF- Kris 0 Posted January 9, 2008 Well i think this Mod is going to come along way nice progress loving it. One Question though :- Will you be making your own ww2 Units or will you be exporting them from OFP ? Share this post Link to post Share on other sites
AtStWalker 0 Posted January 9, 2008 Kris @ Jan. 09 2008,02:53)]One Question though :- Will you be making your own ww2 Units or will you be exporting them from OFP ? I'm making my own ww2 units by blueprints Share this post Link to post Share on other sites
AtStWalker 0 Posted January 12, 2008 And now.. ArmAd AI play the Tobruks ! (XVID 31.3 mb) or Share this post Link to post Share on other sites
AtStWalker 0 Posted January 21, 2008 I'm back w a surprise ^^ I maked 3 little realistic ammo cans to carry Vilas's ww2 magazines ! pic #1 Foreground (from left to right): - raketenkasten (2x 1rd) - gurttrommeltrager 34 (2x 50rds) Background: - patronenkasten (4x 750rds) pic #2 moreover i'm going to ask permission @vilas to release a little hack pack for his panzerschreck to use that from my tobruk pit (it's done and work so fine but i wish not to release or broadcast a preview about an a not authorized hack ). I added a prone and lying fire positions !! Share this post Link to post Share on other sites
Kristian 47 Posted January 22, 2008 XD. u pressed once f7 and then did some lods??? please add details to the model dude, I dont want to be mean or anything but that model looks pretty much too simple Share this post Link to post Share on other sites
AtStWalker 0 Posted January 22, 2008 They're only static ammo canisters not the main actor Share this post Link to post Share on other sites
Kristian 47 Posted January 22, 2008 sorry if that insulted u mate, but you cant deny that that last model pic is just a box I love ur other stuff, keep it going mate! Share this post Link to post Share on other sites
MehMan 0 Posted January 22, 2008 I think you're still using the OFP way of making textures and unwraps, like here: Four boxes instead of one. Share this post Link to post Share on other sites
sparks50 0 Posted January 22, 2008 Its detailed enough for its use I say. Any ww2 related in Arma is Share this post Link to post Share on other sites
AtStWalker 0 Posted January 22, 2008 @MehMan: ..four cans.. four boxes @kristian: i was not insulted by u, Share this post Link to post Share on other sites
MehMan 0 Posted January 22, 2008 @MehMan: ..four cans.. four boxes Wrong usage of texture, wrong usage of polygons. You could make it 12 triangles, instead of 28. Share this post Link to post Share on other sites