Gemini 359 Posted September 23, 2007 Hi all ! I needed some training targets for a mission, but thoses in the editor were not recognized by AI. So I decided to modify some values by myself. For sure it's not a fantastic addon, but maybe it would be helpful for someone. Here is a little video on DailyMotion. >>> Download Mirror: combat-prison.net (thanks to Stavanger) Share this post Link to post Share on other sites
loony 0 Posted September 23, 2007 heh, nice here's a news on ArmA Center PL: http://ofp.imro.pl/arma....id=2445 Share this post Link to post Share on other sites
wika_woo 182 Posted September 23, 2007 Why that's awesome... It's odd how BI didnt figure it out in the 1st place.. great job dude... Share this post Link to post Share on other sites
snkman 351 Posted September 23, 2007 Yes finally i can test my scripts without starting 100 times becouse i was killed. Thanks for this. Share this post Link to post Share on other sites
squeeze 22 Posted September 24, 2007 Thats pretty cool work Gemini Is it possible to do this to any object, for example a west house or east house? Share this post Link to post Share on other sites
Gemini 359 Posted September 25, 2007 Thank you all, I really didn't know that it could be useful for another one than me . @ Squ33z3 : yeah I think so, the only thing to do is to modify the side of the object in a config.cpp to make the IA believe that the object is an enemy. Share this post Link to post Share on other sites
Andre 10 Posted January 15, 2008 (edited) (...) Edited January 24, 2011 by Andre Share this post Link to post Share on other sites
mrcash2009 0 Posted January 16, 2008 Is THIS similar? Great stuff either way Share this post Link to post Share on other sites
Andre 10 Posted January 16, 2008 (edited) (...) Edited January 24, 2011 by Andre Share this post Link to post Share on other sites
Gemini 359 Posted January 18, 2008 Oh... Yes, it seems to be the same thing. I didn't know that someone already did something like that... Edit: ok, I tested this targets, and it's not exaclty the same thing: lethal's one are not destroyable. Mine's are. Share this post Link to post Share on other sites
toadball 35 Posted January 18, 2008 Heya, Nice work! Mirror @ Armedassault.info ToadBall aka JynX Share this post Link to post Share on other sites
Gemini 359 Posted January 19, 2008 Thank you, but there was already a news on september 23rd: http://www.armedassault.info/index.php?cat=news&id=43 . Share this post Link to post Share on other sites