MEDICUS 0 Posted October 5, 2007 Hi there, is there some kind of interim-changelog for 1.09? The only thing i found is this (Source:BugTracker): <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[Units/Vehicles] Spontaneous death while driving a motorcycle (Suma) [AI] AI soldier can't fire when crouching behind the sandbags...[v1.02.5103 Polish]... [BIKIIMPORT] (Suma) [General] CTD when resuming from a save in large and/or script intensive missions. (Suma) Thing is, that i'm really waiting for a fix for the "Reassing/Restart"-Bug ... it's bugged since 1.00 and it's really annoying in MP-Gaming. MfG Medicus Share this post Link to post Share on other sites
snkman 351 Posted October 6, 2007 Well seems like 1.09 will be the last patch for ArmA. So what do you expect? I think BIS gave up ArmA as they released it and they are not that really interested in spending time to fix a game, when the next one ( ArmA 2 ) will be released just two year later. So all BIS power is forced on ArmA 2 ( I hope ) There will be a 1.09 but don't think it will be the masterpiece ever made. ArmA is dead since it was released. Anyway i have some fun playing it. Share this post Link to post Share on other sites
smellyjelly 0 Posted October 6, 2007 Where has BIS ever said that 1.09 is the last patch? Share this post Link to post Share on other sites
Maddmatt 1 Posted October 6, 2007 Why don't you guys just check the BIS site for official info? The bugtracker never has the full changelog. Look here for a longer changelog. Share this post Link to post Share on other sites
Madus_Maximus 0 Posted October 6, 2007 They said they'd continue to support it, and they also explained the lack of activity from them on the bug tracker too (I know it's not mentioned here but it is in other threads). I really don't understand how this community has just totally written ArmA off like it has. Compared to vanilla OFP it's far superior. The only let down is the campaign, which is probably more down to lack of time to fine tune for last minute engine changes. Most people seem to be comparing it to OFP at the end of it's life with the final patch and masses of user made content several years after it's initial release. People go mad if others compare it to other game mods, why should it be so different if that "other game" is OFP? Share this post Link to post Share on other sites
Maddmatt 1 Posted October 6, 2007 ...and they also explained the lack of activity from them on the bug tracker too (I know it's not mentioned here but it is in other threads). Link please? Don't remember seeing that. Share this post Link to post Share on other sites
NoRailgunner 0 Posted October 6, 2007 Simple to answer: It's done when it's done! But wildcatting is idle banter.... If you like it done more faster & better and you have some skills: Send in your application! Share this post Link to post Share on other sites
shark-attack 2 Posted October 6, 2007 Quote[/b] ]ArmA is dead since it was released. agreed .... Â only the user made missions make this fun Share this post Link to post Share on other sites
benreeper 0 Posted October 6, 2007 I don't even think they are comparing ArmA to OFP at the end. They are comparing it to some mythical memory of OFPthat is only in their mind. ArmA blows OFP away: it is what everyone asked to be in OFP. They only say that OFP is better so as not to seem, on the surface, that they are criticizing BIS, but in reality they are. So what if it is the last patch? ArmA2 will be an upgrade to this game and all content will be compatible. This is a problem? EA puts out a new Madden game every year that is worse than the previous version, that sells millions and people here complain, ad nauseum, about one buggy release out of three, in six years, and for a game that still has no peer. What a community! --Ben Share this post Link to post Share on other sites
frostwyrm333 1 Posted October 6, 2007 Arma isnt dead since release. In 1.00 version ai hardly knew that you shot down his friend standing 2 meters from him and then he needed 40 seconds to locate you. There were multiple improvements that should be in 1.00 Share this post Link to post Share on other sites