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Gemini

Training Targets

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Hi all !

I needed some training targets for a mission, but thoses in the editor were not recognized by AI. So I decided to modify some values by myself. For sure it's not a fantastic addon, but maybe it would be helpful for someone.

Here is a little video on DailyMotion.

>>> Download

Mirror: combat-prison.net (thanks to Stavanger)

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Why that's awesome...

It's odd how BI didnt figure it out in the 1st place..

great job dude...

notworthy.gif

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Yes finally i can test my scripts without starting 100 times becouse i was killed. smile_o.gif

Thanks for this. thumbs-up.gif

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Thats pretty cool work Gemini

Is it possible to do this to any object, for example a west house or east house?

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Thank you all, I really didn't know that it could be useful for another one than me smile_o.gif.

@ Squ33z3 : yeah I think so, the only thing to do is to modify the side of the object in a config.cpp to make the IA believe that the object is an enemy.

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Oh... Yes, it seems to be the same thing. I didn't know that someone already did something like that...

Edit: ok, I tested this targets, and it's not exaclty the same thing: lethal's one are not destroyable. Mine's are.

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