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HulkingUnicorn

Music player - HULK_OggPlayer

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...but there is no radio option in any vehicle.

Now thats the idea, jump in a humve or civilian car and select play radio from the list of options and have it pop up then select which "radio station" and hit play.

That would be cool to have it set as a 3D sound (so others hear the music at a set distance), that way your crusin along the street booming your music then all of a sudden you get shot at  rofl.gif

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Playing with SLX mod. I used the new Ipod skin and the Play Music action completely vanished.... the normal version before was working. Even with SLX...whats happening ?? huh.gif

Can't remember what version the iPod skin was made for, and I don't know if you're manually replacing the dialog resource files or use the already packed changed version of it, so it's hard to say.

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No keys yet, so you can only use it on servers not using signature verification.

The main reasons I haven't signed it are as follows:

- I use a script file for setting the ignore list, a potential security risk

- I can only sign the player itself, not the music you add to it (thus you would be stuck with the default ArmA music, unless using a signed music addon)

I am working on a new version (not on the top of my todo-list) where I might do another approach on the ignore list and thus feel comfortable about signing the player at least.

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I have had a go of this right now but there seems to be something wrong with my config.cpp for my custom music.

Spent ages trying to get custom music to work then I realised I needed to PBO it and then this pops up.

Sod's Law.

Anybody tell me what's wrong please?

Quote[/b] ]class CfgPatches

{

class CustomMusic

{

units[] = {};

weapons[] = {};

requiredVersion = 1.08;

requiredAddons[] = {};

};

};

class CfgMusic

{

class BornToBeWild

{

name = "Steppenwolf Born to be Wild";

sound[] = {"\CustomMusic\Track1.ogg",1,1 };

};

class VoodooChild

{

name = "Stevie Ray Vaughn Vodoo Child";

sound[] = {"\CustomMusic\Track2.ogg",1,1 };

};

class IFoughtTheLaw

{

name = "Bobby Fuller Four I Fought The Law";

sound[] = {"\CustomMusic\Track3.ogg",1,1 };

};

class RideOfTheValkyries

{

name = "Wagner Ride of the Valkyries";

sound[] = {"\CustomMusic\Track4.ogg",1,1 };

};

Class BuckRogers

{

name = "Feeder Buck Rogers";

sound[] = {"\CustomMusic\Track5.ogg!,1,1 };

};

Class MinstrelBoy

{

name = "Hans Zimmer Minstrel Boy";

sound[] = {"\CustomMusic\Track6.ogg!,1,1 };

};

Class PaintItBlack

{

name = "Rolling Stones Paint It Black";

sound[] = {"\CustomMusic\Track7.ogg!,1,1 };

};

Class HighwayToHell

{

name = "ACDC Highway to Hell";

sound[] = {"\CustomMusic\Track8.ogg!,1,1 };

};

Class SovietNationalAnthem

{

name = "R.R.A.C. Soviet National Anthem";

sound[] = {"\CustomMusic\Track9.ogg!,1,1 };

};

Class Song2

{

name = "Blur Song 2";

sound[] = {"\CustomMusic\Track10.ogg!,1,1 };

};

Class HellMarch

{

name = "Red Alert Hell March";

sound[] = {"\CustomMusic\Track11.ogg!,1,1 };

};

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You have ! instead of " at the end of the filenames for half of the songs wink_o.gif

Example:

Quote[/b] ]Class MinstrelBoy

{

name = "Hans Zimmer Minstrel Boy";

sound[] = {"\CustomMusic\Track6.ogg<span style='color:red'>!</span>,1,1 };

};

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